Player Matchup

Tsukuyomi
Tsukuyomi
Platinum III
 
Tsukuyomi
Platinum III
Level 119
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Horus
Horus
Platinum III
Akiitsu
Horus
Platinum III
Level 159
God Stats
3W - 9L
1,488 SR
Queue Stats
275W - 276L
1,858 MMR
Party 1
Thor
Thor
Platinum II
MarekKurwiskok
Thor
Platinum II
Level 130
God Stats
7W - 5L
1,537 SR
Queue Stats
90W - 81L
1,903 MMR
Solo
Scylla
Scylla
Platinum V
XeuΩ
Scylla
Platinum V
Level 92
God Stats
1W - 2L
1,500 SR
Queue Stats
66W - 47L
1,937 MMR
Party 1
Ullr
Ullr
Platinum III
interInShape
Ullr
Platinum III
Level 86
God Stats
14W - 13L
1,487 SR
Queue Stats
148W - 122L
1,896 MMR
Solo
Team Averages
Platinum III
Platinum III
Average Tier
Level 117
1,502 SR
1,819 MMR

VS

Team Averages
Platinum IV
Platinum IV
Average Tier
Level 142
1,729 SR
1,901 MMR
Chaac
Chaac
Platinum III
Guilidon
Chaac
Platinum III
Level 159
God Stats
24W - 12L
1,536 SR
Queue Stats
110W - 88L
1,899 MMR
Solo
Athena
Athena
Platinum III
Nanochecker
Athena
Platinum III
Level 157
God Stats
6W - 4L
1,943 SR
Queue Stats
129W - 127L
1,881 MMR
Solo
Agni
Agni
Platinum I
abichinguaro
Agni
Platinum I
Level 148
God Stats
25W - 22L
1,662 SR
Queue Stats
331W - 315L
1,905 MMR
Solo
Thanatos
Thanatos
Gold II
chxda
Thanatos
Gold II
Level 158
God Stats
1W - 0L
1,719 SR
Queue Stats
260W - 225L
1,908 MMR
Solo
Heimdallr
Heimdallr
Platinum V
xTrunkss
Heimdallr
Platinum V
Level 87
God Stats
32W - 21L
1,783 SR
Queue Stats
105W - 86L
1,911 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tsukuyomi
 
Tsukuyomi
7
3 / 3 / 2
4,620
770
5,098
5,836
1,445
Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Horus
Akiitsu
Horus
7
1 / 2 / 1
4,008
668
1,351
4,717
2,075
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

8
2 / 3 / 3
4,457
743
1,863
5,490
1,125
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Mace

Mace

+10
Physical Power

Scylla
XeuΩ
Scylla
8
3 / 3 / 3
4,665
778
3,881
3,285
719
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

2
0 / 1 / 0
2,831
472
690
858
99
Morningstar

Morningstar

+7
Physical Power
+50
Mana

Bans
CamazotzFenrirThothCliodhna

VS

Bans
SolAtlasBastetLoki
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chaac
Guilidon
Chaac
8
1 / 2 / 4
4,464
744
3,331
4,947
2,652
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Athena
8
3 / 1 / 3
4,826
804
1,520
4,898
2,686
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

8
1 / 2 / 4
4,891
815
1,822
3,297
897
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Thanatos
chxda
Thanatos
8
5 / 4 / 1
5,196
866
4,701
5,988
1,561
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Heimdallr
xTrunkss
Heimdallr
9
2 / 0 / 1
4,855
809
2,433
1,842
623
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Match Insights

Player Kills, Deaths, and Assists

18
Kill Participation
25
9
Kills
12
12
Deaths
9
9
Assists
13
Player
Kills
Deaths
Assists
KDA
L
Tsukuyomi
 
Tsukuyomi
3
3
2
1.33
L
Horus
Akiitsu
Horus
1
2
1
0.75
W
Chaac
Guilidon
Chaac
1
2
4
1.5
L
2
3
3
1.17
W
Athena
3
1
3
4.5
L
Scylla
XeuΩ
Scylla
3
3
3
1.5
W
1
2
4
1.5
W
Thanatos
chxda
Thanatos
5
4
1
1.38
L
0
1
0
0
W
Heimdallr
xTrunkss
Heimdallr
2
0
1
2.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

12,883
Damage
13,807
20,186
Taken
20,972
5,463
Mitigated
8,419
3,976
Healing
9,901
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Tsukuyomi
 
Tsukuyomi
5,098
1,865
0
1,583
5,836
1,445
0
366
5,248
0
16,584
L
Horus
Akiitsu
Horus
1,351
697
70
1,081
4,717
2,075
0
1,357
3,360
0
10,586
W
Chaac
Guilidon
Chaac
3,331
845
0
2,647
4,947
2,652
109
55
4,892
0
16,790
L
1,863
656
0
1,067
5,490
1,125
0
458
5,004
0
14,793
W
Athena
1,520
344
889
1,413
4,898
2,686
0
729
4,113
10,777
0
L
Scylla
XeuΩ
Scylla
3,881
498
0
105
3,285
719
0
1,122
2,132
20,064
0
W
1,822
318
0
710
3,297
897
0
1,368
1,805
25,749
0
W
Thanatos
chxda
Thanatos
4,701
2,420
0
3,665
5,988
1,561
0
1,299
4,657
0
23,532
L
690
441
0
70
858
99
0
39
819
0
2,729
W
Heimdallr
xTrunkss
Heimdallr
2,433
1,390
0
577
1,842
623
0
192
1,624
0
30,521

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

20,581
Gold Earned
24,232
124
Minions Killed
227
0
Camps Cleared
0
554,882
Distance Traveled
665,516
4
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Tsukuyomi
4,620
770
27
5
0
135,910
1
L
Horus
4,008
668
16
3
0
137,460
2
W
Chaac
4,464
744
35
6
0
139,232
2
L
Thor
4,457
743
31
5
0
127,231
1
W
Athena
4,826
804
16
3
0
136,718
1
L
Scylla
4,665
778
43
7
0
132,163
0
W
Agni
4,891
815
61
10
0
128,874
2
W
Thanatos
5,196
866
48
8
0
128,864
2
L
Ullr
2,831
472
7
1
0
22,118
0
W
Heimdallr
4,855
809
67
11
0
131,828
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role