Player Matchup

Cthulhu
Cthulhu
Daemon44ArkYT
Cthulhu
Level 46
God Stats
4W - 5L
1,466 SR
Queue Stats
78W - 111L
1,402 Elo+
Solo
Chaac
Chaac
Der_Wullmann
Chaac
Level 45
God Stats
2W - 4L
1,464 SR
Queue Stats
15W - 32L
1,270 Elo+
Solo
Aphrodite
Aphrodite
Faster_Flame
Aphrodite
Level 43
God Stats
12W - 19L
1,584 SR
Queue Stats
714W - 725L
1,433 Elo+
Solo
Nemesis
Nemesis
Pendaisgay
Nemesis
Level 49
God Stats
1W - 2L
1,525 SR
Queue Stats
108W - 87L
1,339 Elo+
Solo
Artemis
Artemis
xXDeStRoYeR_ACE
Artemis
Level 100
God Stats
10W - 22L
1,249 SR
Queue Stats
116W - 159L
1,251 Elo+
Solo
Team Averages
Level 57
1,458 SR
1,339 Elo+

VS

Team Averages
Level 63
1,361 SR
1,343 Elo+
Chronos
Chronos
COL deltary
Chronos
Level 44
God Stats
2W - 7L
1,254 SR
Queue Stats
209W - 227L
1,301 Elo+
Solo
Skadi
Skadi
Claped_By_MeDi
Skadi
Level 87
God Stats
7W - 4L
1,244 SR
Queue Stats
143W - 150L
1,347 Elo+
Party 2
Ymir
Ymir
Elpro2566
Ymir
Level 18
God Stats
2W - 0L
1,500 SR
Queue Stats
8W - 10L
1,187 Elo+
Party 2
Shiva
Shiva
bumscratcher3516
Shiva
Level 124
God Stats
2W - 2L
1,500 SR
Queue Stats
77W - 97L
1,433 Elo+
Party 1
Tyr
Tyr
scrummy_sephton
Tyr
Level 43
God Stats
1W - 1L
1,306 SR
Queue Stats
65W - 78L
1,448 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
15
2 / 5 / 1
9,352
468
9,336
21,453
13,152
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

15
1 / 2 / 0
9,149
457
12,121
13,953
14,575
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Aphrodite
Faster_Flame
Aphrodite
16
1 / 4 / 1
9,665
483
7,284
12,955
7,016
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Nemesis
Pendaisgay
Nemesis
6
0 / 2 / 0
6,318
316
616
3,318
1,005
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Heavy Mace

Heavy Mace

+30
Physical Power

17
2 / 3 / 1
9,801
490
6,786
12,142
4,062
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Short Bow

Short Bow

+15%
Attack Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chronos
COL deltary
Chronos
16
0 / 3 / 6
9,937
497
6,598
9,561
3,441
Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Sorcerer's Staff

Sorcerer's Staff

+45
Magical Power
+100
Health
+100
Mana

PASSIVE - On leveling up, heal 15% of your Maximum Health and Mana over 3s.

19
9 / 2 / 3
11,625
581
17,863
10,550
3,757
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Ymir
15
2 / 0 / 4
9,690
485
3,848
9,840
8,667
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

19
4 / 0 / 2
11,223
561
10,784
14,342
6,928
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

17
1 / 1 / 4
10,197
510
7,705
13,424
9,415
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Match Insights

Player Kills, Deaths, and Assists

9
Kill Participation
35
6
Kills
16
16
Deaths
6
3
Assists
19
Player
Kills
Deaths
Assists
KDA
W
Chronos
COL deltary
Chronos
0
3
6
1
W
9
2
3
5.25
L
Cthulhu
2
5
1
0.5
L
1
2
0
0.5
W
Ymir
2
0
4
4
L
Aphrodite
Faster_Flame
Aphrodite
1
4
1
0.38
L
Nemesis
Pendaisgay
Nemesis
0
2
0
0
W
4
0
2
5
W
1
1
4
3
L
2
3
1
0.83

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

36,143
Damage
46,798
63,821
Taken
57,717
39,810
Mitigated
32,208
23,069
Healing
10,011
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Chronos
COL deltary
Chronos
6,598
1,665
13
2,177
9,561
3,441
1,542
5,552
4,009
57,590
0
W
17,863
8,577
0
1,765
10,550
3,757
1,560
4,798
5,752
0
91,070
L
Cthulhu
9,336
287
1,740
5,011
21,453
13,152
181
3,499
17,954
50,476
0
L
12,121
2,801
0
5,068
13,953
14,575
0
2,423
11,530
0
55,823
W
Ymir
3,848
739
0
882
9,840
8,667
138
2,992
6,848
33,901
0
L
Aphrodite
Faster_Flame
Aphrodite
7,284
1,074
1,103
6,079
12,955
7,016
628
5,116
7,839
64,390
0
L
Nemesis
Pendaisgay
Nemesis
616
103
0
982
3,318
1,005
0
0
3,318
0
14,780
W
10,784
2,972
484
2,471
14,342
6,928
1,367
2,396
11,946
0
102,150
W
7,705
773
0
2,219
13,424
9,415
1,505
882
12,542
7,917
44,630
L
6,786
1,738
0
3,086
12,142
4,062
1,258
1,401
10,741
0
69,807

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

44,285
Gold Earned
52,672
457
Minions Killed
558
0
Camps Cleared
0
1,560,938
Distance Traveled
2,009,871
16
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Chronos
9,937
497
104
5
0
364,595
1
W
Skadi
11,625
581
134
7
0
406,106
2
L
Cthulhu
9,352
468
64
3
0
366,413
4
L
Chaac
9,149
457
110
6
0
341,101
4
W
Ymir
9,690
485
57
3
0
381,124
0
L
Aphrodite
9,665
483
124
6
0
340,332
3
L
Nemesis
6,318
316
36
2
0
150,428
1
W
Shiva
11,223
561
162
8
0
441,785
1
W
Tyr
10,197
510
101
5
0
416,261
0
L
Artemis
9,801
490
123
6
0
362,664
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role