Player Matchup

Olorun
Olorun
 
Olorun
Level 110
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Xing Tian
Xing Tian
 
Xing Tian
Level 82
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Erlang Shen
Erlang Shen
GAS_MONKEY_ZzZ
Erlang Shen
Level 122
God Stats
2W - 4L
1,181 SR
Queue Stats
32W - 25L
1,557 Elo+
Solo
Merlin
Merlin
MadrayXL
Merlin
Level 151
God Stats
1W - 4L
1,270 SR
Queue Stats
197W - 201L
1,552 Elo+
Solo
Bastet
Bastet
Zannark_King
Bastet
Level 103
God Stats
1W - 1L
1,500 SR
Queue Stats
240W - 209L
1,535 Elo+
Party 2
Team Averages
Level 114
1,390 SR
1,529 Elo+

VS

Team Averages
Level 108
1,589 SR
1,544 Elo+
Bacchus
Bacchus
Njord SKADI
Bacchus
Level 74
God Stats
1W - 2L
1,503 SR
Queue Stats
43W - 28L
1,405 Elo+
Party 1
Neith
Neith
RJyJackbolt
Neith
Level 69
God Stats
3W - 7L
1,580 SR
Queue Stats
177W - 167L
1,551 Elo+
Solo
Ra
Ra
Spartan117G6
Ra
Level 143
God Stats
1W - 1L
1,500 SR
Queue Stats
181W - 155L
1,526 Elo+
Party 1
Achilles
Achilles
destyni yroz54
Achilles
Level 108
God Stats
2W - 1L
1,694 SR
Queue Stats
29W - 24L
1,612 Elo+
Party 1
Susano
Susano
rometar1
Susano
Level 144
God Stats
6W - 6L
1,670 SR
Queue Stats
327W - 253L
1,626 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Olorun
 
Olorun
16
2 / 6 / 1
10,720
510
13,092
17,920
8,020
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Xing Tian
 
Xing Tian
14
1 / 2 / 6
9,576
456
10,443
20,214
25,743
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Erlang Shen
GAS_MONKEY_ZzZ
Erlang Shen
18
3 / 6 / 2
11,136
530
13,109
21,189
22,612
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Merlin
MadrayXL
Merlin
15
0 / 9 / 5
9,436
449
8,371
15,466
5,574
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Bastet
18
6 / 3 / 2
10,958
522
16,312
24,423
10,146
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bacchus
Njord SKADI
Bacchus
15
2 / 0 / 14
9,954
474
14,045
19,952
25,649
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

16
4 / 3 / 8
10,184
485
14,624
13,115
5,709
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

18
4 / 3 / 11
10,921
520
15,501
15,097
6,445
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Achilles
18
4 / 3 / 7
10,496
500
9,389
20,074
18,800
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Vigilance

Breastplate of Vigilance

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - When your ultimate ability has finished casting you provide an aura in a 70 unit range around you reducing basic attack damage from enemies by 25% for 5s. This effect may only occur once every 45s.

Talisman

Talisman

+75
Health
+15
Magical Protection

Susano
rometar1
Susano
19
12 / 4 / 10
12,121
577
20,201
15,641
6,656
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Match Insights

Player Kills, Deaths, and Assists

28
Kill Participation
76
12
Kills
26
26
Deaths
13
16
Assists
50
Player
Kills
Deaths
Assists
KDA
L
Olorun
 
Olorun
2
6
1
0.42
L
Xing Tian
 
Xing Tian
1
2
6
2
L
Erlang Shen
GAS_MONKEY_ZzZ
Erlang Shen
3
6
2
0.67
L
Merlin
MadrayXL
Merlin
0
9
5
0.28
W
Bacchus
Njord SKADI
Bacchus
2
0
14
9
W
4
3
8
2.67
W
4
3
11
3.17
L
Bastet
6
3
2
2.33
W
Achilles
4
3
7
2.5
W
Susano
rometar1
Susano
12
4
10
4.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

61,327
Damage
73,760
99,212
Taken
83,879
72,095
Mitigated
63,259
29,361
Healing
35,336
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Olorun
 
Olorun
13,092
6,770
648
7,518
17,920
8,020
1,608
3,638
13,596
77,881
9,239
L
Xing Tian
 
Xing Tian
10,443
1,129
0
2,991
20,214
25,743
0
10,730
9,035
35,254
0
L
Erlang Shen
GAS_MONKEY_ZzZ
Erlang Shen
13,109
7,179
0
7,407
21,189
22,612
584
2,975
17,743
0
82,695
L
Merlin
MadrayXL
Merlin
8,371
255
0
1,292
15,466
5,574
0
4,866
10,564
70,306
0
W
Bacchus
Njord SKADI
Bacchus
14,045
1,158
506
3,590
19,952
25,649
0
9,904
10,048
42,307
0
W
14,624
4,970
0
5,054
13,115
5,709
274
6,902
6,213
0
62,654
W
15,501
1,591
7,158
6,224
15,097
6,445
154
6,745
8,352
87,308
0
L
Bastet
16,312
3,842
0
9,505
24,423
10,146
90
7,337
16,832
0
92,175
W
Achilles
9,389
1,703
0
5,701
20,074
18,800
957
3,087
16,987
0
52,200
W
Susano
rometar1
Susano
20,201
2,691
0
7,103
15,641
6,656
1,088
3,543
12,098
0
84,905

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

51,826
Gold Earned
53,676
591
Minions Killed
512
0
Camps Cleared
0
2,019,117
Distance Traveled
2,119,529
11
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Olorun
10,720
510
151
7
0
343,233
3
L
Xing Tian
9,576
456
46
2
0
431,708
3
L
Erlang Shen
11,136
530
148
7
0
385,822
2
L
Merlin
9,436
449
119
6
0
347,902
3
W
Bacchus
9,954
474
45
2
0
453,395
3
W
Neith
10,184
485
118
6
0
381,157
0
W
Ra
10,921
520
152
7
0
400,113
3
L
Bastet
10,958
522
127
6
0
510,452
0
W
Achilles
10,496
500
100
5
0
415,424
3
W
Susano
12,121
577
97
5
0
469,440
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role