Player Matchup

Mercury
Mercury
Gold III
 
Mercury
Gold III
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Chronos
Chronos
Gold II
BigDaddySwag
Chronos
Gold II
Level 144
God Stats
2W - 2L
1,847 SR
Queue Stats
33W - 33L
1,710 MMR
Solo
Bellona
Bellona
Platinum V
Celestialboy
Bellona
Platinum V
Level 160
God Stats
3W - 3L
1,296 SR
Queue Stats
171W - 174L
1,703 MMR
Solo
Morgan Le Fay
Morgan Le Fay
Gold I
CutieAndAfraid
Morgan Le Fay
Gold I
Level 160
God Stats
2W - 3L
1,843 SR
Queue Stats
266W - 250L
1,718 MMR
Solo
Odin
Odin
Gold IV
messedupsexdream
Odin
Gold IV
Level 65
God Stats
0W - 1L
1,500 SR
Queue Stats
41W - 21L
1,705 MMR
Solo
Team Averages
Gold II
Gold II
Average Tier
Level 138
1,597 SR
1,667 MMR

VS

Team Averages
Platinum V
Platinum V
Average Tier
Level 143
1,394 SR
1,578 MMR
Tyr
Tyr
Platinum IV
 
Tyr
Platinum IV
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Medusa
Medusa
Gold I
 
Medusa
Gold I
Level 156
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Thoth
Thoth
Platinum V
 
Thoth
Platinum V
Level 87
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Thor
Thor
Gold II
Torodd
Thor
Gold II
Level 160
God Stats
9W - 12L
1,192 SR
Queue Stats
240W - 246L
1,694 MMR
Solo
Artio
Artio
Platinum IV
yourik6
Artio
Platinum IV
Level 151
God Stats
12W - 17L
1,280 SR
Queue Stats
365W - 360L
1,694 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Mercury
 
Mercury
8
1 / 1 / 0
4,418
631
1,744
4,502
1,255
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Chronos
BigDaddySwag
Chronos
7
1 / 3 / 0
4,391
627
2,695
4,623
1,049
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Bellona
Celestialboy
Bellona
8
0 / 2 / 1
4,776
682
3,728
6,338
4,323
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Morgan Le Fay
CutieAndAfraid
Morgan Le Fay
8
1 / 0 / 0
4,583
655
1,760
1,752
506
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

5
0 / 2 / 0
3,750
536
896
3,885
1,125
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Bans
LokiCliodhnaBastet

VS

Bans
PersephoneAh Muzen CabCamazotz
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tyr
 
Tyr
9
1 / 1 / 2
5,327
761
4,451
6,560
4,151
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Cudgel

Cudgel

+10
Physical Power
+50
Health

Medusa
 
Medusa
9
1 / 0 / 2
5,048
721
3,152
3,390
832
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Thoth
 
Thoth
9
0 / 1 / 1
4,645
664
1,986
1,673
475
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Thor
Torodd
Thor
9
3 / 1 / 0
4,964
709
1,845
4,185
1,378
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Artio
yourik6
Artio
8
3 / 0 / 3
5,272
753
2,041
5,068
2,439
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Match Insights

Player Kills, Deaths, and Assists

4
Kill Participation
16
3
Kills
8
8
Deaths
3
1
Assists
8
Player
Kills
Deaths
Assists
KDA
L
Mercury
 
Mercury
1
1
0
1
W
Tyr
 
Tyr
1
1
2
2
W
Medusa
 
Medusa
1
0
2
2
W
Thoth
 
Thoth
0
1
1
0.5
L
Chronos
BigDaddySwag
Chronos
1
3
0
0.33
L
Bellona
Celestialboy
Bellona
0
2
1
0.25
L
Morgan Le Fay
CutieAndAfraid
Morgan Le Fay
1
0
0
1
W
Thor
Torodd
Thor
3
1
0
3
L
0
2
0
0
W
Artio
yourik6
Artio
3
0
3
4.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

10,823
Damage
13,475
21,100
Taken
20,876
8,258
Mitigated
9,275
7,263
Healing
10,348
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Mercury
 
Mercury
1,744
1,074
0
1,345
4,502
1,255
0
221
4,281
0
13,664
W
Tyr
 
Tyr
4,451
525
0
3,516
6,560
4,151
0
0
6,560
0
29,460
W
Medusa
 
Medusa
3,152
2,053
0
1,651
3,390
832
274
505
2,885
0
31,744
W
Thoth
 
Thoth
1,986
0
0
390
1,673
475
0
1,081
476
26,263
0
L
Chronos
BigDaddySwag
Chronos
2,695
1,294
0
1,340
4,623
1,049
0
2,215
2,408
16,668
2,611
L
Bellona
Celestialboy
Bellona
3,728
2,048
0
2,891
6,338
4,323
0
139
6,199
0
28,696
L
Morgan Le Fay
CutieAndAfraid
Morgan Le Fay
1,760
136
0
500
1,752
506
0
1,070
682
22,536
0
W
Thor
Torodd
Thor
1,845
583
0
2,029
4,185
1,378
0
812
3,325
0
22,741
L
896
344
0
1,187
3,885
1,125
0
382
3,503
0
6,478
W
Artio
yourik6
Artio
2,041
160
180
2,582
5,068
2,439
0
1,417
3,635
10,863
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

21,918
Gold Earned
25,256
222
Minions Killed
279
0
Camps Cleared
0
729,837
Distance Traveled
771,328
10
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Mercury
4,418
631
36
5
0
165,404
2
W
Tyr
5,327
761
78
11
0
159,520
2
W
Medusa
5,048
721
68
10
0
143,734
2
W
Thoth
4,645
664
72
10
0
153,553
3
L
Chronos
4,391
627
46
7
0
125,660
1
L
Bellona
4,776
682
66
9
0
147,334
3
L
Morgan Le Fay
4,583
655
60
9
0
167,887
3
W
Thor
4,964
709
50
7
0
163,546
1
L
Odin
3,750
536
14
2
0
123,552
1
W
Artio
5,272
753
11
2
0
150,975
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role