Player Matchup

He Bo
He Bo
Koshka10
He Bo
Level 58
God Stats
0W - 1L
1,500 SR
Queue Stats
4W - 11L
1,662 Elo+
Party 1
Janus
Janus
Rube_Slayer
Janus
Level 116
God Stats
4W - 3L
1,468 SR
Queue Stats
129W - 158L
1,502 Elo+
Solo
Geb
Geb
Savage Xion
Geb
Level 127
God Stats
2W - 2L
1,640 SR
Queue Stats
10W - 20L
1,440 Elo+
Party 1
Team Averages
Level 100
1,536 SR
1,535 Elo+

VS

Team Averages
Level 63
1,574 SR
1,456 Elo+
Morgan Le Fay
Morgan Le Fay
StriknGoaft
Morgan Le Fay
Level 95
God Stats
13W - 18L
1,686 SR
Queue Stats
166W - 188L
1,398 Elo+
Party 2
Atlas
Atlas
leahashley27
Atlas
Level 4
God Stats
5W - 6L
1,380 SR
Queue Stats
91W - 106L
1,257 Elo+
Party 2
Shiva
Shiva
zMxri-
Shiva
Level 90
God Stats
25W - 5L
1,654 SR
Queue Stats
39W - 35L
1,713 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
He Bo
Koshka10
He Bo
8
0 / 7 / 0
5,669
567
3,995
7,614
2,050
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

9
0 / 6 / 0
5,991
599
6,467
7,634
2,307
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

9
0 / 5 / 0
5,770
577
3,703
11,578
9,889
Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Morgan Le Fay
StriknGoaft
Morgan Le Fay
13
6 / 0 / 11
8,654
865
9,764
4,557
2,134
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Magic Focus

Magic Focus

+20
Magical Power

12
4 / 0 / 14
8,871
887
5,072
9,512
8,856
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Shiva
zMxri-
Shiva
13
8 / 0 / 10
8,691
869
8,635
8,409
8,908
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Amulet of Silence

Amulet of Silence

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - Gain a stack each time an enemy within 55 units casts an ability. At 3 stacks, your next basic attack against an enemy god will silence them for 1.5s. This effect can only occur every 8s.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Talisman

Talisman

+75
Health
+15
Magical Protection

Match Insights

Player Kills, Deaths, and Assists

0
Kill Participation
53
0
Kills
18
18
Deaths
0
0
Assists
35
Player
Kills
Deaths
Assists
KDA
L
He Bo
Koshka10
He Bo
0
7
0
0
L
0
6
0
0
L
0
5
0
0
W
Morgan Le Fay
StriknGoaft
Morgan Le Fay
6
0
11
11.5
W
4
0
14
11
W
Shiva
zMxri-
Shiva
8
0
10
13

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

14,165
Damage
23,471
26,826
Taken
22,478
14,246
Mitigated
19,898
1,540
Healing
11,587
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
He Bo
Koshka10
He Bo
3,995
100
228
344
7,614
2,050
0
3,086
4,528
7,684
0
L
6,467
878
0
120
7,634
2,307
0
4,336
3,298
24,493
0
L
3,703
124
389
459
11,578
9,889
0
7,840
3,738
12,081
0
W
Morgan Le Fay
StriknGoaft
Morgan Le Fay
9,764
1,258
1,106
2,507
4,557
2,134
687
3,259
1,234
40,622
0
W
5,072
1,717
210
4,208
9,512
8,856
621
6,229
3,129
11,121
0
W
Shiva
zMxri-
Shiva
8,635
2,404
539
3,017
8,409
8,908
496
5,340
3,035
0
25,559

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

17,430
Gold Earned
26,216
64
Minions Killed
120
1
Camps Cleared
7
501,322
Distance Traveled
571,686
4
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
He Bo
5,669
567
11
1
0
146,861
0
L
Janus
5,991
599
42
4
1
168,310
1
L
Geb
5,770
577
11
1
0
186,151
3
W
Morgan Le Fay
8,654
865
74
7
2
189,331
5
W
Atlas
8,871
887
14
1
0
181,748
3
W
Shiva
8,691
869
32
3
5
200,607
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role