Player Matchup

Khepri
Khepri
CookieZ-8803
Khepri
Level 90
God Stats
16W - 10L
1,703 SR
Queue Stats
376W - 340L
1,502 Elo+
Party 1
Shiva
Shiva
HappyJonkoGuy
Shiva
Level 107
God Stats
7W - 6L
1,916 SR
Queue Stats
172W - 179L
1,565 Elo+
Party 3
Kukulkan
Kukulkan
kleinepatron
Kukulkan
Level 83
God Stats
6W - 3L
1,554 SR
Queue Stats
26W - 29L
1,508 Elo+
Party 3
King Arthur
King Arthur
xImTrrapzZ
King Arthur
Level 129
God Stats
4W - 9L
1,398 SR
Queue Stats
168W - 154L
1,594 Elo+
Party 1
Chronos
Chronos
youriplooster
Chronos
Level 117
God Stats
6W - 4L
1,592 SR
Queue Stats
172W - 172L
1,555 Elo+
Party 3
Team Averages
Level 105
1,633 SR
1,545 Elo+

VS

Team Averages
Level 62
1,461 SR
1,408 Elo+
Tyr
Tyr
 
Tyr
Level 126
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Ymir
Ymir
SA-MADMAN
Ymir
Level 18
God Stats
1W - 1L
1,500 SR
Queue Stats
7W - 22L
1,350 Elo+
Party 4
Izanami
Izanami
xKayda_
Izanami
Level 31
God Stats
3W - 12L
1,417 SR
Queue Stats
17W - 37L
1,350 Elo+
Party 4
Vulcan
Vulcan
yaseryrb
Vulcan
Level 101
God Stats
17W - 19L
1,310 SR
Queue Stats
80W - 86L
1,488 Elo+
Party 2
Tsukuyomi
Tsukuyomi
zDAVIDz4556
Tsukuyomi
Level 35
God Stats
3W - 4L
1,579 SR
Queue Stats
10W - 24L
1,351 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Khepri
13
0 / 1 / 4
7,678
452
3,694
7,786
7,146
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

OLD Hide of the Nemean Lion

OLD Hide of the Nemean Lion

+70
Physical Protection
+200
Mana
+20
Mp 5

PASSIVE - Every 8 seconds you gain a block stack if you have at least 80 total Protections from items and abilities, preventing 65% of the next Basic Attack's damage. For each additional 80 total Protections from items and abilities the max. stacks increases, up to a cap of 3.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

17
3 / 1 / 2
9,483
558
8,121
13,819
7,467
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Kukulkan
kleinepatron
Kukulkan
16
1 / 1 / 4
9,006
530
5,933
5,930
2,386
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

King Arthur
xImTrrapzZ
King Arthur
17
11 / 4 / 1
10,611
624
15,602
16,208
12,173
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Talisman

Talisman

+75
Health
+15
Magical Protection

Chronos
17
2 / 0 / 2
9,341
549
6,660
8,849
3,640
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tyr
 
Tyr
16
4 / 6 / 1
9,914
583
9,073
15,125
10,761
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Ymir
12
1 / 0 / 2
7,679
452
4,769
10,171
7,465
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Izanami
xKayda_
Izanami
13
0 / 2 / 1
7,368
433
3,263
9,418
3,032
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Vulcan
yaseryrb
Vulcan
14
1 / 3 / 2
8,409
495
6,697
8,878
3,225
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Tsukuyomi
zDAVIDz4556
Tsukuyomi
12
1 / 6 / 2
7,603
447
5,929
12,873
4,506
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Match Insights

Player Kills, Deaths, and Assists

30
Kill Participation
15
17
Kills
7
7
Deaths
17
13
Assists
8
Player
Kills
Deaths
Assists
KDA
L
Tyr
 
Tyr
4
6
1
0.75
W
Khepri
0
1
4
2
W
3
1
2
4
L
Ymir
1
0
2
2
W
Kukulkan
kleinepatron
Kukulkan
1
1
4
3
W
King Arthur
xImTrrapzZ
King Arthur
11
4
1
2.88
L
Izanami
xKayda_
Izanami
0
2
1
0.25
L
Vulcan
yaseryrb
Vulcan
1
3
2
0.67
W
Chronos
2
0
2
3
L
Tsukuyomi
zDAVIDz4556
Tsukuyomi
1
6
2
0.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

40,010
Damage
29,731
52,592
Taken
56,465
32,812
Mitigated
28,989
17,207
Healing
12,942
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Tyr
 
Tyr
9,073
1,296
0
2,719
15,125
10,761
0
423
14,702
0
55,921
W
Khepri
3,694
118
97
2,170
7,786
7,146
0
2,692
4,941
22,488
0
W
8,121
989
0
649
13,819
7,467
0
3,276
10,443
0
82,469
L
Ymir
4,769
732
0
2,900
10,171
7,465
0
5,673
4,388
26,786
254
W
Kukulkan
kleinepatron
Kukulkan
5,933
651
0
1,739
5,930
2,386
0
1,574
4,262
72,709
0
W
King Arthur
xImTrrapzZ
King Arthur
15,602
3,443
0
6,879
16,208
12,173
321
1,628
14,534
0
62,667
L
Izanami
xKayda_
Izanami
3,263
1,920
0
2,701
9,418
3,032
0
5,593
3,781
0
43,648
L
Vulcan
yaseryrb
Vulcan
6,697
1,667
59
2,068
8,878
3,225
0
3,060
5,778
50,934
0
W
Chronos
6,660
2,014
0
5,673
8,849
3,640
494
1,819
7,030
81,624
0
L
Tsukuyomi
zDAVIDz4556
Tsukuyomi
5,929
2,646
0
2,495
12,873
4,506
0
1,272
11,529
0
43,100

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

46,119
Gold Earned
40,973
578
Minions Killed
431
0
Camps Cleared
0
1,700,447
Distance Traveled
1,534,216
17
Wards Purchased
14
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Tyr
9,914
583
116
7
0
308,683
1
W
Khepri
7,678
452
37
2
0
324,918
0
W
Shiva
9,483
558
133
8
0
378,938
6
L
Ymir
7,679
452
36
2
0
274,995
0
W
Kukulkan
9,006
530
157
9
0
343,496
9
W
King Arthur
10,611
624
114
7
0
343,953
0
L
Izanami
7,368
433
96
6
0
311,280
5
L
Vulcan
8,409
495
100
6
0
340,202
5
W
Chronos
9,341
549
137
8
0
309,142
2
L
Tsukuyomi
7,603
447
83
5
0
299,056
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role