Player Matchup

Neith
Neith
AC_339
Neith
Level 77
God Stats
251W - 279L
1,494 SR
Queue Stats
481W - 506L
1,480 Elo+
Solo
Thoth
Thoth
CheeseHead0911
Thoth
Level 106
God Stats
13W - 12L
1,620 SR
Queue Stats
114W - 115L
1,492 Elo+
Solo
Charybdis
Charybdis
NykoTheHunter
Charybdis
Level 112
God Stats
2W - 4L
1,550 SR
Queue Stats
31W - 44L
1,412 Elo+
Solo
Shiva
Shiva
aju12345
Shiva
Level 143
God Stats
1W - 2L
1,500 SR
Queue Stats
13W - 15L
1,554 Elo+
Solo
Morgan Le Fay
Morgan Le Fay
shadowwalker281
Morgan Le Fay
Level 123
God Stats
7W - 2L
1,625 SR
Queue Stats
68W - 56L
1,351 Elo+
Solo
Team Averages
Level 112
1,558 SR
1,458 Elo+

VS

Team Averages
Level 84
1,659 SR
1,456 Elo+
Tsukuyomi
Tsukuyomi
GrandeTucaPivara
Tsukuyomi
Level 65
God Stats
12W - 6L
1,740 SR
Queue Stats
137W - 130L
1,557 Elo+
Solo
King Arthur
King Arthur
Nobleattempt
King Arthur
Level 114
God Stats
11W - 15L
1,500 SR
Queue Stats
313W - 315L
1,437 Elo+
Solo
Heimdallr
Heimdallr
mister_r2002
Heimdallr
Level 109
God Stats
2W - 0L
1,769 SR
Queue Stats
35W - 34L
1,447 Elo+
Solo
Scylla
Scylla
remmaj
Scylla
Level 69
God Stats
13W - 18L
1,571 SR
Queue Stats
24W - 27L
1,480 Elo+
Solo
Nu Wa
Nu Wa
yourOmen
Nu Wa
Level 63
God Stats
25W - 25L
1,715 SR
Queue Stats
65W - 84L
1,358 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
AC_339
Neith
20
1 / 1 / 7
12,712
706
7,602
7,393
2,391
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

20
3 / 1 / 5
12,863
715
8,897
11,215
2,915
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Charybdis
NykoTheHunter
Charybdis
19
1 / 6 / 5
12,061
670
6,723
20,152
6,561
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Shiva
aju12345
Shiva
18
2 / 7 / 5
11,819
657
12,440
22,361
19,235
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Morgan Le Fay
shadowwalker281
Morgan Le Fay
20
7 / 3 / 3
13,659
759
25,109
14,131
5,474
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tsukuyomi
20
5 / 5 / 6
13,285
738
15,572
17,719
7,212
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

King Arthur
Nobleattempt
King Arthur
19
1 / 1 / 6
11,670
648
8,141
16,770
18,436
Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Heimdallr
mister_r2002
Heimdallr
20
4 / 3 / 4
12,608
700
10,674
15,007
5,251
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Scylla
remmaj
Scylla
20
7 / 3 / 4
13,579
754
19,616
16,746
5,407
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Nu Wa
yourOmen
Nu Wa
19
1 / 2 / 8
12,085
671
10,385
8,875
3,116
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Match Insights

Player Kills, Deaths, and Assists

39
Kill Participation
46
14
Kills
18
18
Deaths
14
25
Assists
28
Player
Kills
Deaths
Assists
KDA
L
Neith
AC_339
Neith
1
1
7
4.5
L
3
1
5
5.5
W
Tsukuyomi
5
5
6
1.6
W
King Arthur
Nobleattempt
King Arthur
1
1
6
4
L
Charybdis
NykoTheHunter
Charybdis
1
6
5
0.58
L
Shiva
aju12345
Shiva
2
7
5
0.64
W
Heimdallr
mister_r2002
Heimdallr
4
3
4
2
W
Scylla
remmaj
Scylla
7
3
4
3
L
Morgan Le Fay
shadowwalker281
Morgan Le Fay
7
3
3
2.83
W
Nu Wa
yourOmen
Nu Wa
1
2
8
2.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

60,771
Damage
64,388
75,252
Taken
75,117
36,576
Mitigated
39,422
12,121
Healing
12,254
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Neith
AC_339
Neith
7,602
1,855
810
1,706
7,393
2,391
552
4,460
2,807
0
53,368
L
8,897
289
0
2,188
11,215
2,915
508
5,585
5,502
51,351
0
W
Tsukuyomi
15,572
3,568
0
2,920
17,719
7,212
0
3,510
14,209
282
65,819
W
King Arthur
Nobleattempt
King Arthur
8,141
0
0
0
16,770
18,436
71
10,227
6,543
0
39,925
L
Charybdis
NykoTheHunter
Charybdis
6,723
4,178
0
2,562
20,152
6,561
1,543
5,156
14,888
0
47,540
L
Shiva
aju12345
Shiva
12,440
1,497
0
1,504
22,361
19,235
0
7,582
14,419
0
33,197
W
Heimdallr
mister_r2002
Heimdallr
10,674
3,438
0
2,887
15,007
5,251
1,382
7,523
7,484
0
50,572
W
Scylla
remmaj
Scylla
19,616
101
0
3,083
16,746
5,407
90
7,953
8,793
50,270
0
L
Morgan Le Fay
shadowwalker281
Morgan Le Fay
25,109
686
218
3,133
14,131
5,474
308
6,482
7,467
81,326
0
W
Nu Wa
yourOmen
Nu Wa
10,385
1,601
455
2,909
8,875
3,116
1,363
4,793
4,082
39,711
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

63,114
Gold Earned
63,227
428
Minions Killed
386
0
Camps Cleared
0
1,836,036
Distance Traveled
1,890,006
11
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Neith
12,712
706
102
6
0
360,367
1
L
Thoth
12,863
715
80
4
0
307,518
0
W
Tsukuyomi
13,285
738
108
6
0
381,579
0
W
King Arthur
11,670
648
55
3
0
426,604
0
L
Charybdis
12,061
670
95
5
0
367,786
2
L
Shiva
11,819
657
39
2
0
378,607
6
W
Heimdallr
12,608
700
69
4
0
379,110
3
W
Scylla
13,579
754
79
4
0
372,386
0
L
Morgan Le Fay
13,659
759
112
6
0
421,758
2
W
Nu Wa
12,085
671
75
4
0
330,327
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role