Player Matchup

Bastet
Bastet
BigPoppa0706
Bastet
Level 125
God Stats
40W - 61L
1,226 SR
Queue Stats
85W - 124L
1,359 Elo+
Solo
Ah Muzen Cab
Ah Muzen Cab
DatBoiDon_YT
Ah Muzen Cab
Level 41
God Stats
42W - 27L
1,683 SR
Queue Stats
112W - 118L
1,445 Elo+
Solo
Sol
Sol
Hxyperia
Sol
Level 65
God Stats
0W - 2L
1,486 SR
Queue Stats
45W - 68L
1,254 Elo+
Solo
Team Averages
Level 77
1,465 SR
1,353 Elo+

VS

Team Averages
Level 93
1,583 SR
1,626 Elo+
Discordia
Discordia
 
Discordia
Level 88
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Shiva
Shiva
IIIPKIII
Shiva
Level 108
God Stats
17W - 15L
1,749 SR
Queue Stats
137W - 156L
1,720 Elo+
Party 1
Guan Yu
Guan Yu
lIlAK-47lIl
Guan Yu
Level 83
God Stats
1W - 0L
1,500 SR
Queue Stats
8W - 5L
1,659 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bastet
14
0 / 5 / 4
10,206
567
7,307
12,265
3,684
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Ah Muzen Cab
DatBoiDon_YT
Ah Muzen Cab
16
1 / 6 / 1
11,267
626
10,391
13,913
4,699
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

13
3 / 8 / 1
10,612
590
14,785
15,764
5,688
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Discordia
 
Discordia
17
2 / 1 / 13
12,030
668
11,796
14,041
4,803
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Shiva
IIIPKIII
Shiva
20
17 / 1 / 2
14,455
803
23,138
19,702
22,519
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Guan Yu
lIlAK-47lIl
Guan Yu
17
0 / 2 / 17
11,806
656
3,956
14,871
21,399
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

OLD Hide of the Nemean Lion

OLD Hide of the Nemean Lion

+70
Physical Protection
+200
Mana
+20
Mp 5

PASSIVE - Every 8 seconds you gain a block stack if you have at least 80 total Protections from items and abilities, preventing 65% of the next Basic Attack's damage. For each additional 80 total Protections from items and abilities the max. stacks increases, up to a cap of 3.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Match Insights

Player Kills, Deaths, and Assists

10
Kill Participation
51
4
Kills
19
19
Deaths
4
6
Assists
32
Player
Kills
Deaths
Assists
KDA
W
Discordia
 
Discordia
2
1
13
8.5
L
Bastet
0
5
4
0.4
L
Ah Muzen Cab
DatBoiDon_YT
Ah Muzen Cab
1
6
1
0.25
L
3
8
1
0.44
W
Shiva
IIIPKIII
Shiva
17
1
2
18
W
Guan Yu
lIlAK-47lIl
Guan Yu
0
2
17
4.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

32,483
Damage
38,890
41,942
Taken
48,614
14,071
Mitigated
48,721
7,237
Healing
19,717
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Discordia
 
Discordia
11,796
273
277
3,241
14,041
4,803
1,458
5,793
8,248
48,804
0
L
Bastet
7,307
1,900
162
1,023
12,265
3,684
0
3,392
8,873
0
20,870
L
Ah Muzen Cab
DatBoiDon_YT
Ah Muzen Cab
10,391
2,594
28
2,912
13,913
4,699
0
3,397
10,516
0
54,505
L
14,785
3,069
192
2,920
15,764
5,688
0
5,255
10,509
34,403
1,815
W
Shiva
IIIPKIII
Shiva
23,138
6,498
1,004
3,472
19,702
22,519
1,391
5,191
14,511
0
70,360
W
Guan Yu
lIlAK-47lIl
Guan Yu
3,956
347
6,185
5,538
14,871
21,399
363
4,127
10,744
0
15,547

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,085
Gold Earned
38,291
153
Minions Killed
205
6
Camps Cleared
9
960,234
Distance Traveled
1,054,713
11
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Discordia
12,030
668
75
4
3
317,678
0
L
Bastet
10,206
567
33
2
1
349,406
8
L
Ah Muzen Cab
11,267
626
71
4
2
340,465
0
L
Sol
10,612
590
49
3
3
270,363
3
W
Shiva
14,455
803
97
5
4
374,202
1
W
Guan Yu
11,806
656
33
2
2
362,833
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role