Player Matchup

Neith
Neith
 
Neith
Level 68
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Discordia
Discordia
SeSs-homaru--
Discordia
Level 101
God Stats
3W - 3L
1,666 SR
Queue Stats
264W - 266L
1,475 Elo+
Solo
Nemesis
Nemesis
WCman_045
Nemesis
Level 84
God Stats
1W - 0L
1,500 SR
Queue Stats
128W - 137L
1,567 Elo+
Solo
Cabrakan
Cabrakan
frenci93
Cabrakan
Level 96
God Stats
7W - 2L
1,500 SR
Queue Stats
110W - 108L
1,500 Elo+
Solo
Bellona
Bellona
islandboy400
Bellona
Level 128
God Stats
17W - 23L
1,522 SR
Queue Stats
998W - 989L
1,484 Elo+
Solo
Team Averages
Level 95
1,538 SR
1,505 Elo+

VS

Team Averages
Level 121
1,594 SR
1,489 Elo+
Shiva
Shiva
 
Shiva
Level 153
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Guan Yu
Guan Yu
KeepUsSoHigh6
Guan Yu
Level 146
God Stats
18W - 9L
1,679 SR
Queue Stats
454W - 510L
1,462 Elo+
Party 1
Nu Wa
Nu Wa
Okami Towns
Nu Wa
Level 88
God Stats
29W - 24L
1,796 SR
Queue Stats
486W - 494L
1,546 Elo+
Solo
Chiron
Chiron
skikketto_OG
Chiron
Level 89
God Stats
26W - 23L
1,498 SR
Queue Stats
214W - 247L
1,438 Elo+
Party 1
Xing Tian
Xing Tian
vatya
Xing Tian
Level 128
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
 
Neith
18
6 / 0 / 4
10,667
561
18,900
11,364
4,567
Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Discordia
SeSs-homaru--
Discordia
15
1 / 1 / 1
9,250
487
9,396
9,295
2,802
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Nemesis
WCman_045
Nemesis
16
2 / 1 / 4
9,856
519
7,086
11,447
5,668
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Cabrakan
frenci93
Cabrakan
13
1 / 2 / 7
9,002
474
7,451
17,227
23,013
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

Bellona
islandboy400
Bellona
17
4 / 1 / 2
9,953
524
12,516
18,964
16,586
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Shiva
 
Shiva
15
2 / 3 / 1
8,862
466
9,531
20,447
9,320
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Guan Yu
15
0 / 2 / 2
8,840
465
7,782
16,234
13,636
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

15
3 / 2 / 0
9,018
475
12,329
13,234
4,442
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Chiron
13
0 / 3 / 2
7,973
420
8,510
15,051
5,198
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Heavy Mace

Heavy Mace

+30
Physical Power

Xing Tian
vatya
Xing Tian
12
0 / 4 / 1
7,832
412
3,511
17,118
14,716
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Match Insights

Player Kills, Deaths, and Assists

32
Kill Participation
11
14
Kills
5
5
Deaths
14
18
Assists
6
Player
Kills
Deaths
Assists
KDA
W
Neith
 
Neith
6
0
4
8
L
Shiva
 
Shiva
2
3
1
0.83
L
Guan Yu
0
2
2
0.5
L
3
2
0
1.5
W
Discordia
SeSs-homaru--
Discordia
1
1
1
1.5
W
Nemesis
WCman_045
Nemesis
2
1
4
4
W
Cabrakan
frenci93
Cabrakan
1
2
7
2.25
W
Bellona
islandboy400
Bellona
4
1
2
5
L
Chiron
0
3
2
0.33
L
Xing Tian
vatya
Xing Tian
0
4
1
0.13

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

55,349
Damage
41,663
68,297
Taken
82,084
52,636
Mitigated
47,312
27,915
Healing
29,317
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Neith
 
Neith
18,900
7,595
0
6,940
11,364
4,567
357
2,625
8,608
0
98,661
L
Shiva
 
Shiva
9,531
2,249
1,337
6,874
20,447
9,320
0
2,683
17,542
0
63,463
L
Guan Yu
7,782
1,915
424
7,819
16,234
13,636
170
2,035
14,027
0
56,445
L
12,329
3,547
176
4,032
13,234
4,442
453
5,453
7,357
62,803
0
W
Discordia
SeSs-homaru--
Discordia
9,396
549
168
4,088
9,295
2,802
288
2,915
6,104
68,263
0
W
Nemesis
WCman_045
Nemesis
7,086
3,158
0
3,063
11,447
5,668
0
1,781
9,540
0
78,957
W
Cabrakan
frenci93
Cabrakan
7,451
1,230
607
3,374
17,227
23,013
162
4,576
12,430
28,172
900
W
Bellona
islandboy400
Bellona
12,516
4,377
0
9,675
18,964
16,586
438
3,016
14,949
0
64,317
L
Chiron
8,510
2,595
468
5,778
15,051
5,198
621
2,538
12,463
0
58,564
L
Xing Tian
vatya
Xing Tian
3,511
178
0
2,409
17,118
14,716
265
2,953
14,073
20,193
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

48,728
Gold Earned
42,525
545
Minions Killed
458
0
Camps Cleared
0
1,865,422
Distance Traveled
1,806,806
24
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Neith
10,667
561
164
9
0
373,053
2
L
Shiva
8,862
466
99
5
0
406,016
3
L
Guan Yu
8,840
465
106
6
0
381,744
0
L
Nu Wa
9,018
475
119
6
0
345,672
3
W
Discordia
9,250
487
119
6
0
369,243
6
W
Nemesis
9,856
519
129
7
0
439,243
1
W
Cabrakan
9,002
474
30
2
0
365,166
8
W
Bellona
9,953
524
103
5
0
318,717
7
L
Chiron
7,973
420
101
5
0
324,569
1
L
Xing Tian
7,832
412
33
2
0
348,805
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role