Player Matchup

Discordia
Discordia
 
Discordia
Level 129
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Shiva
Shiva
HotFrozenHobo
Shiva
Level 141
God Stats
3W - 0L
1,620 SR
Queue Stats
19W - 12L
1,698 Elo+
Party 1
Thor
Thor
Start Smokingg
Thor
Level 76
God Stats
2W - 1L
1,575 SR
Queue Stats
35W - 40L
1,533 Elo+
Party 1
Team Averages
Level 115
1,565 SR
1,577 Elo+

VS

Team Averages
Level 118
1,534 SR
1,435 Elo+
Cerberus
Cerberus
Mikeyintheface
Cerberus
Level 52
God Stats
13W - 20L
1,418 SR
Queue Stats
30W - 56L
1,306 Elo+
Party 2
Merlin
Merlin
longesttoes
Merlin
Level 158
God Stats
40W - 50L
1,468 SR
Queue Stats
156W - 188L
1,399 Elo+
Party 2
Shiva
Shiva
oO Pwnage x Oo
Shiva
Level 144
God Stats
2W - 1L
1,715 SR
Queue Stats
20W - 16L
1,600 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Discordia
 
Discordia
13
4 / 0 / 12
8,219
822
13,091
4,713
1,592
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

13
4 / 1 / 12
7,943
794
8,318
8,205
8,802
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

13
8 / 0 / 7
8,538
854
9,998
9,845
3,930
Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cerberus
10
0 / 4 / 0
6,195
620
2,495
14,659
9,878
Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Merlin
10
0 / 6 / 1
6,144
614
3,626
8,614
2,381
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

9
0 / 6 / 1
5,949
595
4,510
11,582
6,785
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

47
Kill Participation
2
16
Kills
0
1
Deaths
16
31
Assists
2
Player
Kills
Deaths
Assists
KDA
W
Discordia
 
Discordia
4
0
12
10
W
4
1
12
10
L
Cerberus
0
4
0
0
W
8
0
7
11.5
L
Merlin
0
6
1
0.08
L
0
6
1
0.08

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

31,407
Damage
10,631
22,763
Taken
34,855
14,324
Mitigated
19,044
6,071
Healing
7,399
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Discordia
 
Discordia
13,091
584
473
2,496
4,713
1,592
942
1,643
2,953
38,251
0
W
8,318
1,330
1,082
2,020
8,205
8,802
374
2,832
5,288
0
20,775
L
Cerberus
2,495
95
0
2,743
14,659
9,878
0
5,488
8,926
9,011
0
W
9,998
1,004
0
0
9,845
3,930
188
2,497
7,169
0
29,832
L
Merlin
3,626
62
0
1,630
8,614
2,381
0
3,390
5,050
22,344
0
L
4,510
481
553
2,473
11,582
6,785
0
4,276
7,087
0
11,898

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

24,700
Gold Earned
18,288
135
Minions Killed
81
8
Camps Cleared
1
591,856
Distance Traveled
487,333
8
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Discordia
8,219
822
63
6
1
199,840
1
W
Shiva
7,943
794
31
3
2
201,154
3
L
Cerberus
6,195
620
16
2
0
159,802
2
W
Thor
8,538
854
41
4
5
190,862
4
L
Merlin
6,144
614
38
4
1
162,449
2
L
Shiva
5,949
595
27
3
0
165,082
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role