Player Matchup

Geb
Geb
DamoclHV
Geb
Level 127
God Stats
1W - 0L
1,500 SR
Queue Stats
30W - 32L
1,372 Elo+
Solo
Ah Muzen Cab
Ah Muzen Cab
DoMiN46
Ah Muzen Cab
Level 114
God Stats
1W - 0L
1,500 SR
Queue Stats
11W - 13L
1,425 Elo+
Solo
Hera
Hera
EriccZemmouur
Hera
Level 78
God Stats
12W - 9L
1,930 SR
Queue Stats
305W - 295L
1,487 Elo+
Party 2
Kuzenbo
Kuzenbo
Risitas26
Kuzenbo
Level 82
God Stats
7W - 4L
1,740 SR
Queue Stats
135W - 156L
1,461 Elo+
Party 2
Jing Wei
Jing Wei
Trapgod TM
Jing Wei
Level 71
God Stats
5W - 4L
1,691 SR
Queue Stats
221W - 228L
1,449 Elo+
Party 2
Team Averages
Level 94
1,672 SR
1,439 Elo+

VS

Team Averages
Level 97
1,516 SR
1,501 Elo+
Nu Wa
Nu Wa
 
Nu Wa
Level 102
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Discordia
Discordia
Zakharcheeeg
Discordia
Level 135
God Stats
0W - 3L
1,500 SR
Queue Stats
119W - 126L
1,490 Elo+
Party 1
Scylla
Scylla
dagamido
Scylla
Level 136
God Stats
12W - 8L
1,653 SR
Queue Stats
210W - 202L
1,529 Elo+
Solo
Zhong Kui
Zhong Kui
eladk
Zhong Kui
Level 69
God Stats
2W - 4L
1,432 SR
Queue Stats
101W - 94L
1,544 Elo+
Party 3
Persephone
Persephone
zSuPeRz
Persephone
Level 45
God Stats
2W - 3L
1,497 SR
Queue Stats
55W - 72L
1,442 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
18
4 / 4 / 10
10,894
838
10,613
19,256
21,818
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Celestial Legion Helm

Celestial Legion Helm

+55
Magical Power
+30
Physical Protection
+20
Mp 5

PASSIVE - Every 3s you receive a stack of 7 Physical Protection and 4% Reduced Damage from Physical Critical Strikes, up to a max of 5 stacks. Stacks are removed upon taking Physical Damage from gods. Stacks can only be gained after not taking Physical Damage from gods for 3s.

Ah Muzen Cab
DoMiN46
Ah Muzen Cab
19
6 / 3 / 10
11,211
862
9,841
10,115
3,680
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

18
8 / 4 / 9
11,290
868
12,529
11,185
4,285
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Kuzenbo
Risitas26
Kuzenbo
18
3 / 3 / 16
10,183
783
10,660
17,860
31,665
Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Jing Wei
Trapgod TM
Jing Wei
15
2 / 5 / 11
9,584
737
4,146
11,698
3,843
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Hidden Dagger

Hidden Dagger

+15
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nu Wa
 
Nu Wa
16
0 / 4 / 9
8,364
643
9,847
10,454
3,909
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Discordia
Zakharcheeeg
Discordia
16
6 / 4 / 6
9,643
742
16,698
9,283
3,665
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Magic Focus

Magic Focus

+20
Magical Power

Scylla
dagamido
Scylla
18
3 / 3 / 6
9,650
742
9,742
9,408
3,499
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Zhong Kui
eladk
Zhong Kui
15
5 / 7 / 4
9,272
713
7,809
12,605
7,824
Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Persephone
zSuPeRz
Persephone
15
5 / 5 / 7
9,279
714
11,775
10,936
3,887
Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Match Insights

Player Kills, Deaths, and Assists

79
Kill Participation
51
23
Kills
19
19
Deaths
23
56
Assists
32
Player
Kills
Deaths
Assists
KDA
L
Nu Wa
 
Nu Wa
0
4
9
1.13
W
4
4
10
2.25
W
Ah Muzen Cab
DoMiN46
Ah Muzen Cab
6
3
10
3.67
W
8
4
9
3.13
W
Kuzenbo
Risitas26
Kuzenbo
3
3
16
3.67
W
Jing Wei
Trapgod TM
Jing Wei
2
5
11
1.5
L
Discordia
Zakharcheeeg
Discordia
6
4
6
2.25
L
Scylla
dagamido
Scylla
3
3
6
2
L
Zhong Kui
eladk
Zhong Kui
5
7
4
1
L
Persephone
zSuPeRz
Persephone
5
5
7
1.7

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

47,789
Damage
55,871
70,114
Taken
52,686
65,291
Mitigated
22,784
29,698
Healing
18,354
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Nu Wa
 
Nu Wa
9,847
927
1,857
2,301
10,454
3,909
76
6,896
3,558
23,858
0
W
10,613
565
3,904
5,203
19,256
21,818
0
13,973
5,283
23,786
0
W
Ah Muzen Cab
DoMiN46
Ah Muzen Cab
9,841
2,741
1,966
3,038
10,115
3,680
2,249
9,259
856
0
35,930
W
12,529
1,260
2,905
1,663
11,185
4,285
676
10,144
1,041
30,457
0
W
Kuzenbo
Risitas26
Kuzenbo
10,660
3,519
3,364
4,004
17,860
31,665
123
12,290
5,570
24,284
0
W
Jing Wei
Trapgod TM
Jing Wei
4,146
1,911
2,197
1,454
11,698
3,843
1,735
10,205
1,493
0
19,336
L
Discordia
Zakharcheeeg
Discordia
16,698
153
2,080
1,517
9,283
3,665
195
6,678
2,605
24,741
0
L
Scylla
dagamido
Scylla
9,742
640
1,712
2,920
9,408
3,499
424
6,116
3,292
29,824
0
L
Zhong Kui
eladk
Zhong Kui
7,809
634
334
2,410
12,605
7,824
164
7,946
4,659
17,931
0
L
Persephone
zSuPeRz
Persephone
11,775
779
1,283
1,940
10,936
3,887
0
6,163
4,768
24,013
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

53,162
Gold Earned
46,208
161
Minions Killed
164
0
Camps Cleared
0
1,333,953
Distance Traveled
1,235,108
5
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Nu Wa
8,364
643
27
2
0
253,022
0
W
Geb
10,894
838
12
1
0
269,086
5
W
Ah Muzen Cab
11,211
862
64
5
0
254,812
0
W
Hera
11,290
868
38
3
0
268,887
0
W
Kuzenbo
10,183
783
15
1
0
293,979
0
W
Jing Wei
9,584
737
32
2
0
247,189
0
L
Discordia
9,643
742
31
2
0
252,157
0
L
Scylla
9,650
742
48
4
0
267,878
1
L
Zhong Kui
9,272
713
35
3
0
223,092
1
L
Persephone
9,279
714
23
2
0
238,959
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role