Player Matchup

Guan Yu
Guan Yu
Drakoryuu
Guan Yu
Level 145
God Stats
1W - 3L
1,194 SR
Queue Stats
30W - 23L
1,409 Elo+
Party 1
Neith
Neith
LeylanD17
Neith
Level 8
God Stats
1W - 7L
1,241 SR
Queue Stats
3W - 15L
1,152 Elo+
Solo
Anhur
Anhur
SupermMax11155
Anhur
Level 17
God Stats
0W - 1L
1,500 SR
Queue Stats
10W - 23L
1,254 Elo+
Solo
Sobek
Sobek
juked2death
Sobek
Level 49
God Stats
5W - 7L
1,881 SR
Queue Stats
122W - 117L
1,542 Elo+
Solo
Nu Wa
Nu Wa
tehdy_bear
Nu Wa
Level 89
God Stats
14W - 12L
1,557 SR
Queue Stats
32W - 29L
1,409 Elo+
Party 1
Team Averages
Level 62
1,475 SR
1,353 Elo+

VS

Team Averages
Level 90
1,407 SR
1,413 Elo+
Hades
Hades
 
Hades
Level 156
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Zhong Kui
Zhong Kui
 
Zhong Kui
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Shiva
Shiva
BanditSmash
Shiva
Level 29
God Stats
1W - 1L
1,500 SR
Queue Stats
27W - 40L
1,321 Elo+
Party 2
Apollo
Apollo
KidInfinity
Apollo
Level 83
God Stats
11W - 20L
1,299 SR
Queue Stats
143W - 118L
1,507 Elo+
Party 2
Hera
Hera
Lord3kings
Hera
Level 21
God Stats
3W - 4L
1,237 SR
Queue Stats
51W - 113L
1,240 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Guan Yu
Drakoryuu
Guan Yu
16
3 / 9 / 5
10,118
675
9,667
22,456
17,055
Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 30% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Neith
LeylanD17
Neith
14
0 / 7 / 0
9,041
603
2,287
12,266
8,203
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

14
0 / 15 / 5
9,157
610
2,045
18,945
6,508
17
4 / 5 / 5
10,324
688
7,052
19,720
22,232
Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Breastplate of Vigilance

Breastplate of Vigilance

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - When your ultimate ability has finished casting you provide an aura in a 70 unit range around you reducing basic attack damage from enemies by 25% for 5s. This effect may only occur once every 45s.

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Nu Wa
19
5 / 4 / 3
11,874
792
22,650
12,716
6,691
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hades
 
Hades
19
12 / 1 / 13
12,627
842
9,613
17,571
9,998
Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Zhong Kui
 
Zhong Kui
19
6 / 2 / 9
12,258
817
12,709
13,458
12,942
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

18
4 / 3 / 10
11,243
750
9,044
13,298
4,906
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Apollo
20
16 / 3 / 9
14,230
949
25,480
14,319
5,576
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

18
2 / 4 / 20
11,500
767
10,963
10,565
2,948
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Match Insights

Player Kills, Deaths, and Assists

30
Kill Participation
101
12
Kills
40
40
Deaths
13
18
Assists
61
Player
Kills
Deaths
Assists
KDA
W
Hades
 
Hades
12
1
13
18.5
W
Zhong Kui
 
Zhong Kui
6
2
9
5.25
W
4
3
10
3
L
Guan Yu
Drakoryuu
Guan Yu
3
9
5
0.61
W
Apollo
16
3
9
6.83
L
Neith
LeylanD17
Neith
0
7
0
0
W
2
4
20
3
L
0
15
5
0.17
L
4
5
5
1.3
L
Nu Wa
5
4
3
1.63

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

43,701
Damage
67,809
86,103
Taken
69,211
60,689
Mitigated
36,370
14,671
Healing
24,433
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Hades
 
Hades
9,613
1,308
1,135
5,602
17,571
9,998
375
7,129
10,442
34,514
0
W
Zhong Kui
 
Zhong Kui
12,709
2,046
0
6,083
13,458
12,942
3,908
5,604
7,854
59,653
0
W
9,044
1,973
689
2,779
13,298
4,906
2,850
6,136
7,082
0
34,867
L
Guan Yu
Drakoryuu
Guan Yu
9,667
1,860
2,608
4,876
22,456
17,055
0
6,531
15,650
0
22,639
W
Apollo
25,480
17,366
0
6,296
14,319
5,576
3,780
6,163
8,156
31
85,946
L
Neith
LeylanD17
Neith
2,287
1,542
0
547
12,266
8,203
1,267
3,287
8,909
0
20,026
W
10,963
4,558
308
1,541
10,565
2,948
899
4,670
5,895
47,345
0
L
2,045
1,303
0
0
18,945
6,508
548
6,189
12,708
0
9,848
L
7,052
249
127
5,578
19,720
22,232
0
11,230
8,321
22,537
0
L
Nu Wa
22,650
8,322
0
935
12,716
6,691
392
5,625
7,019
65,415
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

50,514
Gold Earned
61,858
206
Minions Killed
382
0
Camps Cleared
0
1,123,578
Distance Traveled
1,421,664
3
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Hades
12,627
842
59
4
0
330,713
1
W
Zhong Kui
12,258
817
94
6
0
247,787
3
W
Shiva
11,243
750
39
3
0
268,202
0
L
Guan Yu
10,118
675
28
2
0
226,212
0
W
Apollo
14,230
949
135
9
0
323,110
3
L
Neith
9,041
603
50
3
0
205,023
0
W
Hera
11,500
767
55
4
0
251,852
0
L
Anhur
9,157
610
21
1
0
174,523
1
L
Sobek
10,324
688
23
2
0
270,895
0
L
Nu Wa
11,874
792
84
6
0
246,925
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role