Player Matchup

Neith
Neith
 
Neith
Level 156
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Zeus
Zeus
Pekdon
Zeus
Level 125
God Stats
22W - 13L
1,727 SR
Queue Stats
101W - 94L
1,726 Elo+
Solo
Ra
Ra
TioCharizard
Ra
Level 13
God Stats
4W - 6L
1,533 SR
Queue Stats
7W - 11L
1,324 Elo+
Solo
Atlas
Atlas
WarpedLil Howie
Atlas
Level 27
God Stats
0W - 3L
1,143 SR
Queue Stats
87W - 113L
1,368 Elo+
Solo
Hercules
Hercules
XxQcBuRRxX
Hercules
Level 153
God Stats
10W - 8L
1,981 SR
Queue Stats
291W - 310L
1,629 Elo+
Solo
Team Averages
Level 95
1,577 SR
1,509 Elo+

VS

Team Averages
Level 149
1,514 SR
1,487 Elo+
Medusa
Medusa
 
Medusa
Level 155
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Poseidon
Poseidon
 
Poseidon
Level 152
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Arachne
Arachne
 
Arachne
Level 156
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Bellona
Bellona
Llamaasaurasrex
Bellona
Level 154
God Stats
3W - 5L
1,571 SR
Queue Stats
45W - 43L
1,534 Elo+
Solo
Sylvanus
Sylvanus
Rudytaper
Sylvanus
Level 129
God Stats
25W - 15L
1,500 SR
Queue Stats
187W - 188L
1,399 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
 
Neith
13
0 / 7 / 1
6,731
673
1,846
8,674
3,218
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Zeus
Pekdon
Zeus
15
4 / 3 / 0
8,076
808
10,028
6,651
2,292
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

13
0 / 7 / 3
6,924
692
5,893
9,508
3,615
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

11
0 / 5 / 3
6,589
659
4,819
10,533
5,172
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Hercules
XxQcBuRRxX
Hercules
11
0 / 6 / 1
6,228
623
2,730
12,038
9,755
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Vigilance

Breastplate of Vigilance

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - When your ultimate ability has finished casting you provide an aura in a 70 unit range around you reducing basic attack damage from enemies by 25% for 5s. This effect may only occur once every 45s.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Medusa
 
Medusa
17
11 / 1 / 4
9,472
947
9,794
8,085
3,019
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Heavy Mace

Heavy Mace

+30
Physical Power

Poseidon
 
Poseidon
14
5 / 0 / 15
8,205
821
14,445
5,791
1,904
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Arachne
 
Arachne
14
1 / 1 / 11
7,372
737
2,469
7,463
2,603
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

15
8 / 0 / 6
8,524
852
11,490
7,721
6,794
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Sylvanus
Rudytaper
Sylvanus
14
3 / 2 / 11
7,857
786
4,771
8,677
7,199
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Match Insights

Player Kills, Deaths, and Assists

12
Kill Participation
75
4
Kills
28
28
Deaths
4
8
Assists
47
Player
Kills
Deaths
Assists
KDA
L
Neith
 
Neith
0
7
1
0.07
W
Medusa
 
Medusa
11
1
4
13
W
Poseidon
 
Poseidon
5
0
15
12.5
W
Arachne
 
Arachne
1
1
11
6.5
W
8
0
6
11
L
Zeus
Pekdon
Zeus
4
3
0
1.33
W
Sylvanus
Rudytaper
Sylvanus
3
2
11
4.25
L
0
7
3
0.21
L
0
5
3
0.3
L
Hercules
XxQcBuRRxX
Hercules
0
6
1
0.08

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

25,316
Damage
42,969
47,404
Taken
37,737
24,052
Mitigated
21,519
5,753
Healing
12,386
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Neith
 
Neith
1,846
450
0
417
8,674
3,218
618
2,650
6,024
0
16,239
W
Medusa
 
Medusa
9,794
3,716
0
1,214
8,085
3,019
2,378
2,931
4,930
0
34,990
W
Poseidon
 
Poseidon
14,445
2,054
0
449
5,791
1,904
66
3,750
1,852
27,840
0
W
Arachne
 
Arachne
2,469
1,798
0
1,544
7,463
2,603
1,282
4,553
2,794
0
11,682
W
11,490
5,587
0
2,146
7,721
6,794
75
2,759
4,847
0
31,066
L
Zeus
Pekdon
Zeus
10,028
1,524
0
346
6,651
2,292
132
3,745
2,906
34,990
0
W
Sylvanus
Rudytaper
Sylvanus
4,771
1,692
3,169
3,864
8,677
7,199
331
6,261
2,306
12,012
0
L
5,893
439
255
1,003
9,508
3,615
232
4,325
5,183
21,825
0
L
4,819
1,162
132
1,236
10,533
5,172
270
4,276
6,257
10,338
0
L
Hercules
XxQcBuRRxX
Hercules
2,730
657
0
2,364
12,038
9,755
0
4,220
7,818
0
8,920

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,548
Gold Earned
41,430
199
Minions Killed
179
0
Camps Cleared
0
876,077
Distance Traveled
1,016,544
4
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Neith
6,731
673
40
4
0
161,127
0
W
Medusa
9,472
947
66
7
0
208,943
0
W
Poseidon
8,205
821
30
3
0
217,521
1
W
Arachne
7,372
737
22
2
0
186,711
2
W
Bellona
8,524
852
44
4
0
225,673
2
L
Zeus
8,076
808
77
8
0
187,336
3
W
Sylvanus
7,857
786
17
2
0
177,696
0
L
Ra
6,924
692
49
5
0
180,983
0
L
Atlas
6,589
659
15
2
0
155,751
0
L
Hercules
6,228
623
18
2
0
190,880
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role