Player Matchup

Bellona
Bellona
Ashfire4
Bellona
Level 49
God Stats
3W - 2L
1,517 SR
Queue Stats
53W - 35L
1,616 Elo+
Party 3
Ne Zha
Ne Zha
Darqeyoohoo
Ne Zha
Level 148
God Stats
2W - 2L
1,520 SR
Queue Stats
61W - 53L
1,540 Elo+
Party 3
Anubis
Anubis
Eroticfishcakeee
Anubis
Level 60
God Stats
36W - 22L
1,524 SR
Queue Stats
167W - 141L
1,453 Elo+
Party 3
Hachiman
Hachiman
Stαbby
Hachiman
Level 154
God Stats
10W - 1L
1,500 SR
Queue Stats
55W - 32L
1,500 Elo+
Party 4
Sylvanus
Sylvanus
seepaul
Sylvanus
Level 105
God Stats
2W - 0L
1,500 SR
Queue Stats
2W - 0L
1,500 Elo+
Party 4
Team Averages
Level 103
1,512 SR
1,522 Elo+

VS

Team Averages
Level 93
1,462 SR
1,444 Elo+
Ao Kuang
Ao Kuang
EpsilonVl
Ao Kuang
Level 123
God Stats
4W - 5L
1,500 SR
Queue Stats
142W - 119L
1,625 Elo+
Party 1
Cthulhu
Cthulhu
LadyYahiko
Cthulhu
Level 28
God Stats
2W - 1L
1,522 SR
Queue Stats
144W - 80L
1,609 Elo+
Party 1
Danzaburou
Danzaburou
LordBaryy
Danzaburou
Level 141
God Stats
0W - 1L
1,500 SR
Queue Stats
103W - 126L
1,295 Elo+
Party 2
Tyr
Tyr
TJ1302
Tyr
Level 123
God Stats
32W - 31L
1,588 SR
Queue Stats
59W - 65L
1,295 Elo+
Party 2
Ne Zha
Ne Zha
whitebear12
Ne Zha
Level 48
God Stats
1W - 9L
1,201 SR
Queue Stats
5W - 13L
1,395 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bellona
Ashfire4
Bellona
10
0 / 2 / 4
5,729
521
3,757
7,793
5,741
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Ne Zha
12
3 / 0 / 4
6,703
609
6,288
8,011
2,600
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

11
2 / 1 / 3
6,433
585
2,716
5,056
1,933
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Magic Focus

Magic Focus

+20
Magical Power

Hachiman
Stαbby
Hachiman
13
8 / 0 / 2
7,249
659
6,902
5,862
1,938
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Sylvanus
seepaul
Sylvanus
10
2 / 0 / 9
6,402
582
4,035
5,101
4,029
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Jade Mountain Helm

Jade Mountain Helm

+20
Magical Power
+20
Physical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ao Kuang
EpsilonVl
Ao Kuang
12
1 / 3 / 0
6,252
568
2,725
7,159
1,866
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Cthulhu
LadyYahiko
Cthulhu
8
0 / 2 / 0
4,990
454
2,372
5,951
2,387
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Danzaburou
LordBaryy
Danzaburou
8
0 / 7 / 0
5,075
461
2,265
7,546
1,385
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Tyr
TJ1302
Tyr
11
2 / 2 / 0
6,298
573
6,647
10,105
5,875
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Ne Zha
8
0 / 2 / 0
5,059
460
2,723
4,901
985
Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

37
Kill Participation
3
15
Kills
3
3
Deaths
16
22
Assists
0
Player
Kills
Deaths
Assists
KDA
W
Bellona
Ashfire4
Bellona
0
2
4
1
W
Ne Zha
3
0
4
5
L
Ao Kuang
EpsilonVl
Ao Kuang
1
3
0
0.33
W
2
1
3
3.5
L
Cthulhu
LadyYahiko
Cthulhu
0
2
0
0
L
Danzaburou
LordBaryy
Danzaburou
0
7
0
0
W
Hachiman
Stαbby
Hachiman
8
0
2
9
L
Tyr
TJ1302
Tyr
2
2
0
1
W
Sylvanus
seepaul
Sylvanus
2
0
9
6.5
L
Ne Zha
0
2
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

23,698
Damage
16,732
31,823
Taken
35,662
16,241
Mitigated
12,498
18,497
Healing
7,946
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Bellona
Ashfire4
Bellona
3,757
1,886
0
4,479
7,793
5,741
0
614
7,179
0
26,150
W
Ne Zha
6,288
1,373
0
4,116
8,011
2,600
0
806
6,734
0
49,812
L
Ao Kuang
EpsilonVl
Ao Kuang
2,725
427
0
1,712
7,159
1,866
0
922
6,237
42,778
0
W
2,716
283
0
2,730
5,056
1,933
147
2,083
2,973
29,808
0
L
Cthulhu
LadyYahiko
Cthulhu
2,372
58
0
379
5,951
2,387
48
2,357
3,594
16,163
0
L
Danzaburou
LordBaryy
Danzaburou
2,265
920
0
830
7,546
1,385
0
700
6,846
0
22,718
W
Hachiman
Stαbby
Hachiman
6,902
3,172
0
4,400
5,862
1,938
70
478
5,384
0
47,039
L
Tyr
TJ1302
Tyr
6,647
497
0
4,486
10,105
5,875
42
1,813
8,292
0
36,037
W
Sylvanus
seepaul
Sylvanus
4,035
1,046
351
2,421
5,101
4,029
150
1,116
3,985
14,307
0
L
Ne Zha
2,723
322
0
539
4,901
985
410
959
3,942
0
19,187

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,516
Gold Earned
27,674
354
Minions Killed
276
0
Camps Cleared
0
1,089,361
Distance Traveled
1,110,430
12
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Bellona
5,729
521
64
6
0
220,763
1
W
Ne Zha
6,703
609
95
9
0
259,233
1
L
Ao Kuang
6,252
568
88
8
0
235,133
0
W
Anubis
6,433
585
83
8
0
198,246
2
L
Cthulhu
4,990
454
24
2
0
218,291
2
L
Danzaburou
5,075
461
52
5
0
184,377
3
W
Hachiman
7,249
659
87
8
0
204,197
6
L
Tyr
6,298
573
66
6
0
249,437
5
W
Sylvanus
6,402
582
25
2
0
206,922
2
L
Ne Zha
5,059
460
46
4
0
223,192
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role