Player Matchup

Zeus
Zeus
 
Zeus
Level 40
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Heimdallr
Heimdallr
Laboc
Heimdallr
Level 147
God Stats
7W - 6L
1,733 SR
Queue Stats
109W - 139L
1,376 Elo+
Party 2
Hercules
Hercules
SanDeBars
Hercules
Level 109
God Stats
4W - 1L
1,777 SR
Queue Stats
29W - 49L
1,381 Elo+
Party 2
Team Averages
Level 99
1,670 SR
1,419 Elo+

VS

Team Averages
Level 68
1,570 SR
1,426 Elo+
Jormungandr
Jormungandr
GoldenFoxy01
Jormungandr
Level 74
God Stats
1W - 1L
1,233 SR
Queue Stats
8W - 15L
1,273 Elo+
Solo
Neith
Neith
Rohbertho
Neith
Level 29
God Stats
1W - 2L
1,736 SR
Queue Stats
14W - 18L
1,544 Elo+
Party 1
Hel
Hel
Txcho
Hel
Level 100
God Stats
1W - 2L
1,741 SR
Queue Stats
41W - 61L
1,461 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Zeus
 
Zeus
18
13 / 6 / 6
13,606
800
26,332
18,671
5,781
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Heimdallr
Laboc
Heimdallr
19
6 / 2 / 15
13,413
789
19,237
10,744
4,224
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Hercules
SanDeBars
Hercules
17
4 / 5 / 13
11,993
705
5,798
22,239
16,657
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jormungandr
GoldenFoxy01
Jormungandr
17
6 / 7 / 4
13,633
802
15,779
25,360
31,534
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Neith
Rohbertho
Neith
16
4 / 8 / 7
12,249
721
10,595
18,082
5,833
Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Hel
Txcho
Hel
16
3 / 8 / 5
11,520
678
13,003
16,919
5,241
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Match Insights

Player Kills, Deaths, and Assists

57
Kill Participation
29
23
Kills
13
13
Deaths
23
34
Assists
16
Player
Kills
Deaths
Assists
KDA
W
Zeus
 
Zeus
13
6
6
2.67
L
Jormungandr
GoldenFoxy01
Jormungandr
6
7
4
1.14
W
Heimdallr
Laboc
Heimdallr
6
2
15
6.75
L
Neith
Rohbertho
Neith
4
8
7
0.94
W
Hercules
SanDeBars
Hercules
4
5
13
2.1
L
Hel
Txcho
Hel
3
8
5
0.69

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

51,367
Damage
39,377
51,654
Taken
60,361
26,662
Mitigated
42,608
12,220
Healing
14,157
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Zeus
 
Zeus
26,332
1,979
865
4,949
18,671
5,781
48
12,848
5,823
57,937
0
L
Jormungandr
GoldenFoxy01
Jormungandr
15,779
2,994
0
1,066
25,360
31,534
0
8,303
16,429
44,713
0
W
Heimdallr
Laboc
Heimdallr
19,237
12,970
0
1,892
10,744
4,224
2,596
6,080
4,664
0
68,437
L
Neith
Rohbertho
Neith
10,595
1,053
0
1,289
18,082
5,833
80
8,472
9,243
0
33,854
W
Hercules
SanDeBars
Hercules
5,798
1,538
0
4,514
22,239
16,657
248
10,097
12,142
4,412
13,872
L
Hel
Txcho
Hel
13,003
469
6,496
5,306
16,919
5,241
39
9,072
7,469
38,819
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

39,012
Gold Earned
37,402
196
Minions Killed
174
9
Camps Cleared
4
867,633
Distance Traveled
868,070
10
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Zeus
13,606
800
73
4
4
289,815
3
L
Jormungandr
13,633
802
71
4
2
258,293
2
W
Heimdallr
13,413
789
101
6
4
262,860
3
L
Neith
12,249
721
40
2
0
289,606
0
W
Hercules
11,993
705
22
1
1
314,958
4
L
Hel
11,520
678
63
4
2
320,171
7

Distance Traveled

Minion Kills by Role

Gold Earned by Role