Player Matchup

Nu Wa
Nu Wa
AlphaWolfKing
Nu Wa
Level 7
God Stats
5W - 10L
1,716 SR
Queue Stats
146W - 145L
1,500 Elo+
Party 1
Medusa
Medusa
GraniteGamer
Medusa
Level 108
God Stats
7W - 8L
1,500 SR
Queue Stats
402W - 402L
1,567 Elo+
Party 1
Shiva
Shiva
MolotovDelChino
Shiva
Level 42
God Stats
7W - 9L
1,547 SR
Queue Stats
282W - 278L
1,560 Elo+
Solo
Tyr
Tyr
Rundogo
Tyr
Level 67
God Stats
7W - 13L
1,565 SR
Queue Stats
116W - 122L
1,443 Elo+
Solo
Ne Zha
Ne Zha
whitebear12
Ne Zha
Level 48
God Stats
1W - 9L
1,293 SR
Queue Stats
5W - 13L
1,489 Elo+
Solo
Team Averages
Level 54
1,524 SR
1,512 Elo+

VS

Team Averages
Level 68
1,672 SR
1,572 Elo+
Khepri
Khepri
Caoticer
Khepri
Level 43
God Stats
2W - 2L
1,500 SR
Queue Stats
113W - 121L
1,500 Elo+
Party 3
Raijin
Raijin
Chanamahala
Raijin
Level 105
God Stats
7W - 4L
1,735 SR
Queue Stats
355W - 298L
1,626 Elo+
Party 2
Fenrir
Fenrir
JDavidPT
Fenrir
Level 34
God Stats
15W - 3L
1,854 SR
Queue Stats
94W - 54L
1,600 Elo+
Party 2
Rama
Rama
NoxFall
Rama
Level 49
God Stats
1W - 2L
1,500 SR
Queue Stats
286W - 267L
1,500 Elo+
Party 3
Cu Chulainn
Cu Chulainn
jjcorreia6
Cu Chulainn
Level 108
God Stats
42W - 24L
1,772 SR
Queue Stats
297W - 226L
1,634 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
0 / 7 / 0
7,748
430
1,518
6,803
1,482
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Medusa
15
4 / 7 / 2
9,409
523
10,795
13,994
3,116
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Short Bow

Short Bow

+15%
Attack Speed

12
2 / 7 / 3
8,886
494
6,429
19,781
12,660
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Tyr
17
4 / 3 / 0
10,679
593
12,706
18,709
19,728
The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

Ne Zha
16
0 / 6 / 3
9,306
517
8,167
17,088
6,185
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Khepri
Caoticer
Khepri
14
4 / 2 / 9
9,938
552
3,754
10,541
12,462
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Raijin
20
11 / 0 / 3
12,952
720
10,003
7,047
2,875
Gem of Focus

Gem of Focus

+70
Magical Power
+100
Health
+15
Mp 5

PASSIVE - Every time you cast an ability that costs mana you gain a stack of Focus for 10s, providing 5% Movement Speed and 5% Damage Increase, stacking up to 3 times.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Fenrir
JDavidPT
Fenrir
19
13 / 2 / 5
12,262
681
17,060
15,703
7,732
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Rama
NoxFall
Rama
15
2 / 3 / 12
8,932
496
12,735
9,976
3,972
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Cu Chulainn
jjcorreia6
Cu Chulainn
18
0 / 3 / 4
10,849
603
10,116
17,624
16,347
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Match Insights

Player Kills, Deaths, and Assists

18
Kill Participation
63
10
Kills
30
30
Deaths
10
8
Assists
33
Player
Kills
Deaths
Assists
KDA
L
0
7
0
0
W
Khepri
Caoticer
Khepri
4
2
9
4.25
W
Raijin
11
0
3
12.5
L
Medusa
4
7
2
0.71
W
Fenrir
JDavidPT
Fenrir
13
2
5
7.75
L
2
7
3
0.5
W
Rama
NoxFall
Rama
2
3
12
2.67
L
Tyr
4
3
0
1.33
W
Cu Chulainn
jjcorreia6
Cu Chulainn
0
3
4
0.67
L
Ne Zha
0
6
3
0.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

39,615
Damage
53,668
76,375
Taken
60,891
43,171
Mitigated
43,388
22,191
Healing
15,318
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
1,518
176
0
20
6,803
1,482
17
2,143
4,519
33,512
0
W
Khepri
Caoticer
Khepri
3,754
802
355
2,625
10,541
12,462
328
110
10,411
27,426
0
W
Raijin
10,003
1,021
0
625
7,047
2,875
856
445
6,522
105,593
0
L
Medusa
10,795
4,676
0
509
13,994
3,116
736
4,543
9,331
0
71,659
W
Fenrir
JDavidPT
Fenrir
17,060
4,433
0
4,033
15,703
7,732
1,649
443
15,220
0
86,550
L
6,429
1,553
1,980
5,439
19,781
12,660
60
4,770
14,951
0
33,317
W
Rama
NoxFall
Rama
12,735
9,854
0
3,434
9,976
3,972
1,492
197
9,759
0
50,398
L
Tyr
12,706
1,415
0
6,476
18,709
19,728
0
2,072
16,637
0
77,414
W
Cu Chulainn
jjcorreia6
Cu Chulainn
10,116
1,803
0
4,246
17,624
16,347
255
143
17,461
10,667
68,035
L
Ne Zha
8,167
4,279
0
7,767
17,088
6,185
0
1,892
15,056
0
75,477

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

46,028
Gold Earned
54,933
541
Minions Killed
601
0
Camps Cleared
0
1,710,859
Distance Traveled
1,821,532
24
Wards Purchased
23
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Nu Wa
7,748
430
84
5
0
330,929
2
W
Khepri
9,938
552
34
2
0
351,047
5
W
Raijin
12,952
720
212
12
0
368,909
4
L
Medusa
9,409
523
112
6
0
308,434
4
W
Fenrir
12,262
681
112
6
0
381,465
5
L
Shiva
8,886
494
54
3
0
350,982
9
W
Rama
8,932
496
69
4
0
341,996
4
L
Tyr
10,679
593
159
9
0
343,497
9
W
Cu Chulainn
10,849
603
174
10
0
378,115
5
L
Ne Zha
9,306
517
132
7
0
377,017
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role