Player Matchup

Nu Wa
Nu Wa
Ayo B00M
Nu Wa
Level 24
God Stats
7W - 7L
1,500 SR
Queue Stats
345W - 396L
1,323 Elo+
Solo
King Arthur
King Arthur
IzaruErased
King Arthur
Level 16
God Stats
0W - 1L
1,500 SR
Queue Stats
6W - 8L
1,428 Elo+
Solo
Anubis
Anubis
NastyIrish
Anubis
Level 23
God Stats
1W - 3L
1,310 SR
Queue Stats
23W - 36L
1,607 Elo+
Solo
Sun Wukong
Sun Wukong
PurpHustler
Sun Wukong
Level 113
God Stats
1W - 1L
1,500 SR
Queue Stats
198W - 200L
1,456 Elo+
Solo
Ares
Ares
oboeman64
Ares
Level 85
God Stats
0W - 1L
1,500 SR
Queue Stats
373W - 374L
1,418 Elo+
Solo
Team Averages
Level 52
1,462 SR
1,446 Elo+

VS

Team Averages
Level 73
1,444 SR
1,528 Elo+
Nox
Nox
BruceKeep
Nox
Level 72
God Stats
5W - 2L
1,462 SR
Queue Stats
139W - 128L
1,395 Elo+
Solo
Chiron
Chiron
MFB_Crazyhero
Chiron
Level 20
God Stats
1W - 0L
1,256 SR
Queue Stats
4W - 1L
1,861 Elo+
Solo
Hades
Hades
RelatedCoast
Hades
Level 68
God Stats
1W - 0L
1,500 SR
Queue Stats
6W - 3L
1,477 Elo+
Solo
Ganesha
Ganesha
popemanz
Ganesha
Level 88
God Stats
1W - 0L
1,500 SR
Queue Stats
34W - 29L
1,490 Elo+
Solo
Cu Chulainn
Cu Chulainn
sickamore
Cu Chulainn
Level 117
God Stats
2W - 1L
1,500 SR
Queue Stats
618W - 661L
1,415 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nu Wa
Ayo B00M
Nu Wa
16
1 / 9 / 8
9,524
680
11,359
13,041
5,717
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

King Arthur
IzaruErased
King Arthur
15
3 / 7 / 5
9,136
653
9,175
19,338
24,508
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Anubis
NastyIrish
Anubis
17
3 / 9 / 4
9,919
709
16,327
13,570
8,113
Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Sun Wukong
PurpHustler
Sun Wukong
19
7 / 7 / 4
12,216
873
16,847
19,713
14,257
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Ares
15
3 / 7 / 8
10,385
742
8,784
19,557
23,911
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Amulet of Silence

Amulet of Silence

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - Gain a stack each time an enemy within 55 units casts an ability. At 3 stacks, your next basic attack against an enemy god will silence them for 1.5s. This effect can only occur every 8s.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
9 / 2 / 22
11,750
839
11,504
8,273
4,542
Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

18
11 / 2 / 18
11,554
825
27,480
12,273
5,322
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

18
9 / 5 / 16
11,716
837
14,562
20,331
14,096
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Ganesha
popemanz
Ganesha
18
0 / 4 / 30
11,156
797
9,284
22,299
30,140
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

OLD Hide of the Nemean Lion

OLD Hide of the Nemean Lion

+70
Physical Protection
+200
Mana
+20
Mp 5

PASSIVE - Every 8 seconds you gain a block stack if you have at least 80 total Protections from items and abilities, preventing 65% of the next Basic Attack's damage. For each additional 80 total Protections from items and abilities the max. stacks increases, up to a cap of 3.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Cu Chulainn
sickamore
Cu Chulainn
19
10 / 4 / 19
11,838
846
14,610
28,684
14,533
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Match Insights

Player Kills, Deaths, and Assists

46
Kill Participation
144
17
Kills
39
39
Deaths
17
29
Assists
105
Player
Kills
Deaths
Assists
KDA
L
Nu Wa
Ayo B00M
Nu Wa
1
9
8
0.56
W
9
2
22
10
L
King Arthur
IzaruErased
King Arthur
3
7
5
0.79
W
11
2
18
10
L
Anubis
NastyIrish
Anubis
3
9
4
0.56
L
Sun Wukong
PurpHustler
Sun Wukong
7
7
4
1.29
W
9
5
16
3.4
L
Ares
3
7
8
1
W
Ganesha
popemanz
Ganesha
0
4
30
3.75
W
Cu Chulainn
sickamore
Cu Chulainn
10
4
19
4.88

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

62,492
Damage
77,440
85,219
Taken
91,860
76,506
Mitigated
68,633
13,670
Healing
43,648
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Nu Wa
Ayo B00M
Nu Wa
11,359
2,825
158
1,076
13,041
5,717
0
6,838
6,127
23,454
0
W
11,504
47
1,990
2,187
8,273
4,542
0
2,319
5,730
28,698
0
L
King Arthur
IzaruErased
King Arthur
9,175
1,596
55
1,061
19,338
24,508
62
5,381
13,770
0
12,564
W
27,480
13,789
4,408
5,976
12,273
5,322
4,664
5,761
6,113
0
49,458
L
Anubis
NastyIrish
Anubis
16,327
1,269
664
1,041
13,570
8,113
190
6,548
6,808
33,876
0
L
Sun Wukong
PurpHustler
Sun Wukong
16,847
2,384
1,481
4,352
19,713
14,257
892
7,506
11,978
0
32,643
W
14,562
1,305
1,251
7,173
20,331
14,096
49
8,171
11,861
27,337
0
L
Ares
8,784
758
1,144
2,638
19,557
23,911
188
8,115
11,186
12,636
0
W
Ganesha
popemanz
Ganesha
9,284
1,025
1,455
4,671
22,299
30,140
0
9,916
11,793
21,496
0
W
Cu Chulainn
sickamore
Cu Chulainn
14,610
3,566
1,345
13,192
28,684
14,533
0
9,014
18,961
0
30,004

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

51,180
Gold Earned
58,014
117
Minions Killed
157
0
Camps Cleared
0
1,137,499
Distance Traveled
1,268,159
6
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Nu Wa
9,524
680
19
1
0
201,989
0
W
Nox
11,750
839
47
3
0
289,566
0
L
King Arthur
9,136
653
11
1
0
267,980
0
W
Chiron
11,554
825
39
3
0
254,516
3
L
Anubis
9,919
709
55
4
0
189,148
1
L
Sun Wukong
12,216
873
24
2
0
239,142
4
W
Hades
11,716
837
33
2
0
224,649
0
L
Ares
10,385
742
8
1
0
239,240
1
W
Ganesha
11,156
797
0
0
0
252,348
3
W
Cu Chulainn
11,838
846
38
3
0
247,080
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role