Player Matchup

Atlas
Atlas
Carracer12
Atlas
Level 28
God Stats
6W - 0L
1,708 SR
Queue Stats
158W - 117L
1,749 Elo+
Party 1
Izanami
Izanami
DrPaulBlartMD
Izanami
Level 140
God Stats
8W - 1L
1,895 SR
Queue Stats
469W - 373L
1,660 Elo+
Party 1
Shiva
Shiva
Muzzayyy
Shiva
Level 119
God Stats
4W - 4L
1,588 SR
Queue Stats
340W - 286L
1,578 Elo+
Party 1
King Arthur
King Arthur
Seekatt
King Arthur
Level 127
God Stats
20W - 8L
1,611 SR
Queue Stats
433W - 335L
1,637 Elo+
Party 1
Aphrodite
Aphrodite
Tigzizi809
Aphrodite
Level 116
God Stats
9W - 9L
1,119 SR
Queue Stats
341W - 279L
1,559 Elo+
Party 1
Team Averages
Level 106
1,584 SR
1,637 Elo+

VS

Team Averages
Level 68
1,686 SR
1,589 Elo+
Bellona
Bellona
Ashfire4
Bellona
Level 49
God Stats
3W - 2L
1,630 SR
Queue Stats
53W - 35L
1,633 Elo+
Party 2
Merlin
Merlin
Darqeyoohoo
Merlin
Level 148
God Stats
1W - 1L
1,722 SR
Queue Stats
61W - 53L
1,573 Elo+
Party 2
Hades
Hades
Eroticfishcakeee
Hades
Level 60
God Stats
13W - 9L
1,891 SR
Queue Stats
167W - 141L
1,485 Elo+
Party 2
Artemis
Artemis
ethbb
Artemis
Level 48
God Stats
20W - 26L
1,515 SR
Queue Stats
146W - 156L
1,509 Elo+
Solo
Thanatos
Thanatos
valeri22
Thanatos
Level 34
God Stats
3W - 5L
1,674 SR
Queue Stats
6W - 8L
1,746 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Atlas
14
2 / 3 / 6
8,846
466
6,185
19,545
18,351
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Izanami
18
5 / 3 / 3
11,511
606
12,222
11,053
3,368
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Shiva
Muzzayyy
Shiva
17
4 / 3 / 3
10,399
547
9,496
15,043
6,832
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Heavy Mace

Heavy Mace

+30
Physical Power

King Arthur
Seekatt
King Arthur
18
5 / 1 / 6
11,186
589
18,481
15,834
12,459
Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Aphrodite
Tigzizi809
Aphrodite
17
2 / 2 / 2
10,560
556
6,293
9,369
3,837
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bellona
Ashfire4
Bellona
16
2 / 3 / 3
9,738
513
10,658
16,944
16,445
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Merlin
19
9 / 2 / 1
11,920
627
20,574
10,301
4,298
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

12
0 / 3 / 4
8,102
426
6,639
17,024
15,008
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Artemis
ethbb
Artemis
16
1 / 6 / 4
9,279
488
10,012
15,417
4,666
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Short Bow

Short Bow

+15%
Attack Speed

Thanatos
valeri22
Thanatos
13
0 / 5 / 3
7,942
418
2,278
13,316
4,502
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

38
Kill Participation
27
18
Kills
12
12
Deaths
19
20
Assists
15
Player
Kills
Deaths
Assists
KDA
L
Bellona
Ashfire4
Bellona
2
3
3
1.17
W
Atlas
2
3
6
1.67
L
Merlin
9
2
1
4.75
W
Izanami
5
3
3
2.17
L
0
3
4
0.67
W
Shiva
Muzzayyy
Shiva
4
3
3
1.83
W
King Arthur
Seekatt
King Arthur
5
1
6
8
W
Aphrodite
Tigzizi809
Aphrodite
2
2
2
1.5
L
Artemis
ethbb
Artemis
1
6
4
0.5
L
Thanatos
valeri22
Thanatos
0
5
3
0.3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

52,677
Damage
50,161
70,844
Taken
73,002
44,847
Mitigated
44,919
23,231
Healing
23,322
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Bellona
Ashfire4
Bellona
10,658
5,897
0
6,098
16,944
16,445
0
2,766
14,178
0
65,058
W
Atlas
6,185
2,891
0
2,783
19,545
18,351
105
10,025
9,520
17,905
0
L
Merlin
20,574
1,083
0
811
10,301
4,298
0
996
9,305
106,809
0
W
Izanami
12,222
7,940
0
3,752
11,053
3,368
2,793
2,302
7,971
0
102,913
L
6,639
1,453
225
3,721
17,024
15,008
0
5,906
11,118
20,009
0
W
Shiva
Muzzayyy
Shiva
9,496
1,006
67
4,851
15,043
6,832
0
5,727
9,316
0
83,467
W
King Arthur
Seekatt
King Arthur
18,481
2,218
0
1,750
15,834
12,459
0
5,255
10,579
0
66,750
W
Aphrodite
Tigzizi809
Aphrodite
6,293
221
4,669
5,359
9,369
3,837
0
3,904
5,465
81,699
0
L
Artemis
ethbb
Artemis
10,012
4,815
0
3,205
15,417
4,666
0
1,766
13,651
0
62,485
L
Thanatos
valeri22
Thanatos
2,278
369
0
9,262
13,316
4,502
0
1,298
12,018
0
47,190

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

52,502
Gold Earned
46,981
641
Minions Killed
530
0
Camps Cleared
0
1,896,395
Distance Traveled
1,807,230
20
Wards Purchased
13
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Bellona
9,738
513
116
6
0
372,428
2
W
Atlas
8,846
466
15
1
0
344,534
1
L
Merlin
11,920
627
186
10
0
391,058
4
W
Izanami
11,511
606
177
9
0
382,728
6
L
Hades
8,102
426
29
2
0
346,024
3
W
Shiva
10,399
547
145
8
0
387,039
4
W
King Arthur
11,186
589
126
7
0
394,863
5
W
Aphrodite
10,560
556
178
9
0
387,231
4
L
Artemis
9,279
488
108
6
0
324,666
1
L
Thanatos
7,942
418
91
5
0
373,054
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role