Player Matchup

Kumbhakarna
Kumbhakarna
Akin0 2678
Kumbhakarna
Level 56
God Stats
1W - 0L
1,444 SR
Queue Stats
10W - 13L
1,404 Elo+
Solo
Chiron
Chiron
BEAN1165
Chiron
Level 82
God Stats
1W - 0L
1,500 SR
Queue Stats
26W - 35L
1,491 Elo+
Party 1
Cliodhna
Cliodhna
Big Fakie
Cliodhna
Level 141
God Stats
10W - 10L
1,137 SR
Queue Stats
107W - 121L
1,531 Elo+
Solo
Tyr
Tyr
Vihvoh
Tyr
Level 154
God Stats
2W - 3L
1,601 SR
Queue Stats
105W - 93L
1,632 Elo+
Solo
Ao Kuang
Ao Kuang
WaterChain95284
Ao Kuang
Level 69
God Stats
1W - 0L
1,500 SR
Queue Stats
23W - 27L
1,461 Elo+
Party 1
Team Averages
Level 100
1,436 SR
1,504 Elo+

VS

Team Averages
Level 92
1,595 SR
1,463 Elo+
Da Ji
Da Ji
Durnehviir43
Da Ji
Level 65
God Stats
26W - 33L
1,534 SR
Queue Stats
320W - 335L
1,505 Elo+
Solo
Chang'e
Chang'e
FizzierThunder
Chang'e
Level 160
God Stats
2W - 6L
1,920 SR
Queue Stats
139W - 154L
1,574 Elo+
Solo
Baba Yaga
Baba Yaga
Hammr111
Baba Yaga
Level 17
God Stats
0W - 1L
1,500 SR
Queue Stats
55W - 66L
1,351 Elo+
Solo
Charybdis
Charybdis
Rugbybrawny
Charybdis
Level 159
God Stats
19W - 23L
1,456 SR
Queue Stats
55W - 63L
1,433 Elo+
Solo
Chaac
Chaac
Woopigg
Chaac
Level 61
God Stats
85W - 69L
1,564 SR
Queue Stats
336W - 371L
1,451 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kumbhakarna
Akin0 2678
Kumbhakarna
12
1 / 3 / 10
7,561
687
2,788
15,332
13,609
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+75
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5

Chiron
BEAN1165
Chiron
15
5 / 2 / 4
8,288
753
7,840
7,898
3,068
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Cliodhna
Big Fakie
Cliodhna
17
10 / 0 / 7
9,408
855
17,026
10,054
4,234
Jotunn's Wrath

Jotunn's Wrath

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Tyr
Vihvoh
Tyr
16
5 / 1 / 8
8,846
804
11,846
13,302
14,423
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 30 (+1.5 per level) damage and restores 30 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Ancile

Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Ao Kuang
14
2 / 4 / 13
7,802
709
5,572
9,544
4,204
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ring of Hecate

Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
5 / 3 / 3
8,513
774
8,526
9,421
3,430
Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds. This item is only available to Assassins and Warriors.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Mace

Mace

+10
Physical Power

13
2 / 5 / 2
7,395
672
10,361
9,630
2,618
Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Baba Yaga
Hammr111
Baba Yaga
13
0 / 6 / 5
7,110
646
7,328
10,063
3,103
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Charybdis
Rugbybrawny
Charybdis
15
2 / 5 / 4
8,154
741
6,888
9,678
2,809
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 10s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Chaac
Woopigg
Chaac
14
1 / 4 / 5
7,409
674
8,707
15,027
11,103
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Talisman

Talisman

+75
Health
+15
Magical Protection

Match Insights

Player Kills, Deaths, and Assists

65
Kill Participation
29
23
Kills
10
10
Deaths
23
42
Assists
19
Player
Kills
Deaths
Assists
KDA
W
Kumbhakarna
Akin0 2678
Kumbhakarna
1
3
10
2
W
Chiron
BEAN1165
Chiron
5
2
4
3.5
W
Cliodhna
Big Fakie
Cliodhna
10
0
7
13.5
L
5
3
3
2.17
L
2
5
2
0.6
L
Baba Yaga
Hammr111
Baba Yaga
0
6
5
0.42
L
Charybdis
Rugbybrawny
Charybdis
2
5
4
0.8
W
Tyr
Vihvoh
Tyr
5
1
8
9
W
Ao Kuang
2
4
13
2.13
L
Chaac
Woopigg
Chaac
1
4
5
0.88

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

45,072
Damage
41,810
56,130
Taken
53,819
39,538
Mitigated
23,063
19,249
Healing
11,799
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Kumbhakarna
Akin0 2678
Kumbhakarna
2,788
180
521
3,010
15,332
13,609
23
4,096
11,236
6,998
0
W
Chiron
BEAN1165
Chiron
7,840
1,739
803
2,232
7,898
3,068
1,016
1,973
5,925
0
26,013
W
Cliodhna
Big Fakie
Cliodhna
17,026
915
0
3,384
10,054
4,234
0
3,386
6,668
0
41,116
L
8,526
1,896
0
144
9,421
3,430
0
2,431
6,876
0
14,991
L
10,361
1,019
2,543
2,691
9,630
2,618
0
1,905
7,625
28,714
0
L
Baba Yaga
Hammr111
Baba Yaga
7,328
229
0
1,944
10,063
3,103
287
1,666
8,302
20,903
0
L
Charybdis
Rugbybrawny
Charybdis
6,888
3,640
0
1,035
9,678
2,809
761
257
9,299
0
31,576
W
Tyr
Vihvoh
Tyr
11,846
964
0
4,998
13,302
14,423
0
4,524
8,778
0
36,775
W
Ao Kuang
5,572
2,002
1,481
2,820
9,544
4,204
584
3,710
5,834
13,975
1,625
L
Chaac
Woopigg
Chaac
8,707
880
0
3,442
15,027
11,103
340
1,561
13,251
0
25,599

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

41,905
Gold Earned
38,581
183
Minions Killed
176
0
Camps Cleared
0
1,111,115
Distance Traveled
1,029,489
6
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Kumbhakarna
7,561
687
5
0
0
215,832
3
W
Chiron
8,288
753
49
4
0
204,696
2
W
Cliodhna
9,408
855
62
6
0
250,837
1
L
Da Ji
8,513
774
14
1
0
224,559
1
L
Chang'e
7,395
672
36
3
0
207,164
2
L
Baba Yaga
7,110
646
33
3
0
185,107
1
L
Charybdis
8,154
741
62
6
0
195,481
3
W
Tyr
8,846
804
43
4
0
241,609
0
W
Ao Kuang
7,802
709
24
2
0
198,141
0
L
Chaac
7,409
674
31
3
0
217,178
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role