Player Matchup

Merlin
Merlin
Edix0n
Merlin
Level 16
God Stats
0W - 1L
1,500 SR
Queue Stats
28W - 38L
1,148 Elo+
Solo
Agni
Agni
Gh0st Spoon
Agni
Level 84
God Stats
0W - 1L
1,500 SR
Queue Stats
177W - 171L
1,484 Elo+
Party 1
Zeus
Zeus
JCHxo
Zeus
Level 36
God Stats
1W - 2L
1,500 SR
Queue Stats
169W - 164L
1,484 Elo+
Party 1
Eset
Eset
marises
Eset
Level 67
God Stats
0W - 2L
1,497 SR
Queue Stats
35W - 36L
1,509 Elo+
Solo
Artio
Artio
wavy-hay7
Artio
Level 81
God Stats
1W - 3L
1,500 SR
Queue Stats
212W - 193L
1,542 Elo+
Solo
Team Averages
Level 57
1,499 SR
1,433 Elo+

VS

Team Averages
Level 87
1,512 SR
1,428 Elo+
Ne Zha
Ne Zha
C4Zy_P4Ky
Ne Zha
Level 69
God Stats
1W - 0L
1,500 SR
Queue Stats
47W - 67L
1,286 Elo+
Solo
Chiron
Chiron
Kulis321
Chiron
Level 58
God Stats
1W - 0L
1,500 SR
Queue Stats
29W - 28L
1,425 Elo+
Solo
Cthulhu
Cthulhu
MammadYmir
Cthulhu
Level 123
God Stats
5W - 2L
1,560 SR
Queue Stats
61W - 70L
1,434 Elo+
Solo
Nox
Nox
TheRavensFly
Nox
Level 81
God Stats
1W - 0L
1,500 SR
Queue Stats
181W - 184L
1,497 Elo+
Solo
Ganesha
Ganesha
bigfluffyrhino
Ganesha
Level 103
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 0L
1,500 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Merlin
Edix0n
Merlin
17
6 / 6 / 6
9,861
822
13,623
12,331
4,192
Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

16
3 / 7 / 6
8,802
734
11,326
10,876
4,333
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Zeus
JCHxo
Zeus
14
2 / 8 / 3
8,521
710
5,651
10,397
3,043
Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Eset
marises
Eset
16
3 / 8 / 9
9,165
764
9,686
14,831
5,784
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Artio
wavy-hay7
Artio
16
4 / 6 / 8
9,662
805
5,742
14,692
17,628
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 30% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Breastplate of Vigilance

Breastplate of Vigilance

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - When your ultimate ability has finished casting you provide an aura in a 70 unit range around you reducing basic attack damage from enemies by 25% for 5s. This effect may only occur once every 45s.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ne Zha
C4Zy_P4Ky
Ne Zha
16
6 / 5 / 16
10,488
874
10,278
11,688
5,554
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Chiron
Kulis321
Chiron
18
14 / 5 / 12
11,340
945
15,770
11,461
4,285
Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Cthulhu
MammadYmir
Cthulhu
19
9 / 4 / 20
12,003
1,000
16,395
16,116
20,900
Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

18
6 / 1 / 15
10,848
904
7,290
8,476
2,937
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

15
0 / 4 / 23
9,120
760
9,162
10,601
4,834
Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

Match Insights

Player Kills, Deaths, and Assists

50
Kill Participation
121
18
Kills
35
35
Deaths
19
32
Assists
86
Player
Kills
Deaths
Assists
KDA
W
Ne Zha
C4Zy_P4Ky
Ne Zha
6
5
16
2.8
L
Merlin
Edix0n
Merlin
6
6
6
1.5
L
3
7
6
0.86
L
Zeus
JCHxo
Zeus
2
8
3
0.44
W
Chiron
Kulis321
Chiron
14
5
12
4
W
Cthulhu
MammadYmir
Cthulhu
9
4
20
4.75
W
6
1
15
13.5
W
0
4
23
2.88
L
Eset
marises
Eset
3
8
9
0.94
L
Artio
wavy-hay7
Artio
4
6
8
1.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

46,028
Damage
58,895
63,127
Taken
58,342
34,980
Mitigated
38,510
13,047
Healing
21,992
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ne Zha
C4Zy_P4Ky
Ne Zha
10,278
2,324
1,891
1,431
11,688
5,554
699
8,075
3,432
0
16,138
L
Merlin
Edix0n
Merlin
13,623
1,217
440
1,010
12,331
4,192
0
6,417
5,914
26,963
0
L
11,326
380
482
519
10,876
4,333
0
7,561
3,315
26,513
0
L
Zeus
JCHxo
Zeus
5,651
499
453
488
10,397
3,043
176
5,634
4,763
10,996
0
W
Chiron
Kulis321
Chiron
15,770
6,548
3,129
2,842
11,461
4,285
2,079
9,532
1,771
0
30,689
W
Cthulhu
MammadYmir
Cthulhu
16,395
236
2,834
2,280
16,116
20,900
88
10,712
5,264
38,637
0
W
7,290
215
2,961
2,457
8,476
2,937
1,866
8,149
264
19,710
0
W
9,162
93
1,151
1,016
10,601
4,834
445
8,897
1,583
16,926
0
L
Eset
marises
Eset
9,686
241
1,341
2,184
14,831
5,784
102
7,759
7,072
17,351
0
L
Artio
wavy-hay7
Artio
5,742
397
1,530
4,600
14,692
17,628
90
5,476
9,216
10,649
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

46,011
Gold Earned
53,799
105
Minions Killed
132
0
Camps Cleared
0
967,212
Distance Traveled
1,114,556
5
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ne Zha
10,488
874
14
1
0
226,200
0
L
Merlin
9,861
822
35
3
0
210,466
2
L
Agni
8,802
734
33
3
0
192,657
1
L
Zeus
8,521
710
16
1
0
188,512
0
W
Chiron
11,340
945
23
2
0
219,395
1
W
Cthulhu
12,003
1,000
44
4
0
234,645
3
W
Nox
10,848
904
51
4
0
206,705
3
W
Ganesha
9,120
760
0
0
0
227,611
0
L
Eset
9,165
764
14
1
0
185,938
2
L
Artio
9,662
805
7
1
0
189,639
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role