Player Matchup

Mulan
Mulan
 
Mulan
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Vulcan
Vulcan
Howdi
Vulcan
Level 129
God Stats
1W - 0L
1,500 SR
Queue Stats
40W - 38L
1,596 Elo+
Solo
Ah Puch
Ah Puch
Kfactor662
Ah Puch
Level 106
God Stats
7W - 3L
1,272 SR
Queue Stats
301W - 269L
1,471 Elo+
Solo
Hercules
Hercules
OhJeeezRick
Hercules
Level 80
God Stats
5W - 6L
1,500 SR
Queue Stats
311W - 261L
1,648 Elo+
Solo
Gilgamesh
Gilgamesh
Ravens4Life
Gilgamesh
Level 106
God Stats
6W - 3L
1,676 SR
Queue Stats
253W - 265L
1,441 Elo+
Solo
Team Averages
Level 116
1,490 SR
1,531 Elo+

VS

Team Averages
Level 150
1,440 SR
1,455 Elo+
Skadi
Skadi
Dankey Kang2416
Skadi
Level 140
God Stats
2W - 5L
1,349 SR
Queue Stats
494W - 518L
1,563 Elo+
Solo
Bacchus
Bacchus
ITheRookii
Bacchus
Level 144
God Stats
5W - 5L
1,392 SR
Queue Stats
288W - 283L
1,507 Elo+
Solo
Geb
Geb
SeikenEsuto無害
Geb
Level 159
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 2L
1,296 Elo+
Party 1
Agni
Agni
SteadyMurder
Agni
Level 149
God Stats
5W - 1L
1,431 SR
Queue Stats
170W - 159L
1,534 Elo+
Solo
Arachne
Arachne
syappom
Arachne
Level 160
God Stats
0W - 2L
1,530 SR
Queue Stats
43W - 49L
1,375 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Mulan
 
Mulan
19
6 / 3 / 16
11,278
806
12,749
16,147
19,501
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Vulcan
Howdi
Vulcan
19
8 / 3 / 14
12,104
865
22,923
9,787
5,063
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Ah Puch
Kfactor662
Ah Puch
19
4 / 2 / 21
11,708
836
28,557
16,269
8,008
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Hercules
OhJeeezRick
Hercules
18
3 / 2 / 16
11,664
833
11,281
20,809
26,792
Sentinel's Embrace

Sentinel's Embrace

+25
Physical Protection
+25
Magical Protection
+150
Health
+20
Mp 5

AURA - You gain 8 GP5 if you have the lowest gold on your team. Evenly split 80 Physical and Magical Protection among all allied gods within 70 units and yourself. If you are alone you only gain 30 Physical and Magical Protections.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Gilgamesh
Ravens4Life
Gilgamesh
16
6 / 5 / 14
10,898
778
12,676
17,992
13,856
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
6 / 5 / 4
10,486
749
16,401
13,967
5,540
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Bacchus
ITheRookii
Bacchus
18
2 / 3 / 12
10,540
753
10,921
28,395
33,069
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

15
0 / 6 / 9
9,224
659
9,844
22,210
26,414
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

18
6 / 5 / 5
10,093
721
19,395
13,980
5,608
Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Arachne
syappom
Arachne
15
1 / 8 / 6
9,010
644
6,329
18,334
7,790
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Match Insights

Player Kills, Deaths, and Assists

108
Kill Participation
51
27
Kills
15
15
Deaths
27
81
Assists
36
Player
Kills
Deaths
Assists
KDA
W
Mulan
 
Mulan
6
3
16
4.67
L
6
5
4
1.6
W
Vulcan
Howdi
Vulcan
8
3
14
5
L
Bacchus
ITheRookii
Bacchus
2
3
12
2.67
W
Ah Puch
Kfactor662
Ah Puch
4
2
21
7.25
W
Hercules
OhJeeezRick
Hercules
3
2
16
5.5
W
Gilgamesh
Ravens4Life
Gilgamesh
6
5
14
2.6
L
0
6
9
0.75
L
6
5
5
1.7
L
Arachne
syappom
Arachne
1
8
6
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

88,186
Damage
62,890
81,004
Taken
96,886
73,220
Mitigated
78,421
28,084
Healing
33,336
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Mulan
 
Mulan
12,749
1,602
1,186
2,563
16,147
19,501
502
7,417
8,730
0
22,258
L
16,401
5,459
1,065
2,138
13,967
5,540
895
9,946
4,021
0
33,843
W
Vulcan
Howdi
Vulcan
22,923
8,457
0
946
9,787
5,063
1,360
6,347
3,440
48,484
0
L
Bacchus
ITheRookii
Bacchus
10,921
807
1,939
12,697
28,395
33,069
153
13,232
14,739
23,400
0
W
Ah Puch
Kfactor662
Ah Puch
28,557
1,319
2,499
7,176
16,269
8,008
1,716
9,631
6,638
61,230
0
W
Hercules
OhJeeezRick
Hercules
11,281
2,888
2,458
8,293
20,809
26,792
747
9,462
11,347
0
19,880
W
Gilgamesh
Ravens4Life
Gilgamesh
12,676
2,778
1,307
1,656
17,992
13,856
1,151
7,303
10,689
4,052
21,586
L
9,844
429
3,284
3,755
22,210
26,414
247
13,675
8,300
17,119
0
L
19,395
156
1,069
1,443
13,980
5,608
98
8,390
5,476
38,604
0
L
Arachne
syappom
Arachne
6,329
3,561
0
5,946
18,334
7,790
492
7,966
9,978
0
17,724

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

57,652
Gold Earned
49,353
211
Minions Killed
165
0
Camps Cleared
0
1,344,314
Distance Traveled
1,213,294
3
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Mulan
11,278
806
29
2
0
251,057
0
L
Skadi
10,486
749
55
4
0
206,228
0
W
Vulcan
12,104
865
70
5
0
264,485
1
L
Bacchus
10,540
753
24
2
0
276,445
0
W
Ah Puch
11,708
836
66
5
0
256,719
0
W
Hercules
11,664
833
17
1
0
284,616
1
W
Gilgamesh
10,898
778
29
2
0
287,437
1
L
Geb
9,224
659
12
1
0
253,250
2
L
Agni
10,093
721
42
3
0
229,894
3
L
Arachne
9,010
644
32
2
0
247,477
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role