Player Matchup

Artemis
Artemis
 
Artemis
Level 153
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Zeus
Zeus
Brumfield1995
Zeus
Level 102
God Stats
24W - 9L
1,778 SR
Queue Stats
190W - 158L
1,530 Elo+
Party 2
Shiva
Shiva
DIEGOFOX23232
Shiva
Level 146
God Stats
1W - 0L
1,736 SR
Queue Stats
28W - 16L
1,468 Elo+
Solo
Apollo
Apollo
Mute Quickzzz
Apollo
Level 129
God Stats
18W - 11L
1,677 SR
Queue Stats
597W - 498L
1,503 Elo+
Party 2
Nox
Nox
xx1TuK3r1xx
Nox
Level 29
God Stats
2W - 1L
1,500 SR
Queue Stats
97W - 108L
1,539 Elo+
Solo
Team Averages
Level 112
1,638 SR
1,508 Elo+

VS

Team Averages
Level 84
1,506 SR
1,499 Elo+
Olorun
Olorun
Danomals
Olorun
Level 85
God Stats
1W - 1L
1,803 SR
Queue Stats
11W - 19L
1,531 Elo+
Solo
Izanami
Izanami
Sebacchi
Izanami
Level 12
God Stats
0W - 5L
1,292 SR
Queue Stats
2W - 10L
1,407 Elo+
Party 1
Bellona
Bellona
System Lord Ra
Bellona
Level 149
God Stats
8W - 13L
1,526 SR
Queue Stats
377W - 380L
1,515 Elo+
Solo
Cerberus
Cerberus
Zaken69
Cerberus
Level 157
God Stats
5W - 4L
1,411 SR
Queue Stats
289W - 270L
1,564 Elo+
Solo
He Bo
He Bo
cartobar
He Bo
Level 15
God Stats
0W - 2L
1,500 SR
Queue Stats
5W - 13L
1,479 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Artemis
 
Artemis
15
4 / 1 / 11
8,255
826
7,415
5,620
1,979
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

15
8 / 4 / 15
8,816
882
17,609
6,373
2,138
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

15
7 / 3 / 15
8,594
859
11,455
11,345
10,377
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

16
11 / 1 / 15
9,095
910
11,501
6,736
2,556
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

14
4 / 1 / 17
7,886
789
5,817
4,428
1,543
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Olorun
Danomals
Olorun
13
1 / 7 / 6
7,541
754
6,053
12,211
4,461
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Izanami
Sebacchi
Izanami
12
2 / 6 / 2
7,182
718
3,294
10,784
3,241
Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

14
3 / 5 / 4
7,835
784
5,011
10,716
8,740
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Talisman

Talisman

+75
Health
+15
Magical Protection

Cerberus
Zaken69
Cerberus
15
4 / 6 / 4
8,583
858
8,809
15,713
11,906
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

He Bo
cartobar
He Bo
12
0 / 10 / 4
6,330
633
2,724
10,299
2,900
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

107
Kill Participation
30
34
Kills
10
10
Deaths
34
73
Assists
20
Player
Kills
Deaths
Assists
KDA
W
Artemis
 
Artemis
4
1
11
9.5
W
8
4
15
3.88
W
7
3
15
4.83
L
Olorun
Danomals
Olorun
1
7
6
0.57
W
11
1
15
18.5
L
Izanami
Sebacchi
Izanami
2
6
2
0.5
L
3
5
4
1
L
Cerberus
Zaken69
Cerberus
4
6
4
1
L
He Bo
cartobar
He Bo
0
10
4
0.2
W
4
1
17
12.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

53,797
Damage
25,891
34,502
Taken
59,723
18,593
Mitigated
31,248
6,105
Healing
5,600
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Artemis
 
Artemis
7,415
4,587
0
627
5,620
1,979
1,712
2,139
3,343
0
33,533
W
17,609
927
0
0
6,373
2,138
582
4,329
1,985
33,890
0
W
11,455
1,580
463
1,725
11,345
10,377
235
4,304
6,792
0
22,933
L
Olorun
Danomals
Olorun
6,053
2,924
371
1,907
12,211
4,461
0
5,690
6,461
20,365
0
W
11,501
5,970
0
2,103
6,736
2,556
996
3,528
3,168
0
27,827
L
Izanami
Sebacchi
Izanami
3,294
1,408
0
0
10,784
3,241
0
4,752
5,847
0
8,038
L
5,011
1,109
0
897
10,716
8,740
0
4,323
6,225
102
11,254
L
Cerberus
Zaken69
Cerberus
8,809
205
0
2,168
15,713
11,906
0
3,773
11,680
22,062
0
L
He Bo
cartobar
He Bo
2,724
217
0
257
10,299
2,900
0
4,888
5,380
7,962
0
W
5,817
616
0
1,187
4,428
1,543
632
2,801
1,526
12,770
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

42,646
Gold Earned
37,471
206
Minions Killed
115
0
Camps Cleared
0
986,886
Distance Traveled
846,883
7
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Artemis
8,255
826
61
6
0
189,629
2
W
Zeus
8,816
882
35
4
0
199,042
1
W
Shiva
8,594
859
41
4
0
203,017
3
L
Olorun
7,541
754
32
3
0
164,741
1
W
Apollo
9,095
910
53
5
0
199,016
1
L
Izanami
7,182
718
16
2
0
164,645
0
L
Bellona
7,835
784
14
1
0
180,458
0
L
Cerberus
8,583
858
39
4
0
182,284
0
L
He Bo
6,330
633
14
1
0
154,755
0
W
Nox
7,886
789
16
2
0
196,182
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role