Player Matchup

Ullr
Ullr
Irontim
Ullr
Level 89
God Stats
1W - 1L
1,197 SR
Queue Stats
3W - 12L
1,185 Elo+
Party 3
Aphrodite
Aphrodite
Pbbfdavid
Aphrodite
Level 78
God Stats
1W - 0L
1,500 SR
Queue Stats
3W - 12L
1,185 Elo+
Party 3
Nu Wa
Nu Wa
Tommylool
Nu Wa
Level 96
God Stats
3W - 0L
1,500 SR
Queue Stats
37W - 39L
1,454 Elo+
Party 1
Vamana
Vamana
VarTaam
Vamana
Level 41
God Stats
2W - 0L
1,236 SR
Queue Stats
9W - 3L
1,568 Elo+
Solo
Tsukuyomi
Tsukuyomi
rdragonball
Tsukuyomi
Level 63
God Stats
3W - 0L
1,500 SR
Queue Stats
26W - 34L
1,397 Elo+
Party 1
Team Averages
Level 73
1,386 SR
1,358 Elo+

VS

Team Averages
Level 48
1,482 SR
1,405 Elo+
Nemesis
Nemesis
Fachuuu
Nemesis
Level 28
God Stats
5W - 6L
1,364 SR
Queue Stats
140W - 192L
1,430 Elo+
Party 2
Medusa
Medusa
Málmhaus
Medusa
Level 36
God Stats
4W - 3L
1,500 SR
Queue Stats
55W - 75L
1,278 Elo+
Solo
Athena
Athena
Vulpeeeeeee
Athena
Level 83
God Stats
1W - 2L
1,715 SR
Queue Stats
172W - 194L
1,458 Elo+
Party 2
Erlang Shen
Erlang Shen
ZaiDHakkii
Erlang Shen
Level 63
God Stats
13W - 8L
1,566 SR
Queue Stats
259W - 251L
1,419 Elo+
Party 2
Zhong Kui
Zhong Kui
ahmed24j
Zhong Kui
Level 29
God Stats
2W - 6L
1,265 SR
Queue Stats
123W - 124L
1,438 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ullr
Irontim
Ullr
11
3 / 0 / 3
6,211
518
5,078
5,324
2,137
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Aphrodite
Pbbfdavid
Aphrodite
10
1 / 1 / 3
6,251
521
4,371
7,285
4,175
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Nu Wa
Tommylool
Nu Wa
13
5 / 2 / 6
7,617
635
9,241
6,117
1,658
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Vamana
VarTaam
Vamana
11
2 / 2 / 0
6,647
554
2,612
8,662
4,692
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Tsukuyomi
rdragonball
Tsukuyomi
11
7 / 3 / 3
7,041
587
8,468
8,081
2,256
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Heavy Mace

Heavy Mace

+30
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nemesis
Fachuuu
Nemesis
10
0 / 6 / 4
6,137
511
4,298
10,246
2,683
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Medusa
Málmhaus
Medusa
10
1 / 4 / 1
5,673
473
3,625
6,763
1,469
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Athena
10
2 / 2 / 1
6,065
505
4,853
11,321
5,036
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Erlang Shen
ZaiDHakkii
Erlang Shen
14
3 / 0 / 1
7,939
662
5,136
5,184
3,815
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Zhong Kui
ahmed24j
Zhong Kui
9
2 / 6 / 1
5,862
489
2,928
7,201
3,271
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

33
Kill Participation
16
18
Kills
8
8
Deaths
18
15
Assists
8
Player
Kills
Deaths
Assists
KDA
L
Nemesis
Fachuuu
Nemesis
0
6
4
0.33
W
Ullr
Irontim
Ullr
3
0
3
4.5
L
Medusa
Málmhaus
Medusa
1
4
1
0.38
W
Aphrodite
Pbbfdavid
Aphrodite
1
1
3
2.5
W
Nu Wa
Tommylool
Nu Wa
5
2
6
4
W
Vamana
VarTaam
Vamana
2
2
0
1
L
Athena
2
2
1
1.25
L
Erlang Shen
ZaiDHakkii
Erlang Shen
3
0
1
3.5
L
Zhong Kui
ahmed24j
Zhong Kui
2
6
1
0.42
W
Tsukuyomi
rdragonball
Tsukuyomi
7
3
3
2.83

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

29,770
Damage
20,840
35,469
Taken
40,715
14,918
Mitigated
16,274
14,710
Healing
11,005
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Nemesis
Fachuuu
Nemesis
4,298
998
0
3,410
10,246
2,683
0
2,976
7,120
0
28,339
W
Ullr
Irontim
Ullr
5,078
1,979
131
1,046
5,324
2,137
425
1,342
3,982
0
30,382
L
Medusa
Málmhaus
Medusa
3,625
1,501
0
843
6,763
1,469
120
1,703
5,014
0
29,119
W
Aphrodite
Pbbfdavid
Aphrodite
4,371
1,445
2,587
4,647
7,285
4,175
160
2,448
4,837
32,479
0
W
Nu Wa
Tommylool
Nu Wa
9,241
1,367
82
1,901
6,117
1,658
547
1,376
4,627
42,355
0
W
Vamana
VarTaam
Vamana
2,612
1,406
0
2,948
8,662
4,692
0
250
8,384
0
35,457
L
Athena
4,853
1,168
181
2,589
11,321
5,036
0
4,358
6,875
17,061
0
L
Erlang Shen
ZaiDHakkii
Erlang Shen
5,136
2,597
0
2,833
5,184
3,815
0
559
4,575
0
50,261
L
Zhong Kui
ahmed24j
Zhong Kui
2,928
389
0
1,149
7,201
3,271
0
3,355
3,519
22,664
0
W
Tsukuyomi
rdragonball
Tsukuyomi
8,468
2,461
0
1,368
8,081
2,256
0
2,055
5,858
0
29,686

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,767
Gold Earned
31,676
328
Minions Killed
290
0
Camps Cleared
0
1,129,093
Distance Traveled
1,124,706
13
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Nemesis
6,137
511
58
5
0
247,133
3
W
Ullr
6,211
518
56
5
0
223,503
4
L
Medusa
5,673
473
63
5
0
222,036
2
W
Aphrodite
6,251
521
55
5
0
209,250
4
W
Nu Wa
7,617
635
78
7
0
209,331
0
W
Vamana
6,647
554
85
7
0
238,785
1
L
Athena
6,065
505
20
2
0
240,958
2
L
Erlang Shen
7,939
662
101
8
0
261,209
2
L
Zhong Kui
5,862
489
48
4
0
153,370
0
W
Tsukuyomi
7,041
587
54
5
0
248,224
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role