Player Matchup

Apollo
Apollo
Derkus97
Apollo
Level 107
God Stats
3W - 0L
1,500 SR
Queue Stats
247W - 273L
1,491 Elo+
Party 1
Kukulkan
Kukulkan
Nerdsmackedu626
Kukulkan
Level 112
God Stats
46W - 61L
1,546 SR
Queue Stats
459W - 500L
1,456 Elo+
Solo
Chaac
Chaac
Stickygreenbudz
Chaac
Level 120
God Stats
43W - 47L
1,519 SR
Queue Stats
833W - 933L
1,450 Elo+
Solo
Arachne
Arachne
Xyon123
Arachne
Level 52
God Stats
10W - 3L
1,636 SR
Queue Stats
16W - 11L
1,437 Elo+
Solo
Atlas
Atlas
xBUCKBEAKx
Atlas
Level 79
God Stats
5W - 3L
1,888 SR
Queue Stats
52W - 59L
1,487 Elo+
Party 1
Team Averages
Level 94
1,618 SR
1,464 Elo+

VS

Team Averages
Level 124
1,449 SR
1,477 Elo+
Shiva
Shiva
 
Shiva
Level 109
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
King Arthur
King Arthur
 
King Arthur
Level 127
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Jormungandr
Jormungandr
GimmickDreary420
Jormungandr
Level 119
God Stats
14W - 14L
1,517 SR
Queue Stats
86W - 76L
1,422 Elo+
Solo
Medusa
Medusa
VixNZ_
Medusa
Level 123
God Stats
2W - 5L
1,457 SR
Queue Stats
53W - 52L
1,472 Elo+
Party 2
Cthulhu
Cthulhu
batman12112Xx
Cthulhu
Level 141
God Stats
0W - 3L
1,273 SR
Queue Stats
309W - 318L
1,490 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Apollo
Derkus97
Apollo
14
4 / 2 / 7
9,634
567
8,851
13,290
3,881
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Kukulkan
15
6 / 1 / 5
9,355
550
7,253
8,716
3,110
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

17
2 / 0 / 5
10,403
612
5,536
9,382
5,847
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Heavy Mace

Heavy Mace

+30
Physical Power

Arachne
Xyon123
Arachne
16
3 / 0 / 6
9,416
554
8,619
11,858
5,738
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Atlas
13
1 / 2 / 8
8,585
505
7,146
11,851
7,620
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Shiva
 
Shiva
13
2 / 3 / 1
8,294
488
5,783
11,827
11,824
Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

King Arthur
 
King Arthur
13
1 / 5 / 2
7,854
462
5,235
14,247
6,333
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Jormungandr
GimmickDreary420
Jormungandr
12
0 / 4 / 3
7,565
445
8,099
12,899
8,133
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Medusa
VixNZ_
Medusa
15
2 / 0 / 2
8,619
507
9,422
7,738
2,361
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Cthulhu
12
0 / 4 / 3
7,396
435
7,569
13,937
13,552
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

47
Kill Participation
16
16
Kills
5
5
Deaths
16
31
Assists
11
Player
Kills
Deaths
Assists
KDA
L
Shiva
 
Shiva
2
3
1
0.83
L
King Arthur
 
King Arthur
1
5
2
0.4
W
Apollo
Derkus97
Apollo
4
2
7
3.75
L
Jormungandr
GimmickDreary420
Jormungandr
0
4
3
0.38
W
Kukulkan
6
1
5
8.5
W
2
0
5
4.5
L
Medusa
VixNZ_
Medusa
2
0
2
3
W
Arachne
Xyon123
Arachne
3
0
6
6
L
Cthulhu
0
4
3
0.38
W
Atlas
1
2
8
2.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

37,405
Damage
36,108
55,097
Taken
60,648
26,196
Mitigated
42,203
24,790
Healing
14,874
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Shiva
 
Shiva
5,783
905
520
856
11,827
11,824
217
2,181
9,646
0
44,833
L
King Arthur
 
King Arthur
5,235
156
0
4,277
14,247
6,333
112
2,273
11,974
0
52,430
W
Apollo
Derkus97
Apollo
8,851
6,851
0
6,062
13,290
3,881
0
3,029
10,261
0
62,245
L
Jormungandr
GimmickDreary420
Jormungandr
8,099
2,344
0
2,282
12,899
8,133
198
4,908
7,991
43,169
0
W
Kukulkan
7,253
1,181
144
3,583
8,716
3,110
45
4,944
3,772
58,171
0
W
5,536
988
234
5,124
9,382
5,847
795
1,485
7,897
3,835
67,806
L
Medusa
VixNZ_
Medusa
9,422
3,158
0
3,882
7,738
2,361
0
1,506
5,722
0
70,642
W
Arachne
Xyon123
Arachne
8,619
5,751
0
4,512
11,858
5,738
0
2,354
9,504
0
79,609
L
Cthulhu
7,569
488
1,047
2,010
13,937
13,552
140
3,497
10,440
35,899
0
W
Atlas
7,146
2,642
2,509
2,622
11,851
7,620
0
3,856
7,995
20,599
3,132

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

47,393
Gold Earned
39,728
547
Minions Killed
440
0
Camps Cleared
0
1,725,588
Distance Traveled
1,687,905
15
Wards Purchased
17
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Shiva
8,294
488
88
5
0
319,332
2
L
King Arthur
7,854
462
92
5
0
351,409
1
W
Apollo
9,634
567
116
7
0
332,089
5
L
Jormungandr
7,565
445
67
4
0
329,018
0
W
Kukulkan
9,355
550
110
6
0
287,853
2
W
Chaac
10,403
612
174
10
0
336,457
3
L
Medusa
8,619
507
123
7
0
345,820
4
W
Arachne
9,416
554
117
7
0
387,050
5
L
Cthulhu
7,396
435
70
4
0
342,326
10
W
Atlas
8,585
505
30
2
0
382,139
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role