Player Matchup

Cerberus
Cerberus
GamingCobra1049
Cerberus
Level 39
God Stats
2W - 0L
1,500 SR
Queue Stats
101W - 129L
1,256 Elo+
Solo
Pele
Pele
LyricInk7287911
Pele
Level 105
God Stats
3W - 2L
1,252 SR
Queue Stats
75W - 76L
1,285 Elo+
Solo
Baron Samedi
Baron Samedi
Northern_Undead
Baron Samedi
Level 66
God Stats
6W - 10L
1,184 SR
Queue Stats
209W - 242L
1,419 Elo+
Party 1
Medusa
Medusa
fryz_gold
Medusa
Level 60
God Stats
4W - 5L
1,500 SR
Queue Stats
163W - 173L
1,397 Elo+
Solo
Sun Wukong
Sun Wukong
vanay_pvp_100
Sun Wukong
Level 25
God Stats
12W - 9L
1,462 SR
Queue Stats
354W - 409L
1,381 Elo+
Party 1
Team Averages
Level 59
1,380 SR
1,348 Elo+

VS

Team Averages
Level 56
1,455 SR
1,318 Elo+
Cerberus
Cerberus
 
Cerberus
Level 62
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Nu Wa
Nu Wa
MYATHEDESTROYER
Nu Wa
Level 25
God Stats
0W - 2L
1,500 SR
Queue Stats
8W - 40L
1,029 Elo+
Party 2
Hachiman
Hachiman
SPACE0Madness
Hachiman
Level 41
God Stats
0W - 1L
1,500 SR
Queue Stats
14W - 43L
1,151 Elo+
Party 2
Shiva
Shiva
Vayyk
Shiva
Level 73
God Stats
16W - 9L
1,334 SR
Queue Stats
215W - 233L
1,558 Elo+
Solo
Ymir
Ymir
ronchokill
Ymir
Level 78
God Stats
369W - 402L
1,440 SR
Queue Stats
387W - 438L
1,350 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cerberus
7
1 / 1 / 3
4,983
498
2,543
5,771
2,466
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

8
0 / 1 / 1
4,803
480
610
3,966
1,356
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Baron Samedi
Northern_Undead
Baron Samedi
10
8 / 3 / 4
6,450
645
7,406
6,965
2,490
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Medusa
fryz_gold
Medusa
9
7 / 1 / 3
5,889
589
5,123
6,809
1,958
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Sun Wukong
vanay_pvp_100
Sun Wukong
7
0 / 2 / 5
4,518
452
2,854
5,679
2,852
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Mace

Mace

+10
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cerberus
 
Cerberus
7
0 / 2 / 1
4,808
481
2,903
8,044
3,140
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Magic Focus

Magic Focus

+20
Magical Power

6
0 / 5 / 0
4,331
433
2,878
4,700
1,309
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Hachiman
SPACE0Madness
Hachiman
5
0 / 7 / 0
4,053
405
2,347
5,826
1,102
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Shiva
Vayyk
Shiva
10
4 / 1 / 1
6,201
620
4,007
6,438
3,972
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

8
3 / 2 / 0
5,297
530
2,791
6,711
2,151
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Match Insights

Player Kills, Deaths, and Assists

32
Kill Participation
9
16
Kills
7
8
Deaths
17
16
Assists
2
Player
Kills
Deaths
Assists
KDA
L
Cerberus
 
Cerberus
0
2
1
0.25
W
Cerberus
1
1
3
2.5
W
0
1
1
0.5
L
0
5
0
0
W
Baron Samedi
Northern_Undead
Baron Samedi
8
3
4
3.33
L
Hachiman
SPACE0Madness
Hachiman
0
7
0
0
L
Shiva
Vayyk
Shiva
4
1
1
4.5
W
Medusa
fryz_gold
Medusa
7
1
3
8.5
L
3
2
0
1.5
W
Sun Wukong
vanay_pvp_100
Sun Wukong
0
2
5
1.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

18,536
Damage
14,926
29,190
Taken
31,719
11,122
Mitigated
11,674
12,235
Healing
5,393
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Cerberus
 
Cerberus
2,903
760
0
2,532
8,044
3,140
311
2,774
5,189
14,798
0
W
Cerberus
2,543
952
0
1,223
5,771
2,466
23
2,210
3,561
13,889
0
W
610
246
0
1,401
3,966
1,356
47
253
3,713
0
24,649
L
2,878
1,074
0
0
4,700
1,309
119
2,741
1,745
16,083
0
W
Baron Samedi
Northern_Undead
Baron Samedi
7,406
1,345
752
3,583
6,965
2,490
90
1,793
5,172
25,729
0
L
Hachiman
SPACE0Madness
Hachiman
2,347
1,940
0
0
5,826
1,102
125
1,923
3,823
0
12,190
L
Shiva
Vayyk
Shiva
4,007
537
0
1,741
6,438
3,972
790
584
5,820
0
30,385
W
Medusa
fryz_gold
Medusa
5,123
2,607
176
2,937
6,809
1,958
276
3,440
3,369
0
20,588
L
2,791
906
0
1,120
6,711
2,151
0
1,426
5,193
25,709
0
W
Sun Wukong
vanay_pvp_100
Sun Wukong
2,854
322
111
2,052
5,679
2,852
0
876
4,803
0
15,007

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,643
Gold Earned
24,690
188
Minions Killed
177
0
Camps Cleared
0
960,174
Distance Traveled
874,052
4
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cerberus
4,808
481
21
2
0
185,353
2
W
Cerberus
4,983
498
36
4
0
195,262
2
W
Pele
4,803
480
49
5
0
178,739
0
L
Nu Wa
4,331
433
19
2
0
155,755
0
W
Baron Samedi
6,450
645
50
5
0
177,046
0
L
Hachiman
4,053
405
24
2
0
149,557
0
L
Shiva
6,201
620
68
7
0
190,987
1
W
Medusa
5,889
589
31
3
0
195,347
0
L
Ymir
5,297
530
45
5
0
192,400
2
W
Sun Wukong
4,518
452
22
2
0
213,780
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role