Player Matchup

Discordia
Discordia
Aleera21
Discordia
Level 95
God Stats
1W - 3L
1,181 SR
Queue Stats
38W - 44L
1,439 Elo+
Party 1
Danzaburou
Danzaburou
Drackwayland
Danzaburou
Level 87
God Stats
2W - 3L
1,341 SR
Queue Stats
55W - 44L
1,279 Elo+
Solo
Tsukuyomi
Tsukuyomi
Shikkari
Tsukuyomi
Level 63
God Stats
3W - 2L
1,500 SR
Queue Stats
46W - 42L
1,439 Elo+
Party 1
Ra
Ra
WYNlllMCH
Ra
Level 65
God Stats
156W - 171L
1,301 SR
Queue Stats
277W - 304L
1,350 Elo+
Solo
Chaac
Chaac
apostuflan
Chaac
Level 149
God Stats
17W - 14L
1,493 SR
Queue Stats
387W - 433L
1,520 Elo+
Solo
Team Averages
Level 92
1,363 SR
1,405 Elo+

VS

Team Averages
Level 86
1,501 SR
1,583 Elo+
Merlin
Merlin
APJ12
Merlin
Level 67
God Stats
3W - 6L
1,500 SR
Queue Stats
115W - 122L
1,525 Elo+
Solo
Jormungandr
Jormungandr
DietBrainz
Jormungandr
Level 64
God Stats
1W - 4L
1,500 SR
Queue Stats
62W - 52L
1,574 Elo+
Solo
Jing Wei
Jing Wei
UnbreakableM
Jing Wei
Level 123
God Stats
0W - 1L
1,500 SR
Queue Stats
126W - 102L
1,570 Elo+
Solo
Aphrodite
Aphrodite
Тешик
Aphrodite
Level 119
God Stats
4W - 5L
1,500 SR
Queue Stats
223W - 226L
1,813 Elo+
Solo
Xbalanque
Xbalanque
梦醒了零零
Xbalanque
Level 55
God Stats
0W - 3L
1,505 SR
Queue Stats
27W - 41L
1,435 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Discordia
Aleera21
Discordia
20
7 / 3 / 19
18,970
1,186
29,413
21,284
6,771
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Danzaburou
Drackwayland
Danzaburou
20
8 / 3 / 18
18,940
1,184
35,005
20,298
7,122
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Tsukuyomi
Shikkari
Tsukuyomi
20
15 / 6 / 12
19,410
1,213
49,816
20,196
7,031
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

19
0 / 1 / 1
13,540
846
1,630
946
358
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chaac
20
6 / 4 / 23
20,420
1,276
30,674
37,797
52,746
Sentinel's Boon

Sentinel's Boon

+40
Physical Protection
+40
Magical Protection
+250
Health
+20
Mp 5

PASSIVE - Getting the assist when an enemy dies restores 4% of your Health and 4% of your Mana. If you have the lowest gold on your team, the assists also provides 20 Bonus Gold.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Team 1 Tickets

63

VS

Team 2 Tickets

0

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Merlin
APJ12
Merlin
20
1 / 6 / 6
16,167
1,010
18,102
19,677
6,107
Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Jormungandr
DietBrainz
Jormungandr
20
3 / 3 / 10
17,826
1,114
20,978
32,732
51,670
Sentinel's Embrace

Sentinel's Embrace

+25
Physical Protection
+25
Magical Protection
+150
Health
+20
Mp 5

AURA - You gain 8 GP5 if you have the lowest gold on your team. Evenly split 80 Physical and Magical Protection among all allied gods within 70 units and yourself. If you are alone you only gain 30 Physical and Magical Protections.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Jing Wei
UnbreakableM
Jing Wei
20
6 / 8 / 9
18,240
1,140
27,349
32,277
10,504
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Aphrodite
Тешик
Aphrodite
20
3 / 9 / 7
16,404
1,025
8,030
33,765
15,312
Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Xbalanque
梦醒了零零
Xbalanque
20
4 / 10 / 9
17,649
1,103
20,592
31,796
10,993
Death's Temper

Death's Temper

+35
Physical Power
+50
Magical Power
+150
Health
+30%
Attack Speed

PASSIVE - When an enemy dies within 80 units of you gain 1 stack of Temper that provides 7% increased Basic Attack Damage for 10s. This can stack up to 5 times. If an enemy god dies near you immediately gain 5 stacks.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Match Insights

Player Kills, Deaths, and Assists

109
Kill Participation
58
36
Kills
17
17
Deaths
36
73
Assists
41
Player
Kills
Deaths
Assists
KDA
L
Merlin
APJ12
Merlin
1
6
6
0.67
W
Discordia
Aleera21
Discordia
7
3
19
5.5
L
Jormungandr
DietBrainz
Jormungandr
3
3
10
2.67
W
Danzaburou
Drackwayland
Danzaburou
8
3
18
5.67
W
Tsukuyomi
Shikkari
Tsukuyomi
15
6
12
3.5
L
Jing Wei
UnbreakableM
Jing Wei
6
8
9
1.31
W
0
1
1
0.5
W
Chaac
6
4
23
4.38
L
Aphrodite
Тешик
Aphrodite
3
9
7
0.72
L
Xbalanque
梦醒了零零
Xbalanque
4
10
9
0.85

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

146,538
Damage
95,051
100,521
Taken
150,247
74,028
Mitigated
94,586
26,739
Healing
38,869
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Merlin
APJ12
Merlin
18,102
1,136
0
0
19,677
6,107
0
2,741
16,936
71,789
0
W
Discordia
Aleera21
Discordia
29,413
1,304
408
3,258
21,284
6,771
0
11,041
10,243
66,623
0
L
Jormungandr
DietBrainz
Jormungandr
20,978
3,456
390
4,483
32,732
51,670
0
9,029
23,703
35,651
0
W
Danzaburou
Drackwayland
Danzaburou
35,005
12,298
0
3,271
20,298
7,122
0
10,443
9,855
0
80,256
W
Tsukuyomi
Shikkari
Tsukuyomi
49,816
11,113
0
1,098
20,196
7,031
0
7,947
12,249
0
68,207
L
Jing Wei
UnbreakableM
Jing Wei
27,349
24,500
0
7,214
32,277
10,504
0
6,329
25,948
0
67,339
W
1,630
57
0
30
946
358
0
874
72
4,202
0
W
Chaac
30,674
4,612
0
18,674
37,797
52,746
0
16,805
20,992
831
61,839
L
Aphrodite
Тешик
Aphrodite
8,030
1,738
11,170
10,707
33,765
15,312
0
6,761
27,004
17,695
0
L
Xbalanque
梦醒了零零
Xbalanque
20,592
9,262
0
4,905
31,796
10,993
0
7,009
24,787
0
56,852

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

91,280
Gold Earned
86,286
316
Minions Killed
362
10
Camps Cleared
14
1,354,824
Distance Traveled
1,591,221
2
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Merlin
16,167
1,010
110
7
1
301,995
2
W
Discordia
18,970
1,186
105
7
1
330,141
0
L
Jormungandr
17,826
1,114
23
1
2
318,888
0
W
Danzaburou
18,940
1,184
102
6
3
314,221
2
W
Tsukuyomi
19,410
1,213
38
2
4
325,883
0
L
Jing Wei
18,240
1,140
112
7
4
345,109
3
W
Ra
13,540
846
9
1
1
40,100
0
W
Chaac
20,420
1,276
62
4
1
344,479
0
L
Aphrodite
16,404
1,025
23
1
2
312,614
2
L
Xbalanque
17,649
1,103
94
6
5
312,615
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role