Player Matchup

Sol
Sol
Jamie_Francke
Sol
Level 29
God Stats
2W - 3L
1,500 SR
Queue Stats
115W - 122L
1,229 Elo+
Party 3
Shiva
Shiva
RinsakiOuO
Shiva
Level 140
God Stats
3W - 3L
1,489 SR
Queue Stats
217W - 223L
1,445 Elo+
Party 3
Chang'e
Chang'e
Shoddy97
Chang'e
Level 84
God Stats
2W - 1L
1,704 SR
Queue Stats
331W - 361L
1,437 Elo+
Party 2
Medusa
Medusa
XxLEVERSxX
Medusa
Level 29
God Stats
16W - 15L
1,618 SR
Queue Stats
449W - 488L
1,445 Elo+
Party 2
Izanami
Izanami
lucian___007
Izanami
Level 30
God Stats
0W - 3L
1,500 SR
Queue Stats
185W - 220L
1,324 Elo+
Solo
Team Averages
Level 62
1,562 SR
1,376 Elo+

VS

Team Averages
Level 66
1,560 SR
1,472 Elo+
Danzaburou
Danzaburou
Primus_DelaX
Danzaburou
Level 28
God Stats
4W - 4L
1,357 SR
Queue Stats
37W - 21L
1,513 Elo+
Party 1
Sol
Sol
ciciak26
Sol
Level 32
God Stats
2W - 1L
1,500 SR
Queue Stats
63W - 72L
1,387 Elo+
Solo
Cliodhna
Cliodhna
xAuthentiqzZ
Cliodhna
Level 67
God Stats
32W - 17L
1,648 SR
Queue Stats
77W - 51L
1,520 Elo+
Party 1
Cerberus
Cerberus
zCounTDestroYerZ
Cerberus
Level 116
God Stats
3W - 0L
1,717 SR
Queue Stats
86W - 81L
1,491 Elo+
Party 1
Baron Samedi
Baron Samedi
zReBornVeNoMz
Baron Samedi
Level 89
God Stats
24W - 22L
1,578 SR
Queue Stats
50W - 54L
1,449 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
2 / 7 / 0
6,817
524
4,493
9,975
2,883
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Shiva
11
0 / 3 / 1
6,113
470
3,866
9,770
3,463
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Chang'e
Shoddy97
Chang'e
10
1 / 3 / 4
5,952
458
6,330
7,341
3,107
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Celestial Legion Helm

Celestial Legion Helm

+55
Magical Power
+30
Physical Protection
+20
Mp 5

PASSIVE - Every 3s you receive a stack of 7 Physical Protection and 4% Reduced Damage from Physical Critical Strikes, up to a max of 5 stacks. Stacks are removed upon taking Physical Damage from gods. Stacks can only be gained after not taking Physical Damage from gods for 3s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Medusa
XxLEVERSxX
Medusa
12
4 / 1 / 1
6,753
519
9,431
7,231
1,910
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Izanami
lucian___007
Izanami
13
1 / 7 / 1
7,846
604
6,035
9,208
3,144
Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
Primus_DelaX
Danzaburou
10
1 / 2 / 0
6,700
515
2,995
5,912
1,365
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

15
7 / 2 / 1
9,225
710
7,089
9,780
3,910
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Cliodhna
xAuthentiqzZ
Cliodhna
13
5 / 1 / 7
8,006
616
7,362
7,671
2,547
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

11
1 / 3 / 3
7,244
557
5,376
12,836
4,691
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Baron Samedi
zReBornVeNoMz
Baron Samedi
14
7 / 0 / 4
7,954
612
7,632
7,391
3,239
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

15
Kill Participation
36
8
Kills
21
21
Deaths
8
7
Assists
15
Player
Kills
Deaths
Assists
KDA
L
2
7
0
0.29
W
Danzaburou
Primus_DelaX
Danzaburou
1
2
0
0.5
L
Shiva
0
3
1
0.17
L
Chang'e
Shoddy97
Chang'e
1
3
4
1
L
Medusa
XxLEVERSxX
Medusa
4
1
1
4.5
W
7
2
1
3.75
L
Izanami
lucian___007
Izanami
1
7
1
0.21
W
Cliodhna
xAuthentiqzZ
Cliodhna
5
1
7
8.5
W
1
3
3
0.83
W
Baron Samedi
zReBornVeNoMz
Baron Samedi
7
0
4
9

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

30,155
Damage
30,454
43,525
Taken
43,590
14,507
Mitigated
15,752
13,041
Healing
15,964
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
4,493
880
0
2,603
9,975
2,883
0
5,519
4,456
27,158
2,286
W
Danzaburou
Primus_DelaX
Danzaburou
2,995
1,024
0
1,232
5,912
1,365
62
1,532
4,380
0
23,811
L
Shiva
3,866
604
18
2,813
9,770
3,463
0
3,427
6,343
0
42,510
L
Chang'e
Shoddy97
Chang'e
6,330
559
993
3,459
7,341
3,107
111
3,146
4,195
23,552
0
L
Medusa
XxLEVERSxX
Medusa
9,431
3,890
0
2,750
7,231
1,910
100
1,827
5,404
0
44,120
W
7,089
2,907
0
5,087
9,780
3,910
3,257
458
9,322
50,452
4,892
L
Izanami
lucian___007
Izanami
6,035
3,407
0
405
9,208
3,144
0
4,990
4,218
0
46,363
W
Cliodhna
xAuthentiqzZ
Cliodhna
7,362
697
0
944
7,671
2,547
0
1,538
6,133
0
41,981
W
5,376
340
1,063
3,460
12,836
4,691
23
4,522
8,314
25,834
5,450
W
Baron Samedi
zReBornVeNoMz
Baron Samedi
7,632
448
347
3,831
7,391
3,239
240
2,522
4,869
40,785
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,481
Gold Earned
39,129
358
Minions Killed
378
0
Camps Cleared
0
1,211,139
Distance Traveled
1,332,619
12
Wards Purchased
13
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Sol
6,817
524
55
4
0
249,565
2
W
Danzaburou
6,700
515
57
4
0
254,465
1
L
Shiva
6,113
470
73
6
0
292,132
0
L
Chang'e
5,952
458
42
3
0
214,126
4
L
Medusa
6,753
519
85
7
0
234,953
6
W
Sol
9,225
710
127
10
0
228,615
2
L
Izanami
7,846
604
103
8
0
220,363
0
W
Cliodhna
8,006
616
73
6
0
326,352
4
W
Cerberus
7,244
557
61
5
0
266,610
2
W
Baron Samedi
7,954
612
60
5
0
256,577
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role