Player Matchup

Shiva
Shiva
 
Shiva
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Charybdis
Charybdis
 
Charybdis
Level 136
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Zeus
Zeus
Carl Wheezer711
Zeus
Level 55
God Stats
2W - 0L
1,500 SR
Queue Stats
31W - 42L
1,474 Elo+
Solo
Bacchus
Bacchus
Nobbles20
Bacchus
Level 137
God Stats
2W - 1L
1,670 SR
Queue Stats
11W - 20L
1,301 Elo+
Solo
Bellona
Bellona
StarChanel
Bellona
Level 146
God Stats
7W - 9L
1,510 SR
Queue Stats
324W - 304L
1,645 Elo+
Solo
Team Averages
Level 127
1,536 SR
1,484 Elo+

VS

Team Averages
Level 121
1,664 SR
1,597 Elo+
Charybdis
Charybdis
Cpt_Cold12
Charybdis
Level 159
God Stats
47W - 15L
1,931 SR
Queue Stats
433W - 289L
1,749 Elo+
Solo
Atlas
Atlas
HatedBySheep
Atlas
Level 124
God Stats
51W - 42L
1,638 SR
Queue Stats
389W - 344L
1,590 Elo+
Party 1
Poseidon
Poseidon
Lion_heart-0797
Poseidon
Level 89
God Stats
12W - 7L
1,729 SR
Queue Stats
390W - 361L
1,594 Elo+
Party 1
Chaac
Chaac
WoollieSheep
Chaac
Level 90
God Stats
43W - 30L
1,598 SR
Queue Stats
140W - 130L
1,523 Elo+
Party 1
Shiva
Shiva
Yuh Lucifer
Shiva
Level 144
God Stats
4W - 10L
1,426 SR
Queue Stats
574W - 569L
1,532 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Shiva
 
Shiva
11
3 / 1 / 6
6,620
662
6,712
8,321
3,593
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Charybdis
 
Charybdis
9
1 / 5 / 0
5,527
553
3,074
7,183
1,657
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

10
5 / 1 / 2
6,214
621
5,345
2,741
630
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Bacchus
Nobbles20
Bacchus
8
2 / 3 / 1
5,224
522
3,683
8,223
4,561
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Magic Focus

Magic Focus

+20
Magical Power

Bellona
StarChanel
Bellona
13
7 / 0 / 2
7,690
769
6,773
7,902
5,389
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Charybdis
Cpt_Cold12
Charybdis
12
6 / 2 / 0
6,669
667
6,396
6,715
1,571
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

9
2 / 2 / 4
5,502
550
4,204
7,500
4,711
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Poseidon
9
1 / 5 / 2
5,435
544
2,332
5,548
1,405
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

9
1 / 5 / 0
5,226
523
3,935
9,161
5,121
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

8
0 / 4 / 3
5,015
502
3,211
8,041
2,608
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Heavy Mace

Heavy Mace

+30
Physical Power

Match Insights

Player Kills, Deaths, and Assists

29
Kill Participation
19
18
Kills
10
10
Deaths
18
11
Assists
9
Player
Kills
Deaths
Assists
KDA
W
Shiva
 
Shiva
3
1
6
6
W
Charybdis
 
Charybdis
1
5
0
0.2
W
5
1
2
6
L
Charybdis
Cpt_Cold12
Charybdis
6
2
0
3
L
2
2
4
2
L
Poseidon
1
5
2
0.4
W
Bacchus
Nobbles20
Bacchus
2
3
1
0.83
W
Bellona
StarChanel
Bellona
7
0
2
8
L
1
5
0
0.2
L
0
4
3
0.38

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

25,587
Damage
20,078
34,370
Taken
36,965
15,830
Mitigated
15,416
12,644
Healing
11,160
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Shiva
 
Shiva
6,712
1,137
149
2,985
8,321
3,593
0
1,195
7,126
0
36,944
W
Charybdis
 
Charybdis
3,074
1,684
0
1,666
7,183
1,657
370
755
6,428
0
28,639
W
5,345
515
0
948
2,741
630
0
1,077
1,664
26,028
0
L
Charybdis
Cpt_Cold12
Charybdis
6,396
3,585
0
2,632
6,715
1,571
0
960
5,755
0
43,780
L
4,204
1,516
187
2,880
7,500
4,711
0
2,703
4,667
11,445
1,346
L
Poseidon
2,332
88
0
1,167
5,548
1,405
0
2,270
3,155
25,015
0
W
Bacchus
Nobbles20
Bacchus
3,683
804
150
1,341
8,223
4,561
160
2,549
5,674
10,181
0
W
Bellona
StarChanel
Bellona
6,773
3,207
0
5,405
7,902
5,389
326
214
7,688
0
47,790
L
3,935
985
0
2,763
9,161
5,121
0
928
8,187
0
24,936
L
3,211
1,018
209
1,322
8,041
2,608
0
1,720
6,173
0
23,254

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,275
Gold Earned
27,847
311
Minions Killed
261
0
Camps Cleared
0
1,008,030
Distance Traveled
934,288
12
Wards Purchased
16
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Shiva
6,620
662
71
7
0
217,559
4
W
Charybdis
5,527
553
57
6
0
169,615
2
W
Zeus
6,214
621
69
7
0
192,887
1
L
Charybdis
6,669
667
92
9
0
181,431
2
L
Atlas
5,502
550
13
1
0
198,183
4
L
Poseidon
5,435
544
56
6
0
189,902
4
W
Bacchus
5,224
522
18
2
0
201,832
2
W
Bellona
7,690
769
96
10
0
226,137
3
L
Chaac
5,226
523
56
6
0
163,119
2
L
Shiva
5,015
502
44
4
0
201,653
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role