Player Matchup

Anhur
Anhur
AlphaCorruption
Anhur
Level 70
God Stats
2W - 0L
1,500 SR
Queue Stats
89W - 73L
1,608 Elo+
Party 1
Khepri
Khepri
Rupan Adis
Khepri
Level 128
God Stats
1W - 0L
1,500 SR
Queue Stats
301W - 258L
1,606 Elo+
Party 1
Scylla
Scylla
SearahDuck64
Scylla
Level 140
God Stats
4W - 0L
1,663 SR
Queue Stats
73W - 70L
1,612 Elo+
Party 1
Amaterasu
Amaterasu
TamakiIsMyWaifu
Amaterasu
Level 26
God Stats
21W - 9L
1,500 SR
Queue Stats
271W - 236L
1,626 Elo+
Party 1
Shiva
Shiva
chaostrucker88
Shiva
Level 118
God Stats
3W - 2L
1,621 SR
Queue Stats
115W - 112L
1,516 Elo+
Solo
Team Averages
Level 96
1,557 SR
1,594 Elo+

VS

Team Averages
Level 67
1,344 SR
1,492 Elo+
Izanami
Izanami
 
Izanami
Level 89
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Sol
Sol
 
Sol
Level 100
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Pele
Pele
Articunotail
Pele
Level 69
God Stats
5W - 19L
1,012 SR
Queue Stats
37W - 92L
1,352 Elo+
Party 2
Bellona
Bellona
O_Nobody_
Bellona
Level 13
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 1L
1,726 Elo+
Party 3
Ganesha
Ganesha
TRIALOFTHDRAGON
Ganesha
Level 65
God Stats
0W - 3L
1,209 SR
Queue Stats
15W - 28L
1,381 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
1 / 4 / 1
9,783
544
4,776
13,087
3,524
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Khepri
Rupan Adis
Khepri
14
2 / 1 / 9
9,378
521
5,641
11,423
9,249
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Scylla
16
6 / 3 / 6
10,046
558
15,800
14,789
5,114
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Amaterasu
TamakiIsMyWaifu
Amaterasu
16
4 / 2 / 9
10,065
559
10,072
16,582
9,873
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

18
8 / 2 / 1
11,572
643
10,652
12,417
10,745
Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Breastplate of Vigilance

Breastplate of Vigilance

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - When your ultimate ability has finished casting you provide an aura in a 70 unit range around you reducing basic attack damage from enemies by 25% for 5s. This effect may only occur once every 45s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
 
Izanami
13
3 / 3 / 3
8,484
471
7,689
8,495
2,999
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Sol
 
Sol
14
0 / 6 / 3
8,109
451
12,933
16,617
6,552
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

16
8 / 4 / 2
9,555
531
11,502
14,049
5,333
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Bellona
O_Nobody_
Bellona
14
1 / 6 / 1
8,385
466
4,475
12,518
13,135
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

11
0 / 2 / 8
7,561
420
4,094
11,745
12,105
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

47
Kill Participation
29
21
Kills
12
12
Deaths
21
26
Assists
17
Player
Kills
Deaths
Assists
KDA
L
Izanami
 
Izanami
3
3
3
1.5
L
Sol
 
Sol
0
6
3
0.25
W
1
4
1
0.38
L
8
4
2
2.25
L
Bellona
O_Nobody_
Bellona
1
6
1
0.25
W
Khepri
Rupan Adis
Khepri
2
1
9
6.5
W
Scylla
6
3
6
3
L
0
2
8
2
W
Amaterasu
TamakiIsMyWaifu
Amaterasu
4
2
9
4.25
W
8
2
1
4.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

46,941
Damage
40,693
68,298
Taken
63,424
38,505
Mitigated
40,124
22,633
Healing
15,499
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Izanami
 
Izanami
7,689
3,599
0
1,677
8,495
2,999
2,000
2,329
6,166
0
56,750
L
Sol
 
Sol
12,933
4,014
0
6,911
16,617
6,552
398
9,210
7,407
68,937
0
W
4,776
736
0
4,740
13,087
3,524
520
607
12,480
0
73,871
L
11,502
2,509
0
3,966
14,049
5,333
0
5,894
8,155
0
55,567
L
Bellona
O_Nobody_
Bellona
4,475
908
0
1,405
12,518
13,135
900
0
12,518
7,517
28,692
W
Khepri
Rupan Adis
Khepri
5,641
566
148
3,046
11,423
9,249
0
5,031
6,392
32,531
7,403
W
Scylla
15,800
3,028
0
6,794
14,789
5,114
198
5,876
8,913
65,615
0
L
4,094
366
0
1,540
11,745
12,105
386
3,543
8,202
12,591
0
W
Amaterasu
TamakiIsMyWaifu
Amaterasu
10,072
3,964
0
5,623
16,582
9,873
0
4,594
11,988
0
69,846
W
10,652
1,986
831
1,451
12,417
10,745
408
2,427
9,990
0
64,588

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

50,844
Gold Earned
42,094
496
Minions Killed
420
0
Camps Cleared
0
1,722,703
Distance Traveled
1,717,912
8
Wards Purchased
25
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Izanami
8,484
471
132
7
0
322,323
6
L
Sol
8,109
451
106
6
0
303,821
7
W
Anhur
9,783
544
131
7
0
311,867
0
L
Pele
9,555
531
98
5
0
389,902
3
L
Bellona
8,385
466
82
5
0
356,073
4
W
Khepri
9,378
521
41
2
0
387,648
5
W
Scylla
10,046
558
91
5
0
320,849
1
L
Ganesha
7,561
420
2
0
0
345,793
5
W
Amaterasu
10,065
559
111
6
0
363,722
2
W
Shiva
11,572
643
122
7
0
338,617
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role