Player Matchup

Medusa
Medusa
 
Medusa
Level 88
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Shiva
Shiva
IIIPKIII
Shiva
Level 107
God Stats
17W - 15L
1,726 SR
Queue Stats
137W - 156L
1,707 Elo+
Party 1
Agni
Agni
lIlAK-47lIl
Agni
Level 83
God Stats
2W - 2L
1,500 SR
Queue Stats
8W - 5L
1,500 Elo+
Party 1
Team Averages
Level 93
1,575 SR
1,569 Elo+

VS

Team Averages
Level 71
1,217 SR
1,229 Elo+
Skadi
Skadi
LilacUniverse
Skadi
Level 68
God Stats
122W - 153L
1,360 SR
Queue Stats
135W - 187L
1,220 Elo+
Party 2
Osiris
Osiris
XEnvyInsanityX
Osiris
Level 40
God Stats
0W - 2L
1,153 SR
Queue Stats
7W - 15L
1,223 Elo+
Solo
Zeus
Zeus
ntrusive
Zeus
Level 106
God Stats
26W - 52L
1,137 SR
Queue Stats
347W - 536L
1,245 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Medusa
 
Medusa
14
5 / 1 / 5
9,280
773
7,957
6,282
2,952
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Heavy Mace

Heavy Mace

+30
Physical Power

Shiva
IIIPKIII
Shiva
14
4 / 1 / 8
9,127
761
9,254
7,206
6,570
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Emerald Talisman

Emerald Talisman

+200
Health
+15
Hp 5
+10
Mp 5

PASSIVE - Regenerates 0.2% of your max. Health every second.

14
4 / 1 / 7
9,080
757
7,332
4,431
1,361
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
2 / 3 / 1
7,742
645
4,073
7,846
3,011
Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

10
1 / 4 / 1
7,482
624
1,701
11,657
7,920
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Zeus
11
0 / 6 / 2
7,181
598
4,200
7,926
4,542
Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Match Insights

Player Kills, Deaths, and Assists

33
Kill Participation
7
13
Kills
3
3
Deaths
13
20
Assists
4
Player
Kills
Deaths
Assists
KDA
W
Medusa
 
Medusa
5
1
5
7.5
W
Shiva
IIIPKIII
Shiva
4
1
8
8
L
2
3
1
0.83
L
1
4
1
0.38
W
4
1
7
7.5
L
Zeus
0
6
2
0.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

24,543
Damage
9,974
17,919
Taken
27,429
10,883
Mitigated
15,473
4,092
Healing
2,470
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Medusa
 
Medusa
7,957
1,964
0
1,708
6,282
2,952
1,314
1,961
4,321
0
36,691
W
Shiva
IIIPKIII
Shiva
9,254
1,179
0
2,025
7,206
6,570
818
1,749
5,457
0
31,298
L
4,073
1,199
228
490
7,846
3,011
236
1,625
6,107
0
20,677
L
1,701
373
0
1,752
11,657
7,920
0
4,539
6,861
0
12,634
W
7,332
394
0
359
4,431
1,361
151
896
3,535
27,881
0
L
Zeus
4,200
307
0
0
7,926
4,542
41
1,914
6,012
21,489
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,487
Gold Earned
22,405
136
Minions Killed
98
7
Camps Cleared
3
667,576
Distance Traveled
576,456
6
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Medusa
9,280
773
54
5
2
218,789
2
W
Shiva
9,127
761
37
3
4
235,734
3
L
Skadi
7,742
645
48
4
1
208,709
2
L
Osiris
7,482
624
17
1
2
188,972
0
W
Agni
9,080
757
45
4
1
213,053
1
L
Zeus
7,181
598
33
3
0
178,775
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role