Player Matchup

Jing Wei
Jing Wei
CptDevin
Jing Wei
Level 67
God Stats
1W - 1L
1,265 SR
Queue Stats
8W - 10L
1,382 Elo+
Solo
Horus
Horus
IceTheKnight
Horus
Level 63
God Stats
3W - 1L
1,709 SR
Queue Stats
10W - 8L
1,404 Elo+
Solo
Kukulkan
Kukulkan
MrHand71
Kukulkan
Level 140
God Stats
5W - 4L
1,500 SR
Queue Stats
263W - 281L
1,442 Elo+
Solo
Bastet
Bastet
RonnieBearSauce
Bastet
Level 89
God Stats
4W - 1L
1,269 SR
Queue Stats
7W - 12L
1,500 Elo+
Solo
Hades
Hades
jayhasfleas
Hades
Level 64
God Stats
11W - 11L
1,500 SR
Queue Stats
263W - 267L
1,527 Elo+
Solo
Team Averages
Level 85
1,449 SR
1,451 Elo+

VS

Team Averages
Level 92
1,522 SR
1,443 Elo+
Cernunnos
Cernunnos
AnhurPillar
Cernunnos
Level 38
God Stats
0W - 1L
1,746 SR
Queue Stats
3W - 3L
1,454 Elo+
Solo
Odin
Odin
DustyyJayy
Odin
Level 63
God Stats
16W - 12L
1,605 SR
Queue Stats
78W - 87L
1,494 Elo+
Solo
Ra
Ra
Philthyboy
Ra
Level 115
God Stats
22W - 22L
1,383 SR
Queue Stats
169W - 139L
1,412 Elo+
Solo
Neith
Neith
TxDonnaTx
Neith
Level 156
God Stats
358W - 396L
1,445 SR
Queue Stats
2,011W - 2,101L
1,452 Elo+
Solo
Scylla
Scylla
lyonelpro
Scylla
Level 87
God Stats
71W - 70L
1,433 SR
Queue Stats
90W - 97L
1,401 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jing Wei
CptDevin
Jing Wei
18
4 / 2 / 15
12,433
1,243
15,409
14,632
4,234
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

18
5 / 2 / 17
12,483
1,248
7,159
16,170
19,427
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Kukulkan
MrHand71
Kukulkan
18
2 / 0 / 14
10,927
1,093
12,028
2,094
963
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

18
10 / 2 / 9
12,952
1,295
17,996
7,896
2,420
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

18
4 / 4 / 18
12,036
1,204
13,073
13,298
7,595
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Team 1 Tickets

211

VS

Team 2 Tickets

137

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cernunnos
AnhurPillar
Cernunnos
15
4 / 1 / 0
10,856
1,086
5,774
3,741
956
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

17
1 / 5 / 7
10,884
1,088
7,693
18,368
15,199
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

17
0 / 8 / 5
10,890
1,089
7,819
12,846
3,819
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Neith
TxDonnaTx
Neith
17
1 / 3 / 6
10,804
1,080
12,729
15,515
4,570
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Scylla
lyonelpro
Scylla
17
4 / 8 / 5
12,410
1,241
15,169
18,050
4,918
Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Match Insights

Player Kills, Deaths, and Assists

98
Kill Participation
33
25
Kills
10
10
Deaths
25
73
Assists
23
Player
Kills
Deaths
Assists
KDA
L
Cernunnos
AnhurPillar
Cernunnos
4
1
0
4
W
Jing Wei
CptDevin
Jing Wei
4
2
15
5.75
L
1
5
7
0.9
W
5
2
17
6.75
W
Kukulkan
MrHand71
Kukulkan
2
0
14
9
L
0
8
5
0.31
W
10
2
9
7.25
L
Neith
TxDonnaTx
Neith
1
3
6
1.33
W
4
4
18
3.25
L
Scylla
lyonelpro
Scylla
4
8
5
0.81

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

65,665
Damage
49,184
54,090
Taken
68,520
34,639
Mitigated
29,462
21,041
Healing
5,898
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Cernunnos
AnhurPillar
Cernunnos
5,774
2,457
0
599
3,741
956
0
1,103
2,638
0
10,505
W
Jing Wei
CptDevin
Jing Wei
15,409
10,861
0
3,359
14,632
4,234
0
5,190
9,214
0
38,104
L
7,693
459
0
279
18,368
15,199
0
8,174
10,194
0
10,720
W
7,159
2,887
6,071
5,167
16,170
19,427
0
6,772
9,153
1,142
15,095
W
Kukulkan
MrHand71
Kukulkan
12,028
163
0
801
2,094
963
0
830
1,264
34,708
0
L
7,819
31
920
1,788
12,846
3,819
0
6,825
6,021
48,085
0
W
17,996
4,776
530
1,629
7,896
2,420
0
3,865
4,002
0
40,263
L
Neith
TxDonnaTx
Neith
12,729
5,905
35
1,839
15,515
4,570
0
4,645
10,870
0
31,209
W
13,073
942
737
2,747
13,298
7,595
0
6,331
6,862
25,875
0
L
Scylla
lyonelpro
Scylla
15,169
1,471
0
438
18,050
4,918
0
4,656
13,394
37,709
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

60,831
Gold Earned
55,844
208
Minions Killed
235
9
Camps Cleared
3
1,036,351
Distance Traveled
820,162
4
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cernunnos
10,856
1,086
23
2
1
67,946
0
W
Jing Wei
12,433
1,243
45
5
6
216,813
0
L
Odin
10,884
1,088
9
1
0
186,452
0
W
Horus
12,483
1,248
15
2
0
205,664
0
W
Kukulkan
10,927
1,093
54
5
2
218,443
0
L
Ra
10,890
1,089
91
9
0
194,567
0
W
Bastet
12,952
1,295
60
6
0
210,443
1
L
Neith
10,804
1,080
35
4
0
189,452
3
W
Hades
12,036
1,204
34
3
1
184,988
3
L
Scylla
12,410
1,241
77
8
2
181,745
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role