Player Matchup

Shiva
Shiva
Black6CAT
Shiva
Level 129
God Stats
18W - 19L
1,518 SR
Queue Stats
396W - 395L
1,535 Elo+
Solo
Persephone
Persephone
DiheNorq
Persephone
Level 102
God Stats
6W - 2L
1,853 SR
Queue Stats
295W - 286L
1,524 Elo+
Solo
Ares
Ares
ImmaculateTurtle
Ares
Level 153
God Stats
10W - 3L
1,723 SR
Queue Stats
170W - 173L
1,498 Elo+
Solo
Geb
Geb
MonkeyGOW
Geb
Level 121
God Stats
1W - 0L
1,500 SR
Queue Stats
165W - 172L
1,510 Elo+
Solo
Chernobog
Chernobog
NaythanPRO
Chernobog
Level 125
God Stats
4W - 2L
1,500 SR
Queue Stats
373W - 362L
1,531 Elo+
Solo
Team Averages
Level 126
1,619 SR
1,520 Elo+

VS

Team Averages
Level 105
1,562 SR
1,508 Elo+
Cthulhu
Cthulhu
CnSunShine
Cthulhu
Level 64
God Stats
0W - 2L
1,307 SR
Queue Stats
19W - 16L
1,560 Elo+
Solo
Nu Wa
Nu Wa
Diabliica
Nu Wa
Level 124
God Stats
22W - 18L
1,745 SR
Queue Stats
84W - 99L
1,629 Elo+
Party 1
Kali
Kali
Gwynbleider
Kali
Level 147
God Stats
16W - 5L
1,798 SR
Queue Stats
164W - 157L
1,575 Elo+
Party 1
Izanami
Izanami
Megibu
Izanami
Level 84
God Stats
59W - 69L
1,403 SR
Queue Stats
88W - 115L
1,347 Elo+
Party 2
Horus
Horus
Steelax
Horus
Level 105
God Stats
1W - 2L
1,555 SR
Queue Stats
50W - 53L
1,430 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Shiva
Black6CAT
Shiva
14
6 / 2 / 8
8,785
586
9,820
9,440
3,420
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Persephone
DiheNorq
Persephone
15
6 / 1 / 1
9,510
634
6,872
5,598
1,726
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

11
3 / 1 / 11
7,878
525
8,113
12,093
8,423
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

13
0 / 4 / 5
7,604
507
7,029
13,337
6,632
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Chernobog
NaythanPRO
Chernobog
16
9 / 2 / 6
9,878
659
12,923
9,806
4,177
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
CnSunShine
Cthulhu
13
2 / 3 / 4
8,074
538
11,402
16,351
6,856
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

Nu Wa
Diabliica
Nu Wa
14
2 / 2 / 1
8,405
560
5,409
5,747
1,736
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

12
6 / 5 / 0
8,341
556
10,368
15,387
6,242
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Izanami
Megibu
Izanami
9
0 / 8 / 0
5,803
387
2,457
10,824
2,650
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Horus
Steelax
Horus
7
0 / 6 / 1
5,717
381
2,798
11,943
6,285
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Match Insights

Player Kills, Deaths, and Assists

55
Kill Participation
16
24
Kills
10
10
Deaths
24
31
Assists
6
Player
Kills
Deaths
Assists
KDA
W
Shiva
Black6CAT
Shiva
6
2
8
5
L
Cthulhu
CnSunShine
Cthulhu
2
3
4
1.33
L
Nu Wa
Diabliica
Nu Wa
2
2
1
1.25
W
Persephone
DiheNorq
Persephone
6
1
1
6.5
L
6
5
0
1.2
W
3
1
11
8.5
L
Izanami
Megibu
Izanami
0
8
0
0
W
0
4
5
0.63
W
Chernobog
NaythanPRO
Chernobog
9
2
6
6
L
Horus
Steelax
Horus
0
6
1
0.08

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

44,757
Damage
32,434
50,274
Taken
60,252
24,378
Mitigated
23,769
16,335
Healing
16,737
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Shiva
Black6CAT
Shiva
9,820
2,536
51
2,970
9,440
3,420
0
3,857
5,430
0
51,696
L
Cthulhu
CnSunShine
Cthulhu
11,402
2,690
0
5,673
16,351
6,856
0
4,161
11,725
49,530
0
L
Nu Wa
Diabliica
Nu Wa
5,409
687
0
750
5,747
1,736
0
3,092
2,497
51,302
0
W
Persephone
DiheNorq
Persephone
6,872
138
0
2,188
5,598
1,726
336
1,358
4,111
74,333
0
L
10,368
4,373
0
4,920
15,387
6,242
0
5,116
10,053
0
47,065
W
8,113
231
0
3,725
12,093
8,423
0
1,485
10,498
18,226
0
L
Izanami
Megibu
Izanami
2,457
1,675
177
1,861
10,824
2,650
50
4,163
6,628
0
30,173
W
7,029
881
0
4,320
13,337
6,632
0
7,145
6,104
41,925
0
W
Chernobog
NaythanPRO
Chernobog
12,923
7,127
0
3,081
9,806
4,177
1,719
2,475
7,319
0
77,910
L
Horus
Steelax
Horus
2,798
1,342
1,001
2,355
11,943
6,285
9
4,454
7,335
0
9,292

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

43,655
Gold Earned
36,340
445
Minions Killed
345
0
Camps Cleared
0
1,523,076
Distance Traveled
1,407,868
22
Wards Purchased
21
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Shiva
8,785
586
71
5
0
325,064
1
L
Cthulhu
8,074
538
77
5
0
294,732
9
L
Nu Wa
8,405
560
124
8
0
280,460
5
W
Persephone
9,510
634
138
9
0
280,611
6
L
Kali
8,341
556
84
6
0
304,701
4
W
Ares
7,878
525
16
1
0
307,563
9
L
Izanami
5,803
387
46
3
0
279,108
1
W
Geb
7,604
507
80
5
0
312,991
4
W
Chernobog
9,878
659
140
9
0
296,847
2
L
Horus
5,717
381
14
1
0
248,867
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role