Player Matchup

Guan Yu
Guan Yu
Glan
Guan Yu
Level 84
God Stats
2W - 2L
1,277 SR
Queue Stats
160W - 144L
1,482 Elo+
Solo
Cerberus
Cerberus
JadedBirb
Cerberus
Level 25
God Stats
0W - 1L
1,500 SR
Queue Stats
8W - 16L
1,500 Elo+
Solo
Jing Wei
Jing Wei
KaczySan
Jing Wei
Level 146
God Stats
22W - 27L
1,952 SR
Queue Stats
1,323W - 1,380L
1,475 Elo+
Solo
Discordia
Discordia
Liamc214
Discordia
Level 86
God Stats
4W - 4L
1,500 SR
Queue Stats
142W - 156L
1,356 Elo+
Solo
Nox
Nox
xXxiBLooDxXx
Nox
Level 68
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 4L
1,223 Elo+
Solo
Team Averages
Level 82
1,546 SR
1,407 Elo+

VS

Team Averages
Level 111
1,533 SR
1,539 Elo+
Ganesha
Ganesha
 
Ganesha
Level 106
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Horus
Horus
AelinSaeva
Horus
Level 102
God Stats
1W - 0L
1,500 SR
Queue Stats
69W - 60L
1,533 Elo+
Party 1
Sol
Sol
Warnienty
Sol
Level 118
God Stats
2W - 0L
1,500 SR
Queue Stats
82W - 72L
1,533 Elo+
Party 1
Ah Puch
Ah Puch
redtvj
Ah Puch
Level 159
God Stats
6W - 6L
1,663 SR
Queue Stats
237W - 241L
1,554 Elo+
Solo
Da Ji
Da Ji
ВлажнаяКиска
Da Ji
Level 72
God Stats
6W - 5L
1,500 SR
Queue Stats
295W - 267L
1,572 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Guan Yu
Glan
Guan Yu
17
0 / 5 / 11
9,622
641
5,034
16,125
18,731
Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Cerberus
JadedBirb
Cerberus
15
0 / 10 / 8
9,352
623
5,691
23,743
21,198
Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Talisman

Talisman

+75
Health
+15
Magical Protection

Jing Wei
KaczySan
Jing Wei
17
6 / 10 / 7
10,951
730
15,772
17,781
5,672
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Discordia
Liamc214
Discordia
20
9 / 6 / 7
12,335
822
28,414
11,135
4,078
Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

17
5 / 6 / 6
10,338
689
9,110
15,537
5,003
S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ganesha
 
Ganesha
18
0 / 1 / 33
10,868
725
10,333
15,061
18,739
Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

OLD Hide of the Nemean Lion

OLD Hide of the Nemean Lion

+70
Physical Protection
+200
Mana
+20
Mp 5

PASSIVE - Every 8 seconds you gain a block stack if you have at least 80 total Protections from items and abilities, preventing 65% of the next Basic Attack's damage. For each additional 80 total Protections from items and abilities the max. stacks increases, up to a cap of 3.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Jade Mountain Helm

Jade Mountain Helm

+20
Magical Power
+20
Physical Protection

Horus
20
5 / 3 / 26
11,784
786
9,965
22,562
25,269
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Cudgel

Cudgel

+10
Physical Power
+50
Health

17
6 / 6 / 18
11,582
772
14,598
14,466
5,215
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Ah Puch
redtvj
Ah Puch
18
4 / 8 / 22
11,750
783
20,822
16,615
5,993
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

20
22 / 3 / 12
14,168
945
20,661
11,414
7,346
OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

59
Kill Participation
148
20
Kills
37
37
Deaths
21
39
Assists
111
Player
Kills
Deaths
Assists
KDA
W
Ganesha
 
Ganesha
0
1
33
16.5
W
Horus
5
3
26
6
L
Guan Yu
Glan
Guan Yu
0
5
11
1.1
L
Cerberus
JadedBirb
Cerberus
0
10
8
0.4
L
Jing Wei
KaczySan
Jing Wei
6
10
7
0.95
L
Discordia
Liamc214
Discordia
9
6
7
2.08
W
6
6
18
2.5
W
Ah Puch
redtvj
Ah Puch
4
8
22
1.88
L
5
6
6
1.33
W
22
3
12
9.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

64,021
Damage
76,379
84,321
Taken
80,118
54,682
Mitigated
62,562
22,559
Healing
33,565
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ganesha
 
Ganesha
10,333
100
3,214
4,015
15,061
18,739
793
7,874
7,187
29,710
0
W
Horus
9,965
3,939
5,944
7,104
22,562
25,269
347
10,513
12,049
0
21,954
L
Guan Yu
Glan
Guan Yu
5,034
226
5,794
4,258
16,125
18,731
0
9,324
6,801
0
10,660
L
Cerberus
JadedBirb
Cerberus
5,691
384
286
2,842
23,743
21,198
0
13,470
10,273
17,488
0
L
Jing Wei
KaczySan
Jing Wei
15,772
10,739
1,506
2,345
17,781
5,672
336
9,572
8,209
0
28,540
L
Discordia
Liamc214
Discordia
28,414
994
605
1,477
11,135
4,078
0
4,808
6,327
56,408
0
W
14,598
4,263
337
3,207
14,466
5,215
4,511
10,933
3,533
35,126
0
W
Ah Puch
redtvj
Ah Puch
20,822
301
1,823
3,709
16,615
5,993
326
10,839
5,776
38,182
0
L
9,110
445
574
2,872
15,537
5,003
0
8,579
6,958
25,345
0
W
20,661
4,104
2,628
1,584
11,414
7,346
1,299
3,056
8,358
0
30,882

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

52,598
Gold Earned
60,152
171
Minions Killed
146
0
Camps Cleared
0
1,270,926
Distance Traveled
1,408,375
0
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ganesha
10,868
725
0
0
0
320,258
0
W
Horus
11,784
786
34
2
0
298,744
0
L
Guan Yu
9,622
641
12
1
0
285,773
0
L
Cerberus
9,352
623
34
2
0
241,776
0
L
Jing Wei
10,951
730
34
2
0
223,522
0
L
Discordia
12,335
822
50
3
0
273,200
0
W
Sol
11,582
772
41
3
0
220,915
0
W
Ah Puch
11,750
783
41
3
0
268,896
0
L
Nox
10,338
689
41
3
0
246,655
0
W
Da Ji
14,168
945
30
2
0
299,562
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role