Player Matchup

Hel
Hel
 
Hel
Level 101
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Odin
Odin
FakieCrazy
Odin
Level 138
God Stats
1W - 0L
1,579 SR
Queue Stats
13W - 13L
1,509 Elo+
Solo
Tiamat
Tiamat
FuZyVortex
Tiamat
Level 126
God Stats
2W - 2L
1,741 SR
Queue Stats
56W - 64L
1,626 Elo+
Solo
Vulcan
Vulcan
KojotPatryk
Vulcan
Level 28
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 0L
1,500 Elo+
Solo
Atlas
Atlas
Rtrdo
Atlas
Level 108
God Stats
22W - 4L
1,499 SR
Queue Stats
703W - 723L
1,488 Elo+
Party 2
Team Averages
Level 100
1,564 SR
1,525 Elo+

VS

Team Averages
Level 71
1,425 SR
1,503 Elo+
He Bo
He Bo
 
He Bo
Level 16
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Fenrir
Fenrir
CrazyBabbi
Fenrir
Level 29
God Stats
0W - 2L
1,285 SR
Queue Stats
102W - 109L
1,454 Elo+
Solo
Kuzenbo
Kuzenbo
LORTOK
Kuzenbo
Level 27
God Stats
1W - 2L
1,534 SR
Queue Stats
72W - 51L
1,490 Elo+
Party 1
Ullr
Ullr
frostfacial
Ullr
Level 129
God Stats
1W - 1L
1,500 SR
Queue Stats
70W - 61L
1,575 Elo+
Party 1
Aphrodite
Aphrodite
zodiark260
Aphrodite
Level 153
God Stats
1W - 3L
1,307 SR
Queue Stats
189W - 203L
1,495 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hel
 
Hel
17
9 / 1 / 12
10,128
921
8,421
11,472
10,597
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

15
4 / 4 / 11
9,464
860
7,173
14,002
16,783
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Tiamat
FuZyVortex
Tiamat
17
8 / 1 / 18
10,045
913
14,333
9,257
6,586
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Vulcan
16
4 / 3 / 19
9,684
880
18,765
8,623
4,502
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Atlas
Rtrdo
Atlas
16
3 / 2 / 20
10,121
920
9,353
14,793
16,968
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
He Bo
 
He Bo
11
0 / 10 / 3
7,291
663
4,803
10,312
3,566
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Magic Focus

Magic Focus

+20
Magical Power

Fenrir
CrazyBabbi
Fenrir
16
7 / 4 / 3
9,576
871
7,166
11,603
8,870
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Talisman

Talisman

+75
Health
+15
Magical Protection

Kuzenbo
LORTOK
Kuzenbo
13
0 / 5 / 5
7,668
697
6,272
16,631
24,835
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

13
0 / 6 / 9
7,719
702
9,063
13,178
4,910
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Aphrodite
zodiark260
Aphrodite
18
4 / 3 / 5
10,090
917
8,922
13,039
7,295
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

108
Kill Participation
36
28
Kills
11
11
Deaths
28
80
Assists
25
Player
Kills
Deaths
Assists
KDA
W
Hel
 
Hel
9
1
12
15
L
He Bo
 
He Bo
0
10
3
0.15
L
Fenrir
CrazyBabbi
Fenrir
7
4
3
2.13
W
4
4
11
2.38
W
Tiamat
FuZyVortex
Tiamat
8
1
18
17
W
Vulcan
4
3
19
4.5
L
Kuzenbo
LORTOK
Kuzenbo
0
5
5
0.5
W
Atlas
Rtrdo
Atlas
3
2
20
6.5
L
0
6
9
0.75
L
Aphrodite
zodiark260
Aphrodite
4
3
5
2.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

58,045
Damage
36,226
58,147
Taken
64,763
55,436
Mitigated
49,476
34,573
Healing
22,369
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Hel
 
Hel
8,421
467
15,428
7,940
11,472
10,597
537
5,454
6,018
17,480
0
L
He Bo
 
He Bo
4,803
0
233
794
10,312
3,566
54
8,577
1,735
13,099
0
L
Fenrir
CrazyBabbi
Fenrir
7,166
1,888
1,182
1,952
11,603
8,870
1,226
8,334
3,269
0
9,811
W
7,173
1,235
1,710
2,024
14,002
16,783
738
4,213
9,789
0
11,130
W
Tiamat
FuZyVortex
Tiamat
14,333
1,028
509
2,792
9,257
6,586
1,753
3,243
6,014
25,520
0
W
Vulcan
18,765
4,701
1,101
1,009
8,623
4,502
1,783
2,701
5,922
41,798
0
L
Kuzenbo
LORTOK
Kuzenbo
6,272
2,024
450
1,101
16,631
24,835
0
13,434
3,197
12,068
0
W
Atlas
Rtrdo
Atlas
9,353
3,606
525
1,535
14,793
16,968
316
4,386
10,407
22,420
0
L
9,063
2,804
559
1,280
13,178
4,910
352
10,949
2,229
0
18,271
L
Aphrodite
zodiark260
Aphrodite
8,922
470
7,143
7,675
13,039
7,295
348
9,578
3,461
32,450
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

49,442
Gold Earned
42,344
138
Minions Killed
112
0
Camps Cleared
0
1,194,402
Distance Traveled
1,011,413
2
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Hel
10,128
921
20
2
0
266,769
0
L
He Bo
7,291
663
15
1
0
160,128
2
L
Fenrir
9,576
871
7
1
0
224,942
0
W
Odin
9,464
860
11
1
0
235,350
1
W
Tiamat
10,045
913
24
2
0
211,193
0
W
Vulcan
9,684
880
65
6
0
255,594
0
L
Kuzenbo
7,668
697
12
1
0
220,136
0
W
Atlas
10,121
920
18
2
0
225,496
1
L
Ullr
7,719
702
17
2
0
205,819
1
L
Aphrodite
10,090
917
61
6
0
200,388
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role