Player Matchup

Horus
Horus
Jgor-s89
Horus
Level 103
God Stats
23W - 26L
1,636 SR
Queue Stats
342W - 361L
1,391 Elo+
Solo
The Morrigan
The Morrigan
Nevkin4D
The Morrigan
Level 69
God Stats
1W - 5L
1,489 SR
Queue Stats
82W - 97L
1,349 Elo+
Party 1
Merlin
Merlin
XxGangsTer-ZaixX
Merlin
Level 125
God Stats
2W - 3L
1,253 SR
Queue Stats
443W - 446L
1,425 Elo+
Solo
Jing Wei
Jing Wei
YoukiiEclipse
Jing Wei
Level 29
God Stats
7W - 16L
1,214 SR
Queue Stats
228W - 260L
1,356 Elo+
Party 1
Nike
Nike
justin13092000
Nike
Level 22
God Stats
1W - 2L
1,500 SR
Queue Stats
244W - 261L
1,479 Elo+
Party 1
Team Averages
Level 70
1,418 SR
1,400 Elo+

VS

Team Averages
Level 90
1,499 SR
1,384 Elo+
Thanatos
Thanatos
 
Thanatos
Level 78
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Medusa
Medusa
gabri_cabo
Medusa
Level 58
God Stats
2W - 2L
1,500 SR
Queue Stats
279W - 284L
1,353 Elo+
Party 2
Nu Wa
Nu Wa
jagersk8
Nu Wa
Level 145
God Stats
3W - 3L
1,500 SR
Queue Stats
194W - 227L
1,390 Elo+
Party 2
Achilles
Achilles
xXDeStRoYeR_ACE
Achilles
Level 101
God Stats
26W - 18L
1,494 SR
Queue Stats
116W - 159L
1,269 Elo+
Solo
Ymir
Ymir
xXxiBLooDxXx
Ymir
Level 68
God Stats
1W - 0L
1,500 SR
Queue Stats
50W - 45L
1,408 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Horus
Jgor-s89
Horus
14
0 / 2 / 1
9,423
428
5,468
13,694
9,425
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

The Morrigan
Nevkin4D
The Morrigan
16
2 / 5 / 1
10,060
457
8,187
11,991
3,716
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

18
4 / 5 / 1
11,200
509
12,125
12,900
3,211
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Jing Wei
YoukiiEclipse
Jing Wei
15
1 / 2 / 0
9,627
438
9,295
13,938
4,707
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

15
1 / 3 / 2
9,643
438
11,296
14,376
9,980
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thanatos
 
Thanatos
20
5 / 3 / 5
12,276
558
7,854
22,421
11,534
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Medusa
gabri_cabo
Medusa
16
1 / 0 / 4
9,699
441
9,764
10,856
4,371
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Nu Wa
jagersk8
Nu Wa
20
7 / 3 / 3
12,579
572
19,813
16,420
5,354
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Achilles
18
4 / 1 / 1
11,478
522
6,028
12,032
12,354
OLD Hide of the Nemean Lion

OLD Hide of the Nemean Lion

+70
Physical Protection
+200
Mana
+20
Mp 5

PASSIVE - Every 8 seconds you gain a block stack if you have at least 80 total Protections from items and abilities, preventing 65% of the next Basic Attack's damage. For each additional 80 total Protections from items and abilities the max. stacks increases, up to a cap of 3.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

16
0 / 1 / 4
10,483
477
5,122
19,456
21,499
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Match Insights

Player Kills, Deaths, and Assists

13
Kill Participation
34
8
Kills
17
17
Deaths
8
5
Assists
17
Player
Kills
Deaths
Assists
KDA
W
Thanatos
 
Thanatos
5
3
5
2.5
L
Horus
Jgor-s89
Horus
0
2
1
0.25
L
The Morrigan
Nevkin4D
The Morrigan
2
5
1
0.5
L
4
5
1
0.9
L
Jing Wei
YoukiiEclipse
Jing Wei
1
2
0
0.5
W
Medusa
gabri_cabo
Medusa
1
0
4
3
W
Nu Wa
jagersk8
Nu Wa
7
3
3
2.83
L
1
3
2
0.67
W
Achilles
4
1
1
4.5
W
0
1
4
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

46,371
Damage
48,581
66,899
Taken
81,185
31,039
Mitigated
55,112
21,968
Healing
36,790
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Thanatos
 
Thanatos
7,854
2,813
740
21,493
22,421
11,534
3,942
4,954
17,008
0
101,050
L
Horus
Jgor-s89
Horus
5,468
2,611
5,502
5,765
13,694
9,425
280
3,281
10,315
1,889
27,057
L
The Morrigan
Nevkin4D
The Morrigan
8,187
1,548
59
3,081
11,991
3,716
537
3,947
7,802
55,983
3,518
L
12,125
229
0
1,729
12,900
3,211
302
8,889
3,591
74,041
0
L
Jing Wei
YoukiiEclipse
Jing Wei
9,295
6,640
287
2,615
13,938
4,707
1,068
3,733
10,093
0
71,693
W
Medusa
gabri_cabo
Medusa
9,764
5,122
0
4,069
10,856
4,371
575
1,196
9,321
0
68,427
W
Nu Wa
jagersk8
Nu Wa
19,813
4,461
0
1,747
16,420
5,354
594
8,249
7,299
93,143
0
L
11,296
1,460
0
2,930
14,376
9,980
166
4,031
10,163
9,809
51,134
W
Achilles
6,028
1,399
0
2,378
12,032
12,354
2,450
2,174
9,594
0
62,471
W
5,122
459
574
5,789
19,456
21,499
148
2,108
16,918
41,684
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

49,953
Gold Earned
56,515
551
Minions Killed
575
0
Camps Cleared
0
2,019,062
Distance Traveled
2,108,459
17
Wards Purchased
24
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Thanatos
12,276
558
128
6
0
422,175
4
L
Horus
9,423
428
47
2
0
414,244
5
L
The Morrigan
10,060
457
114
5
0
375,067
0
L
Merlin
11,200
509
153
7
0
394,833
8
L
Jing Wei
9,627
438
122
6
0
403,378
3
W
Medusa
9,699
441
118
5
0
431,532
8
W
Nu Wa
12,579
572
133
6
0
416,118
1
L
Nike
9,643
438
115
5
0
431,540
1
W
Achilles
11,478
522
119
5
0
405,433
3
W
Ymir
10,483
477
77
4
0
433,201
8

Distance Traveled

Minion Kills by Role

Gold Earned by Role