Player Matchup

Da Ji
Da Ji
KarrarAli-W
Da Ji
Level 47
God Stats
0W - 1L
1,500 SR
Queue Stats
65W - 75L
1,435 Elo+
Party 3
Neith
Neith
LEGENDs x DAN
Neith
Level 102
God Stats
14W - 7L
1,500 SR
Queue Stats
215W - 227L
1,537 Elo+
Party 2
Eset
Eset
Shoddy97
Eset
Level 84
God Stats
1W - 1L
1,500 SR
Queue Stats
331W - 361L
1,428 Elo+
Party 2
Osiris
Osiris
Slamsh_Wastah
Osiris
Level 45
God Stats
0W - 1L
1,500 SR
Queue Stats
53W - 56L
1,440 Elo+
Party 3
Hel
Hel
XxLEVERSxX
Hel
Level 29
God Stats
3W - 4L
1,500 SR
Queue Stats
449W - 488L
1,435 Elo+
Party 2
Team Averages
Level 61
1,500 SR
1,455 Elo+

VS

Team Averages
Level 63
1,494 SR
1,448 Elo+
Neith
Neith
 
Neith
Level 88
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ymir
Ymir
AlwaysTeaTime_
Ymir
Level 48
God Stats
9W - 6L
1,902 SR
Queue Stats
304W - 293L
1,512 Elo+
Party 1
Nu Wa
Nu Wa
Kk5135
Nu Wa
Level 53
God Stats
1W - 2L
1,236 SR
Queue Stats
3W - 7L
1,262 Elo+
Solo
Thanatos
Thanatos
MrDIE5000
Thanatos
Level 43
God Stats
2W - 4L
1,332 SR
Queue Stats
45W - 62L
1,465 Elo+
Solo
Ratatoskr
Ratatoskr
ltheslumpgodl
Ratatoskr
Level 84
God Stats
4W - 5L
1,500 SR
Queue Stats
312W - 296L
1,502 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
2 / 8 / 3
8,559
389
9,949
18,749
6,167
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

16
3 / 5 / 1
10,064
457
8,289
15,744
4,859
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Eset
15
1 / 5 / 3
9,059
412
11,111
15,142
10,877
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Amulet of Silence

Amulet of Silence

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - Gain a stack each time an enemy within 55 units casts an ability. At 3 stacks, your next basic attack against an enemy god will silence them for 1.5s. This effect can only occur every 8s.

14
1 / 8 / 3
9,077
413
7,094
23,067
17,139
Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

16
1 / 3 / 1
9,865
448
6,136
10,810
3,104
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
 
Neith
17
2 / 1 / 8
11,282
513
7,243
8,281
2,468
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Heavy Mace

Heavy Mace

+30
Physical Power

16
1 / 2 / 11
10,835
493
4,916
19,050
22,047
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Nu Wa
Kk5135
Nu Wa
17
5 / 3 / 8
11,573
526
15,583
9,056
3,385
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Thanatos
MrDIE5000
Thanatos
20
10 / 1 / 9
13,004
591
20,838
21,464
9,507
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Ratatoskr
ltheslumpgodl
Ratatoskr
20
11 / 1 / 4
13,997
636
15,083
22,129
18,807
Evergreen Acorn

Evergreen Acorn

+40
Physical Power
+6%
Movement Speed
+18
Maximum Health

PASSIVE: When Ratatoskr deals damage to an enemy god with an ability he restores 6% of his Maximum Health and Mana.

Death's Embrace

Death's Embrace

+45
Physical Power
+80
Magical Power
+150
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 1.4% of your Health, 2% of your Mana and reduces your active non-Ultimate Cooldowns by 0.33s. Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first and only count once for the Cooldown reduction effect.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Cudgel

Cudgel

+10
Physical Power
+50
Health

Match Insights

Player Kills, Deaths, and Assists

19
Kill Participation
69
8
Kills
29
29
Deaths
8
11
Assists
40
Player
Kills
Deaths
Assists
KDA
W
Neith
 
Neith
2
1
8
6
W
1
2
11
3.25
L
2
8
3
0.44
W
Nu Wa
Kk5135
Nu Wa
5
3
8
3
L
3
5
1
0.7
W
Thanatos
MrDIE5000
Thanatos
10
1
9
14.5
L
Eset
1
5
3
0.5
L
1
8
3
0.31
L
1
3
1
0.5
W
Ratatoskr
ltheslumpgodl
Ratatoskr
11
1
4
13

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

42,579
Damage
63,663
83,512
Taken
79,980
42,146
Mitigated
56,214
14,502
Healing
46,245
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Neith
 
Neith
7,243
968
609
3,157
8,281
2,468
751
2,721
4,624
0
70,216
W
4,916
718
0
4,263
19,050
22,047
340
3,932
14,312
30,729
0
L
9,949
1,605
0
1,619
18,749
6,167
0
4,327
14,422
0
35,670
W
Nu Wa
Kk5135
Nu Wa
15,583
5,574
536
2,053
9,056
3,385
2,284
3,227
5,829
61,393
0
L
8,289
3,070
0
5,415
15,744
4,859
1,428
4,501
11,243
0
89,408
W
Thanatos
MrDIE5000
Thanatos
20,838
6,693
529
23,425
21,464
9,507
4,681
4,945
16,519
0
108,874
L
Eset
11,111
843
360
2,424
15,142
10,877
682
3,939
11,203
47,992
0
L
7,094
2,153
1
1,251
23,067
17,139
1,075
4,269
18,798
1,814
46,536
L
6,136
404
860
2,572
10,810
3,104
0
3,463
7,347
74,231
0
W
Ratatoskr
ltheslumpgodl
Ratatoskr
15,083
4,780
0
11,673
22,129
18,807
988
2,716
19,413
0
111,986

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

46,624
Gold Earned
60,691
507
Minions Killed
624
0
Camps Cleared
0
1,887,956
Distance Traveled
2,170,257
15
Wards Purchased
25
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Neith
11,282
513
147
7
0
399,351
5
W
Ymir
10,835
493
50
2
0
418,144
5
L
Da Ji
8,559
389
48
2
0
420,058
0
W
Nu Wa
11,573
526
88
4
0
383,389
7
L
Neith
10,064
457
165
8
0
367,328
4
W
Thanatos
13,004
591
149
7
0
485,598
0
L
Eset
9,059
412
69
3
0
334,823
3
L
Osiris
9,077
413
78
4
0
379,120
0
L
Hel
9,865
448
147
7
0
386,627
8
W
Ratatoskr
13,997
636
190
9
0
483,775
8

Distance Traveled

Minion Kills by Role

Gold Earned by Role