Player Matchup

Da Ji
Da Ji
Cyzuu
Da Ji
Level 46
God Stats
2W - 3L
1,500 SR
Queue Stats
149W - 151L
1,536 Elo+
Party 1
Persephone
Persephone
I 32 zel
Persephone
Level 133
God Stats
2W - 0L
1,500 SR
Queue Stats
15W - 7L
1,500 Elo+
Party 1
Athena
Athena
KiritoKun465TTV
Athena
Level 86
God Stats
1W - 1L
1,500 SR
Queue Stats
14W - 13L
1,798 Elo+
Party 1
Xbalanque
Xbalanque
MrDIE5000
Xbalanque
Level 44
God Stats
1W - 0L
1,772 SR
Queue Stats
45W - 62L
1,485 Elo+
Solo
Cu Chulainn
Cu Chulainn
xFenriz
Cu Chulainn
Level 160
God Stats
8W - 4L
1,746 SR
Queue Stats
135W - 79L
1,774 Elo+
Party 1
Team Averages
Level 94
1,604 SR
1,619 Elo+

VS

Team Averages
Level 39
1,592 SR
1,387 Elo+
Janus
Janus
Bulldo
Janus
Level 46
God Stats
1W - 2L
1,500 SR
Queue Stats
143W - 148L
1,324 Elo+
Party 2
Awilix
Awilix
LanDryCaper
Awilix
Level 25
God Stats
7W - 6L
1,629 SR
Queue Stats
24W - 23L
1,532 Elo+
Party 3
Fenrir
Fenrir
MonMaitreAbsolu
Fenrir
Level 60
God Stats
69W - 63L
1,564 SR
Queue Stats
429W - 400L
1,468 Elo+
Party 3
Anhur
Anhur
TW-Samuel_fdez29
Anhur
Level 35
God Stats
3W - 2L
1,767 SR
Queue Stats
63W - 68L
1,428 Elo+
Solo
Ymir
Ymir
Xsasaki-kojiro
Ymir
Level 27
God Stats
0W - 2L
1,500 SR
Queue Stats
3W - 25L
1,184 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Da Ji
Cyzuu
Da Ji
11
3 / 3 / 2
6,406
534
3,841
8,411
2,837
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Persephone
I 32 zel
Persephone
14
6 / 0 / 4
8,414
701
7,924
6,564
2,059
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

9
1 / 2 / 4
6,005
500
5,107
11,624
6,936
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Xbalanque
MrDIE5000
Xbalanque
12
1 / 1 / 6
6,604
550
5,717
6,530
1,769
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Cu Chulainn
xFenriz
Cu Chulainn
15
6 / 0 / 0
8,456
705
9,317
8,752
6,117
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Janus
Bulldo
Janus
12
2 / 4 / 2
7,205
600
5,610
8,492
2,634
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Awilix
10
0 / 5 / 0
5,764
480
3,218
10,238
2,940
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

10
3 / 3 / 0
6,260
522
3,812
8,141
2,720
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

8
1 / 4 / 2
5,343
445
5,255
7,007
1,917
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

8
0 / 1 / 3
5,701
475
3,511
10,334
8,025
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Match Insights

Player Kills, Deaths, and Assists

33
Kill Participation
13
17
Kills
6
6
Deaths
17
16
Assists
7
Player
Kills
Deaths
Assists
KDA
L
Janus
Bulldo
Janus
2
4
2
0.75
W
Da Ji
Cyzuu
Da Ji
3
3
2
1.33
W
Persephone
I 32 zel
Persephone
6
0
4
8
W
1
2
4
1.5
L
Awilix
0
5
0
0
L
3
3
0
1
W
Xbalanque
MrDIE5000
Xbalanque
1
1
6
4
L
1
4
2
0.5
L
0
1
3
1.5
W
Cu Chulainn
xFenriz
Cu Chulainn
6
0
0
6

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

31,906
Damage
21,406
41,881
Taken
44,212
19,718
Mitigated
18,236
15,640
Healing
8,583
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Janus
Bulldo
Janus
5,610
473
0
1,579
8,492
2,634
0
4,115
4,265
53,693
0
W
Da Ji
Cyzuu
Da Ji
3,841
1,012
0
3,890
8,411
2,837
0
1,322
6,967
0
28,957
W
Persephone
I 32 zel
Persephone
7,924
561
0
1,783
6,564
2,059
564
2,112
4,300
56,180
0
W
5,107
975
83
1,893
11,624
6,936
0
3,736
7,764
14,455
0
L
Awilix
3,218
1,137
0
1,991
10,238
2,940
0
0
10,238
0
31,734
L
3,812
837
0
735
8,141
2,720
192
2,614
5,431
0
27,124
W
Xbalanque
MrDIE5000
Xbalanque
5,717
2,882
362
1,878
6,530
1,769
666
1,497
4,977
0
48,032
L
5,255
2,706
0
1,347
7,007
1,917
41
2,692
4,291
0
24,653
L
3,511
1,014
0
2,931
10,334
8,025
75
3,306
6,956
15,141
0
W
Cu Chulainn
xFenriz
Cu Chulainn
9,317
2,783
0
5,751
8,752
6,117
0
0
8,752
0
59,953

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,885
Gold Earned
30,273
402
Minions Killed
298
0
Camps Cleared
0
1,295,219
Distance Traveled
1,235,601
8
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Janus
7,205
600
119
10
0
233,014
2
W
Da Ji
6,406
534
61
5
0
273,630
2
W
Persephone
8,414
701
115
10
0
266,690
3
W
Athena
6,005
500
18
2
0
247,677
1
L
Awilix
5,764
480
68
6
0
255,458
1
L
Fenrir
6,260
522
51
4
0
286,104
0
W
Xbalanque
6,604
550
83
7
0
232,543
1
L
Anhur
5,343
445
41
3
0
225,496
0
L
Ymir
5,701
475
19
2
0
235,529
1
W
Cu Chulainn
8,456
705
125
10
0
274,679
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role