Player Matchup

Kukulkan
Kukulkan
 
Kukulkan
Level 126
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ymir
Ymir
BlankFerno
Ymir
Level 124
God Stats
21W - 13L
1,546 SR
Queue Stats
495W - 545L
1,469 Elo+
Party 1
Tsukuyomi
Tsukuyomi
KashikGeezer
Tsukuyomi
Level 120
God Stats
8W - 12L
1,546 SR
Queue Stats
497W - 549L
1,469 Elo+
Party 1
Team Averages
Level 123
1,530 SR
1,479 Elo+

VS

Team Averages
Level 98
1,554 SR
1,465 Elo+
Cthulhu
Cthulhu
ArchAnge54
Cthulhu
Level 65
God Stats
4W - 0L
1,774 SR
Queue Stats
85W - 78L
1,518 Elo+
Solo
Olorun
Olorun
JustElthadorr
Olorun
Level 80
God Stats
2W - 4L
1,389 SR
Queue Stats
47W - 68L
1,469 Elo+
Solo
Hachiman
Hachiman
TheKordish
Hachiman
Level 149
God Stats
3W - 0L
1,500 SR
Queue Stats
97W - 65L
1,409 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kukulkan
 
Kukulkan
10
1 / 5 / 1
6,961
633
8,262
7,010
2,165
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

10
0 / 3 / 2
7,136
649
3,198
14,580
12,437
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Tsukuyomi
KashikGeezer
Tsukuyomi
12
1 / 2 / 1
7,544
686
4,555
6,220
2,224
Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
ArchAnge54
Cthulhu
12
0 / 1 / 6
8,301
755
4,737
10,584
10,353
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

13
3 / 1 / 6
8,647
786
4,168
7,414
3,055
OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Hachiman
TheKordish
Hachiman
14
7 / 0 / 3
9,472
861
14,195
5,385
1,880
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Match Insights

Player Kills, Deaths, and Assists

6
Kill Participation
25
2
Kills
10
10
Deaths
2
4
Assists
15
Player
Kills
Deaths
Assists
KDA
L
Kukulkan
 
Kukulkan
1
5
1
0.3
W
Cthulhu
ArchAnge54
Cthulhu
0
1
6
3
L
0
3
2
0.33
W
3
1
6
6
L
Tsukuyomi
KashikGeezer
Tsukuyomi
1
2
1
0.75
W
Hachiman
TheKordish
Hachiman
7
0
3
8.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

16,015
Damage
23,100
27,810
Taken
23,383
16,826
Mitigated
15,288
2,012
Healing
10,805
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Kukulkan
 
Kukulkan
8,262
517
0
459
7,010
2,165
0
2,368
4,642
27,568
0
W
Cthulhu
ArchAnge54
Cthulhu
4,737
295
624
3,601
10,584
10,353
52
4,921
5,663
15,548
0
L
3,198
647
0
1,296
14,580
12,437
0
5,038
9,542
10,646
0
W
4,168
1,620
306
3,701
7,414
3,055
706
5,287
2,127
26,108
1,729
L
Tsukuyomi
KashikGeezer
Tsukuyomi
4,555
191
0
257
6,220
2,224
0
1,457
4,763
0
25,824
W
Hachiman
TheKordish
Hachiman
14,195
7,066
0
2,573
5,385
1,880
1,796
1,471
3,914
0
51,800

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

21,641
Gold Earned
26,420
95
Minions Killed
151
2
Camps Cleared
10
591,347
Distance Traveled
601,826
8
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Kukulkan
6,961
633
30
3
1
182,249
6
W
Cthulhu
8,301
755
30
3
1
195,952
3
L
Ymir
7,136
649
13
1
0
181,933
2
W
Olorun
8,647
786
41
4
5
198,514
4
L
Tsukuyomi
7,544
686
52
5
1
227,165
0
W
Hachiman
9,472
861
80
7
4
207,360
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role