Player Matchup

Horus
Horus
FLASHTR
Horus
Level 160
God Stats
9W - 6L
1,783 SR
Queue Stats
184W - 143L
1,666 Elo+
Party 1
Vulcan
Vulcan
GRiMRpR
Vulcan
Level 24
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 2L
1,500 Elo+
Solo
Thanatos
Thanatos
Lazoli
Thanatos
Level 159
God Stats
0W - 1L
1,500 SR
Queue Stats
239W - 192L
1,672 Elo+
Party 1
Janus
Janus
NİHOO
Janus
Level 128
God Stats
8W - 6L
1,837 SR
Queue Stats
183W - 129L
1,669 Elo+
Party 1
Hercules
Hercules
SametReis
Hercules
Level 160
God Stats
5W - 6L
1,407 SR
Queue Stats
194W - 149L
1,623 Elo+
Party 1
Team Averages
Level 126
1,605 SR
1,626 Elo+

VS

Team Averages
Level 119
1,540 SR
1,477 Elo+
Fenrir
Fenrir
 
Fenrir
Level 145
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Horus
Horus
 
Horus
Level 147
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Izanami
Izanami
Aisart
Izanami
Level 159
God Stats
1W - 0L
1,691 SR
Queue Stats
5W - 2L
1,500 Elo+
Solo
Discordia
Discordia
DiegooP3
Discordia
Level 90
God Stats
3W - 3L
1,500 SR
Queue Stats
116W - 139L
1,352 Elo+
Solo
Zeus
Zeus
HokDzik
Zeus
Level 53
God Stats
22W - 11L
1,509 SR
Queue Stats
266W - 276L
1,533 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Horus
FLASHTR
Horus
13
1 / 6 / 6
7,541
628
7,820
16,172
10,481
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Vulcan
GRiMRpR
Vulcan
14
1 / 7 / 7
8,027
669
8,315
13,307
3,306
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Thanatos
Lazoli
Thanatos
15
4 / 5 / 5
8,778
732
8,014
13,454
4,334
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Janus
NİHOO
Janus
15
3 / 3 / 6
9,054
755
13,153
11,459
2,513
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Hercules
SametReis
Hercules
14
4 / 3 / 6
8,257
688
6,958
17,369
12,967
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
 
Fenrir
17
7 / 1 / 9
10,056
838
13,183
11,497
9,431
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Horus
 
Horus
15
2 / 3 / 11
9,604
800
4,360
12,846
10,637
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Izanami
Aisart
Izanami
18
8 / 1 / 6
10,414
868
17,831
14,437
4,861
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Short Bow

Short Bow

+15%
Attack Speed

Discordia
DiegooP3
Discordia
15
1 / 6 / 7
8,722
727
5,910
10,174
2,812
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Zeus
HokDzik
Zeus
16
6 / 2 / 6
9,853
821
22,903
7,365
2,416
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Match Insights

Player Kills, Deaths, and Assists

43
Kill Participation
63
13
Kills
24
24
Deaths
13
30
Assists
39
Player
Kills
Deaths
Assists
KDA
W
Fenrir
 
Fenrir
7
1
9
11.5
W
Horus
 
Horus
2
3
11
2.5
W
Izanami
Aisart
Izanami
8
1
6
11
W
Discordia
DiegooP3
Discordia
1
6
7
0.75
L
Horus
FLASHTR
Horus
1
6
6
0.67
L
Vulcan
GRiMRpR
Vulcan
1
7
7
0.64
W
Zeus
HokDzik
Zeus
6
2
6
4.5
L
Thanatos
Lazoli
Thanatos
4
5
5
1.3
L
Janus
NİHOO
Janus
3
3
6
2
L
Hercules
SametReis
Hercules
4
3
6
2.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

44,260
Damage
64,187
71,761
Taken
56,319
33,601
Mitigated
30,157
14,429
Healing
19,517
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Fenrir
 
Fenrir
13,183
3,948
0
2,240
11,497
9,431
1,367
4,313
6,650
0
24,160
W
Horus
 
Horus
4,360
2,025
6,739
5,261
12,846
10,637
370
5,149
7,449
0
11,857
W
Izanami
Aisart
Izanami
17,831
11,392
0
3,565
14,437
4,861
5,294
7,005
7,159
0
62,618
W
Discordia
DiegooP3
Discordia
5,910
212
90
1,372
10,174
2,812
531
3,076
6,918
30,994
0
L
Horus
FLASHTR
Horus
7,820
3,459
1,324
1,757
16,172
10,481
0
5,762
10,410
0
12,579
L
Vulcan
GRiMRpR
Vulcan
8,315
1,833
12
257
13,307
3,306
41
7,318
5,989
20,906
0
W
Zeus
HokDzik
Zeus
22,903
778
0
250
7,365
2,416
1,003
1,890
5,431
44,256
0
L
Thanatos
Lazoli
Thanatos
8,014
1,604
0
5,127
13,454
4,334
0
3,288
10,166
0
24,165
L
Janus
NİHOO
Janus
13,153
444
0
923
11,459
2,513
0
4,263
7,196
36,991
0
L
Hercules
SametReis
Hercules
6,958
2,263
0
5,029
17,369
12,967
0
8,182
9,187
2,272
14,390

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

41,657
Gold Earned
48,649
145
Minions Killed
250
0
Camps Cleared
0
1,177,546
Distance Traveled
1,260,582
11
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Fenrir
10,056
838
36
3
0
257,571
2
W
Horus
9,604
800
21
2
0
279,408
1
W
Izanami
10,414
868
106
9
0
252,036
0
W
Discordia
8,722
727
34
3
0
232,727
0
L
Horus
7,541
628
5
0
0
230,724
2
L
Vulcan
8,027
669
20
2
0
217,645
5
W
Zeus
9,853
821
53
4
0
238,840
5
L
Thanatos
8,778
732
30
3
0
258,057
1
L
Janus
9,054
755
71
6
0
258,588
3
L
Hercules
8,257
688
19
2
0
212,532
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role