Player Matchup

Kali
Kali
Brazen_Devil
Kali
Level 28
God Stats
0W - 1L
1,698 SR
Queue Stats
15W - 15L
1,441 Elo+
Party 1
Hel
Hel
Midn1te17
Hel
Level 86
God Stats
0W - 1L
1,300 SR
Queue Stats
91W - 82L
1,665 Elo+
Party 1
Discordia
Discordia
Nem3siS_Pho3n1X
Discordia
Level 22
God Stats
28W - 11L
1,745 SR
Queue Stats
32W - 17L
1,761 Elo+
Party 1
Cthulhu
Cthulhu
justdillen
Cthulhu
Level 18
God Stats
0W - 1L
1,708 SR
Queue Stats
11W - 9L
1,402 Elo+
Party 1
Charybdis
Charybdis
xUnbounD CaMPz
Charybdis
Level 148
God Stats
8W - 9L
1,559 SR
Queue Stats
107W - 119L
1,463 Elo+
Solo
Team Averages
Level 60
1,602 SR
1,547 Elo+

VS

Team Averages
Level 81
1,356 SR
1,399 Elo+
Nike
Nike
AhmidouDu84
Nike
Level 56
God Stats
1W - 1L
1,500 SR
Queue Stats
20W - 31L
1,227 Elo+
Solo
Agni
Agni
FilSghanaffa
Agni
Level 123
God Stats
27W - 20L
1,575 SR
Queue Stats
119W - 100L
1,486 Elo+
Solo
Ganesha
Ganesha
HyacinthAorchis
Ganesha
Level 83
God Stats
21W - 15L
1,283 SR
Queue Stats
286W - 294L
1,534 Elo+
Solo
Zeus
Zeus
jenny1jn17
Zeus
Level 82
God Stats
6W - 3L
1,219 SR
Queue Stats
193W - 241L
1,463 Elo+
Solo
Artemis
Artemis
o_TACO_CAT_o
Artemis
Level 63
God Stats
3W - 5L
1,202 SR
Queue Stats
10W - 12L
1,282 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
0 / 11 / 1
10,235
1,024
4,796
17,380
5,949
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

15
0 / 4 / 0
9,942
994
7,158
9,065
2,588
Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Healing

Rod of Healing

+55
Magical Power
+75
Health
+75
Mana

Discordia
Nem3siS_Pho3n1X
Discordia
15
1 / 2 / 0
10,720
1,072
12,385
7,243
2,292
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Cthulhu
justdillen
Cthulhu
15
0 / 7 / 0
9,393
939
1,952
16,461
8,620
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Charybdis
xUnbounD CaMPz
Charybdis
16
0 / 3 / 1
10,403
1,040
8,215
16,419
4,930
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Team 1 Tickets

69

VS

Team 2 Tickets

314

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
18
3 / 0 / 9
10,714
1,071
6,227
7,234
8,178
Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

18
8 / 0 / 12
12,729
1,273
15,945
6,304
2,564
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

18
0 / 0 / 24
12,438
1,244
6,809
11,324
13,949
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

18
8 / 1 / 14
12,324
1,232
19,205
8,234
3,507
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Artemis
o_TACO_CAT_o
Artemis
18
8 / 0 / 13
12,366
1,237
15,030
4,848
2,073
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Enchanted Buckler

Enchanted Buckler

+7
Physical Power
+10
Magical Protection

Match Insights

Player Kills, Deaths, and Assists

3
Kill Participation
99
1
Kills
27
27
Deaths
1
2
Assists
72
Player
Kills
Deaths
Assists
KDA
W
3
0
9
7.5
L
0
11
1
0.05
W
8
0
12
14
W
0
0
24
12
L
0
4
0
0
L
Discordia
Nem3siS_Pho3n1X
Discordia
1
2
0
0.5
W
8
1
14
15
L
Cthulhu
justdillen
Cthulhu
0
7
0
0
W
Artemis
o_TACO_CAT_o
Artemis
8
0
13
14.5
L
Charybdis
xUnbounD CaMPz
Charybdis
0
3
1
0.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

34,506
Damage
63,216
66,568
Taken
37,944
24,379
Mitigated
30,271
6,068
Healing
9,865
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
6,227
418
0
0
7,234
8,178
0
2,920
4,087
0
15,011
L
4,796
1,291
0
823
17,380
5,949
0
10,812
6,568
0
13,373
W
15,945
0
277
1,663
6,304
2,564
0
4,148
1,920
40,856
0
W
6,809
597
3,658
2,892
11,324
13,949
0
4,932
5,786
23,776
0
L
7,158
726
1,171
1,865
9,065
2,588
0
5,927
3,138
22,243
0
L
Discordia
Nem3siS_Pho3n1X
Discordia
12,385
228
86
1,103
7,243
2,292
0
3,201
4,042
36,452
0
W
19,205
5,603
0
0
8,234
3,507
0
4,225
3,683
41,993
0
L
Cthulhu
justdillen
Cthulhu
1,952
19
0
200
16,461
8,620
0
12,767
3,694
3,813
0
W
Artemis
o_TACO_CAT_o
Artemis
15,030
5,476
603
772
4,848
2,073
0
3,627
973
0
34,823
L
Charybdis
xUnbounD CaMPz
Charybdis
8,215
3,752
0
820
16,419
4,930
0
9,252
7,167
0
35,203

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

50,693
Gold Earned
60,571
171
Minions Killed
216
6
Camps Cleared
11
710,836
Distance Traveled
960,497
0
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Nike
10,714
1,071
9
1
2
184,763
0
L
Kali
10,235
1,024
22
2
3
121,432
0
W
Agni
12,729
1,273
93
9
1
198,697
1
W
Ganesha
12,438
1,244
0
0
0
197,534
1
L
Hel
9,942
994
35
4
1
150,965
0
L
Discordia
10,720
1,072
56
6
0
179,575
0
W
Zeus
12,324
1,232
56
6
6
185,197
3
L
Cthulhu
9,393
939
3
0
1
95,516
0
W
Artemis
12,366
1,237
58
6
2
194,306
0
L
Charybdis
10,403
1,040
55
6
1
163,348
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role