Player Matchup

Horus
Horus
iVampian
Horus
Level 25
God Stats
0W - 4L
1,096 SR
Queue Stats
3W - 9L
1,100 Elo+
Party 1
Morgan Le Fay
Morgan Le Fay
rhysdabeast143
Morgan Le Fay
Level 18
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 8L
1,027 Elo+
Party 1
Discordia
Discordia
xDeceased_Luvvx
Discordia
Level 66
God Stats
8W - 14L
1,096 SR
Queue Stats
180W - 219L
1,315 Elo+
Party 1
Team Averages
Level 36
1,231 SR
1,147 Elo+

VS

Team Averages
Level 61
1,491 SR
1,559 Elo+
Sol
Sol
BK BLASTOISE
Sol
Level 72
God Stats
123W - 89L
1,565 SR
Queue Stats
287W - 237L
1,665 Elo+
Party 2
Izanami
Izanami
juked2death
Izanami
Level 49
God Stats
4W - 1L
1,634 SR
Queue Stats
98W - 147L
1,507 Elo+
Solo
Ymir
Ymir
young_buck401
Ymir
Level 62
God Stats
2W - 4L
1,275 SR
Queue Stats
33W - 33L
1,505 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Horus
iVampian
Horus
12
0 / 3 / 4
7,892
564
2,473
11,187
7,560
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Morgan Le Fay
rhysdabeast143
Morgan Le Fay
13
2 / 6 / 3
8,617
616
10,045
13,249
5,233
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Discordia
xDeceased_Luvvx
Discordia
14
3 / 3 / 2
9,371
669
14,946
7,011
2,580
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
5 / 2 / 6
10,177
727
14,440
13,650
5,296
OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Izanami
juked2death
Izanami
16
4 / 1 / 8
10,457
747
6,488
9,742
3,788
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

15
3 / 2 / 8
9,950
711
5,434
12,671
15,171
Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Sorcerer's Staff

Sorcerer's Staff

+45
Magical Power
+100
Health
+100
Mana

PASSIVE - On leveling up, heal 15% of your Maximum Health and Mana over 3s.

Match Insights

Player Kills, Deaths, and Assists

14
Kill Participation
34
5
Kills
12
12
Deaths
5
9
Assists
22
Player
Kills
Deaths
Assists
KDA
W
5
2
6
4
L
Horus
iVampian
Horus
0
3
4
0.67
W
Izanami
juked2death
Izanami
4
1
8
8
L
Morgan Le Fay
rhysdabeast143
Morgan Le Fay
2
6
3
0.58
L
Discordia
xDeceased_Luvvx
Discordia
3
3
2
1.33
W
3
2
8
3.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

27,464
Damage
26,362
31,447
Taken
36,063
15,373
Mitigated
24,255
9,637
Healing
12,953
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
14,440
4,033
0
7,471
13,650
5,296
1,776
11,006
2,644
63,316
0
L
Horus
iVampian
Horus
2,473
1,655
2,495
3,443
11,187
7,560
0
8,298
2,889
0
14,319
W
Izanami
juked2death
Izanami
6,488
4,165
0
4,616
9,742
3,788
1,173
7,575
2,167
0
40,536
L
Morgan Le Fay
rhysdabeast143
Morgan Le Fay
10,045
1,344
398
2,489
13,249
5,233
0
7,593
5,656
28,582
0
L
Discordia
xDeceased_Luvvx
Discordia
14,946
735
0
812
7,011
2,580
0
4,358
2,653
32,382
0
W
5,434
434
0
866
12,671
15,171
298
7,185
5,486
19,807
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,880
Gold Earned
30,584
117
Minions Killed
193
2
Camps Cleared
11
641,831
Distance Traveled
705,563
5
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Sol
10,177
727
80
6
8
243,181
0
L
Horus
7,892
564
25
2
1
226,123
3
W
Izanami
10,457
747
87
6
1
241,691
1
L
Morgan Le Fay
8,617
616
45
3
1
205,363
0
L
Discordia
9,371
669
47
3
0
210,345
2
W
Ymir
9,950
711
26
2
2
220,691
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role