Player Matchup

Eset
Eset
 
Eset
Level 159
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Erlang Shen
Erlang Shen
CarlosFromPeru
Erlang Shen
Level 29
God Stats
2W - 1L
1,715 SR
Queue Stats
182W - 135L
1,555 Elo+
Solo
Danzaburou
Danzaburou
Constantine007
Danzaburou
Level 28
God Stats
2W - 2L
1,500 SR
Queue Stats
138W - 172L
1,416 Elo+
Solo
Neith
Neith
Dan Yullz1502
Neith
Level 25
God Stats
1W - 1L
1,305 SR
Queue Stats
21W - 27L
1,512 Elo+
Party 1
Terra
Terra
iGotQuack2903
Terra
Level 26
God Stats
1W - 2L
1,317 SR
Queue Stats
122W - 142L
1,435 Elo+
Solo
Team Averages
Level 53
1,467 SR
1,484 Elo+

VS

Team Averages
Level 141
1,545 SR
1,545 Elo+
Ra
Ra
AbyssStalker
Ra
Level 93
God Stats
1W - 1L
1,500 SR
Queue Stats
165W - 172L
1,519 Elo+
Solo
Heimdallr
Heimdallr
Dyna244
Heimdallr
Level 157
God Stats
0W - 1L
1,500 SR
Queue Stats
65W - 68L
1,711 Elo+
Solo
Susano
Susano
Kenesu452
Susano
Level 157
God Stats
3W - 7L
1,740 SR
Queue Stats
621W - 680L
1,505 Elo+
Solo
Raijin
Raijin
OneTire
Raijin
Level 154
God Stats
1W - 3L
1,500 SR
Queue Stats
130W - 150L
1,382 Elo+
Solo
Khepri
Khepri
solly8517
Khepri
Level 146
God Stats
22W - 27L
1,487 SR
Queue Stats
800W - 849L
1,608 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Eset
 
Eset
20
17 / 7 / 10
16,248
956
33,473
18,738
7,686
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Erlang Shen
CarlosFromPeru
Erlang Shen
16
2 / 10 / 11
10,626
625
15,341
34,324
33,974
Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Danzaburou
Constantine007
Danzaburou
20
5 / 6 / 11
13,481
793
18,246
18,743
8,259
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

20
5 / 4 / 8
12,065
710
11,935
16,768
6,987
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heavy Mace

Heavy Mace

+30
Physical Power

20
2 / 4 / 17
12,841
755
7,789
29,022
34,247
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
19
5 / 7 / 17
12,111
712
18,076
15,599
8,144
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Heimdallr
Dyna244
Heimdallr
20
9 / 4 / 18
13,442
791
26,174
20,049
9,895
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Susano
Kenesu452
Susano
18
5 / 6 / 16
11,815
695
17,705
16,198
6,188
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Raijin
OneTire
Raijin
19
9 / 8 / 13
12,816
754
23,150
22,267
8,640
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Khepri
solly8517
Khepri
20
3 / 6 / 26
13,088
770
16,854
23,940
37,201
Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Match Insights

Player Kills, Deaths, and Assists

88
Kill Participation
121
31
Kills
31
31
Deaths
31
57
Assists
90
Player
Kills
Deaths
Assists
KDA
W
Eset
 
Eset
17
7
10
3.14
L
5
7
17
1.93
W
Erlang Shen
CarlosFromPeru
Erlang Shen
2
10
11
0.75
W
Danzaburou
Constantine007
Danzaburou
5
6
11
1.75
W
5
4
8
2.25
L
Heimdallr
Dyna244
Heimdallr
9
4
18
4.5
L
Susano
Kenesu452
Susano
5
6
16
2.17
L
Raijin
OneTire
Raijin
9
8
13
1.94
W
2
4
17
2.63
L
Khepri
solly8517
Khepri
3
6
26
2.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

86,784
Damage
101,959
117,595
Taken
98,053
91,153
Mitigated
70,068
36,577
Healing
33,722
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Eset
 
Eset
33,473
496
4,234
3,203
18,738
7,686
1,422
7,760
10,736
60,757
0
L
18,076
2,402
8,096
3,579
15,599
8,144
1,151
5,593
9,750
34,827
0
W
Erlang Shen
CarlosFromPeru
Erlang Shen
15,341
3,298
347
5,964
34,324
33,974
154
14,208
19,905
3,134
18,481
W
Danzaburou
Constantine007
Danzaburou
18,246
8,376
1,757
4,719
18,743
8,259
1,882
9,424
9,134
0
47,486
W
11,935
3,208
197
2,071
16,768
6,987
1,862
9,184
7,436
0
31,336
L
Heimdallr
Dyna244
Heimdallr
26,174
15,478
851
4,967
20,049
9,895
3,869
8,071
11,721
0
51,982
L
Susano
Kenesu452
Susano
17,705
3,456
1,657
1,301
16,198
6,188
622
7,939
8,002
0
27,583
L
Raijin
OneTire
Raijin
23,150
3,003
1,999
4,553
22,267
8,640
863
12,672
9,384
47,065
0
W
7,789
1,663
6,026
8,059
29,022
34,247
180
16,387
12,304
17,386
0
L
Khepri
solly8517
Khepri
16,854
707
2,432
4,287
23,940
37,201
224
8,731
14,969
27,282
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

65,261
Gold Earned
63,272
166
Minions Killed
182
0
Camps Cleared
0
1,468,504
Distance Traveled
1,297,707
2
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Eset
16,248
956
62
4
0
277,951
1
L
Ra
12,111
712
41
2
0
250,303
0
W
Erlang Shen
10,626
625
10
1
0
313,236
0
W
Danzaburou
13,481
793
34
2
0
237,681
0
W
Neith
12,065
710
43
3
0
313,702
0
L
Heimdallr
13,442
791
62
4
0
271,215
4
L
Susano
11,815
695
11
1
0
274,511
0
L
Raijin
12,816
754
56
3
0
216,105
0
W
Terra
12,841
755
17
1
0
325,934
1
L
Khepri
13,088
770
12
1
0
285,573
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role