Player Matchup

Chaac
Chaac
Alyxsunrizes
Chaac
Level 61
God Stats
0W - 1L
1,500 SR
Queue Stats
125W - 133L
1,337 Elo+
Solo
Ra
Ra
Iain_the_odd
Ra
Level 35
God Stats
1W - 1L
1,500 SR
Queue Stats
9W - 10L
1,500 Elo+
Solo
Janus
Janus
LovelySticks
Janus
Level 48
God Stats
4W - 5L
1,312 SR
Queue Stats
204W - 202L
1,377 Elo+
Solo
Poseidon
Poseidon
SourScout
Poseidon
Level 73
God Stats
4W - 6L
1,433 SR
Queue Stats
18W - 13L
1,362 Elo+
Solo
Medusa
Medusa
alexheartsxoxo
Medusa
Level 89
God Stats
3W - 4L
1,495 SR
Queue Stats
12W - 12L
1,719 Elo+
Solo
Team Averages
Level 61
1,448 SR
1,459 Elo+

VS

Team Averages
Level 62
1,505 SR
1,384 Elo+
Guan Yu
Guan Yu
K1024Gladiator
Guan Yu
Level 62
God Stats
40W - 25L
1,556 SR
Queue Stats
202W - 201L
1,410 Elo+
Solo
Hachiman
Hachiman
Rex-sky-walker
Hachiman
Level 61
God Stats
7W - 5L
1,379 SR
Queue Stats
313W - 344L
1,348 Elo+
Solo
Tiamat
Tiamat
THEGHOST-J
Tiamat
Level 64
God Stats
2W - 0L
1,500 SR
Queue Stats
20W - 27L
1,366 Elo+
Solo
Sylvanus
Sylvanus
casprings4
Sylvanus
Level 63
God Stats
100W - 81L
1,550 SR
Queue Stats
290W - 295L
1,450 Elo+
Solo
Shiva
Shiva
ribert2209
Shiva
Level 58
God Stats
16W - 9L
1,538 SR
Queue Stats
209W - 227L
1,348 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
9
0 / 5 / 1
5,751
359
3,147
12,202
4,978
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

11
0 / 4 / 2
6,705
419
4,301
5,382
2,873
Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

14
2 / 2 / 0
8,360
523
3,668
7,252
1,361
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Apprentice Staff

Apprentice Staff

+50
Magical Power
+10%
Cooldown Reduction

Poseidon
SourScout
Poseidon
14
1 / 3 / 1
7,997
500
4,091
10,342
5,177
Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

11
2 / 6 / 0
7,234
452
6,530
11,481
2,717
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
1 / 2 / 6
8,253
516
6,303
12,043
10,573
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Hachiman
13
2 / 1 / 3
7,676
480
3,938
6,296
1,959
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Tiamat
THEGHOST-J
Tiamat
17
5 / 0 / 2
10,237
640
6,932
5,787
3,093
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Sylvanus
casprings4
Sylvanus
17
6 / 0 / 1
10,185
637
8,706
10,046
6,002
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Shiva
14
5 / 2 / 2
8,781
549
7,207
11,382
5,220
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Match Insights

Player Kills, Deaths, and Assists

9
Kill Participation
33
5
Kills
19
20
Deaths
5
4
Assists
14
Player
Kills
Deaths
Assists
KDA
L
0
5
1
0.1
L
0
4
2
0.25
W
1
2
6
2
L
2
2
0
1
W
Hachiman
2
1
3
3.5
L
Poseidon
SourScout
Poseidon
1
3
1
0.5
W
Tiamat
THEGHOST-J
Tiamat
5
0
2
6
L
2
6
0
0.33
W
Sylvanus
casprings4
Sylvanus
6
0
1
6.5
W
Shiva
5
2
2
3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

21,737
Damage
33,086
46,659
Taken
45,554
17,106
Mitigated
26,847
8,366
Healing
18,888
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
3,147
528
246
3,244
12,202
4,978
0
3,035
9,167
0
20,333
L
4,301
253
514
1,236
5,382
2,873
123
1,179
4,203
31,142
0
W
6,303
593
561
3,318
12,043
10,573
154
3,656
8,387
8,222
29,800
L
3,668
106
0
1,250
7,252
1,361
0
4,282
2,970
56,868
0
W
Hachiman
3,938
1,462
0
2,011
6,296
1,959
0
1,396
4,900
0
37,960
L
Poseidon
SourScout
Poseidon
4,091
556
0
1,100
10,342
5,177
333
2,672
7,670
56,196
0
W
Tiamat
THEGHOST-J
Tiamat
6,932
304
0
2,156
5,787
3,093
532
2,137
3,650
70,055
0
L
6,530
2,942
55
721
11,481
2,717
0
6,159
5,322
0
34,629
W
Sylvanus
casprings4
Sylvanus
8,706
1,569
214
6,253
10,046
6,002
90
1,137
8,909
60,182
13,942
W
Shiva
7,207
550
84
4,291
11,382
5,220
340
3,734
7,648
0
52,310

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

36,047
Gold Earned
45,132
392
Minions Killed
511
0
Camps Cleared
0
1,453,499
Distance Traveled
1,498,380
10
Wards Purchased
20
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Chaac
5,751
359
38
2
0
272,206
2
L
Ra
6,705
419
56
4
0
253,938
0
W
Guan Yu
8,253
516
61
4
0
319,053
8
L
Janus
8,360
523
129
8
0
326,940
7
W
Hachiman
7,676
480
73
5
0
245,187
0
L
Poseidon
7,997
500
105
7
0
321,346
0
W
Tiamat
10,237
640
149
9
0
320,639
5
L
Medusa
7,234
452
64
4
0
279,069
1
W
Sylvanus
10,185
637
140
9
0
248,060
6
W
Shiva
8,781
549
88
6
0
365,441
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role