Player Matchup

Cliodhna
Cliodhna
FAILFUN
Cliodhna
Level 66
God Stats
0W - 1L
1,500 SR
Queue Stats
5W - 10L
1,333 Elo+
Party 2
Freya
Freya
JoeFraser7
Freya
Level 69
God Stats
0W - 1L
1,500 SR
Queue Stats
6W - 10L
1,333 Elo+
Party 2
Chaac
Chaac
Lickfun
Chaac
Level 87
God Stats
0W - 4L
1,137 SR
Queue Stats
17W - 26L
1,331 Elo+
Party 2
Cerberus
Cerberus
Stormbreakerdecl
Cerberus
Level 13
God Stats
10W - 8L
1,481 SR
Queue Stats
15W - 23L
1,331 Elo+
Party 2
Apollo
Apollo
TX_FERNANON09
Apollo
Level 56
God Stats
6W - 13L
1,586 SR
Queue Stats
56W - 58L
1,453 Elo+
Solo
Team Averages
Level 58
1,441 SR
1,357 Elo+

VS

Team Averages
Level 80
1,469 SR
1,534 Elo+
Izanami
Izanami
 
Izanami
Level 24
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Bacchus
Bacchus
Jolimbo_33
Bacchus
Level 103
God Stats
1W - 0L
1,283 SR
Queue Stats
3W - 2L
1,601 Elo+
Party 3
Fafnir
Fafnir
Leonixo
Fafnir
Level 138
God Stats
1W - 1L
1,500 SR
Queue Stats
156W - 108L
1,690 Elo+
Party 1
Baron Samedi
Baron Samedi
gonlix
Baron Samedi
Level 106
God Stats
1W - 0L
1,666 SR
Queue Stats
1W - 0L
1,500 Elo+
Party 3
Neith
Neith
jschlutter
Neith
Level 27
God Stats
78W - 100L
1,394 SR
Queue Stats
80W - 104L
1,379 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cliodhna
FAILFUN
Cliodhna
13
1 / 8 / 0
7,667
639
9,268
12,936
4,327
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Freya
12
0 / 7 / 1
7,182
599
7,553
11,663
3,771
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Chaac
Lickfun
Chaac
15
0 / 5 / 0
8,181
682
11,683
14,273
12,585
Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

12
0 / 8 / 1
7,369
614
5,950
21,073
13,248
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

13
0 / 6 / 1
7,417
618
6,342
12,262
4,400
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
 
Izanami
19
13 / 0 / 13
10,794
900
15,618
12,226
6,014
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Bacchus
Jolimbo_33
Bacchus
16
4 / 0 / 22
10,113
843
7,015
15,586
14,736
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Fafnir
Leonixo
Fafnir
15
1 / 1 / 23
9,839
820
7,598
15,013
20,578
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

Baron Samedi
gonlix
Baron Samedi
17
11 / 0 / 18
10,236
853
21,844
10,172
9,216
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Neith
16
5 / 0 / 17
9,257
771
11,223
8,256
3,119
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

4
Kill Participation
127
1
Kills
34
34
Deaths
1
3
Assists
93
Player
Kills
Deaths
Assists
KDA
W
Izanami
 
Izanami
13
0
13
19.5
L
Cliodhna
FAILFUN
Cliodhna
1
8
0
0.13
L
Freya
0
7
1
0.07
W
Bacchus
Jolimbo_33
Bacchus
4
0
22
15
W
Fafnir
Leonixo
Fafnir
1
1
23
12.5
L
Chaac
Lickfun
Chaac
0
5
0
0
L
0
8
1
0.06
L
0
6
1
0.08
W
Baron Samedi
gonlix
Baron Samedi
11
0
18
20
W
Neith
5
0
17
13.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

40,796
Damage
63,298
72,207
Taken
61,253
38,331
Mitigated
53,663
12,830
Healing
28,141
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Izanami
 
Izanami
15,618
10,996
0
5,314
12,226
6,014
3,255
3,027
9,199
0
56,642
L
Cliodhna
FAILFUN
Cliodhna
9,268
564
181
2,113
12,936
4,327
0
6,172
6,764
0
19,674
L
Freya
7,553
2,861
290
1,406
11,663
3,771
0
6,522
5,141
15,356
0
W
Bacchus
Jolimbo_33
Bacchus
7,015
995
767
6,328
15,586
14,736
709
3,385
12,201
14,841
0
W
Fafnir
Leonixo
Fafnir
7,598
1,816
69
4,297
15,013
20,578
385
4,185
10,828
15,148
0
L
Chaac
Lickfun
Chaac
11,683
1,093
205
1,744
14,273
12,585
0
6,498
7,775
0
42,913
L
5,950
94
129
4,553
21,073
13,248
0
11,629
9,444
15,774
0
L
6,342
2,813
395
1,814
12,262
4,400
0
5,636
6,626
0
25,696
W
Baron Samedi
gonlix
Baron Samedi
21,844
1,866
6,326
4,288
10,172
9,216
662
2,548
7,624
42,936
0
W
Neith
11,223
4,859
0
752
8,256
3,119
2,111
358
6,698
0
31,367

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

37,816
Gold Earned
50,239
190
Minions Killed
203
0
Camps Cleared
0
1,005,258
Distance Traveled
1,249,272
6
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Izanami
10,794
900
110
9
0
250,879
1
L
Cliodhna
7,667
639
26
2
0
216,546
0
L
Freya
7,182
599
15
1
0
165,663
2
W
Bacchus
10,113
843
5
0
0
258,968
5
W
Fafnir
9,839
820
14
1
0
242,767
3
L
Chaac
8,181
682
79
7
0
219,203
1
L
Cerberus
7,369
614
34
3
0
158,968
0
L
Apollo
7,417
618
36
3
0
244,878
3
W
Baron Samedi
10,236
853
42
4
0
237,338
1
W
Neith
9,257
771
32
3
0
259,320
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role