Player Matchup

Artemis
Artemis
 
Artemis
Level 147
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Gilgamesh
Gilgamesh
CurranToBeastyy
Gilgamesh
Level 82
God Stats
2W - 2L
1,524 SR
Queue Stats
380W - 393L
1,417 Elo+
Solo
Ganesha
Ganesha
IIXSAMMANXII
Ganesha
Level 97
God Stats
15W - 5L
1,821 SR
Queue Stats
764W - 652L
1,531 Elo+
Party 1
Cabrakan
Cabrakan
ImFrankis
Cabrakan
Level 27
God Stats
6W - 1L
1,880 SR
Queue Stats
446W - 351L
1,530 Elo+
Party 1
Nu Wa
Nu Wa
MrToastyOG
Nu Wa
Level 86
God Stats
8W - 9L
1,715 SR
Queue Stats
615W - 501L
1,528 Elo+
Party 1
Team Averages
Level 88
1,688 SR
1,501 Elo+

VS

Team Averages
Level 109
1,452 SR
1,477 Elo+
Sun Wukong
Sun Wukong
 
Sun Wukong
Level 121
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Nu Wa
Nu Wa
DarkdioZ-
Nu Wa
Level 146
God Stats
14W - 8L
1,462 SR
Queue Stats
666W - 635L
1,494 Elo+
Solo
Kukulkan
Kukulkan
Digitalking21
Kukulkan
Level 80
God Stats
1W - 0L
1,024 SR
Queue Stats
11W - 13L
1,475 Elo+
Party 2
Vamana
Vamana
Giordanox68
Vamana
Level 87
God Stats
2W - 2L
1,500 SR
Queue Stats
344W - 342L
1,442 Elo+
Solo
Odin
Odin
bazz_edog11
Odin
Level 109
God Stats
1W - 0L
1,776 SR
Queue Stats
24W - 31L
1,475 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Artemis
 
Artemis
6
0 / 2 / 1
5,722
572
1,426
3,461
1,012
Gilgamesh
CurranToBeastyy
Gilgamesh
14
5 / 4 / 9
8,730
873
5,179
9,898
10,759
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Ganesha
IIXSAMMANXII
Ganesha
15
0 / 6 / 11
7,415
742
6,272
11,600
11,088
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Cabrakan
ImFrankis
Cabrakan
14
3 / 8 / 7
8,468
847
5,053
11,668
14,066
Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Nu Wa
17
9 / 5 / 3
10,214
1,021
12,873
7,285
2,483
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 10 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sun Wukong
 
Sun Wukong
14
1 / 4 / 10
8,605
861
4,416
10,036
6,917
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Hide of the Urchin

Evolved Hide of the Urchin

+51
Physical Protection
+51
Magical Protection
+250
Health
+250
Mana

PASSIVE - Provides a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level. The full shield will regenerate after 20 seconds.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Nu Wa
DarkdioZ-
Nu Wa
16
9 / 3 / 10
9,817
982
13,512
6,994
2,199
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 10 seconds.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Magic Focus

Magic Focus

+20
Magical Power

Kukulkan
Digitalking21
Kukulkan
14
7 / 5 / 10
9,227
923
10,127
7,442
2,333
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Vamana
15
7 / 3 / 11
10,068
1,007
6,865
12,736
11,259
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

14
1 / 3 / 13
8,645
865
3,871
10,604
3,241
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Match Insights

Player Kills, Deaths, and Assists

48
Kill Participation
79
17
Kills
25
25
Deaths
18
31
Assists
54
Player
Kills
Deaths
Assists
KDA
L
Artemis
 
Artemis
0
2
1
0.25
W
Sun Wukong
 
Sun Wukong
1
4
10
1.5
L
Gilgamesh
CurranToBeastyy
Gilgamesh
5
4
9
2.38
W
Nu Wa
DarkdioZ-
Nu Wa
9
3
10
4.67
W
Kukulkan
Digitalking21
Kukulkan
7
5
10
2.4
W
Vamana
7
3
11
4.17
L
Ganesha
IIXSAMMANXII
Ganesha
0
6
11
0.92
L
Cabrakan
ImFrankis
Cabrakan
3
8
7
0.81
L
Nu Wa
9
5
3
2.1
W
1
3
13
2.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

30,803
Damage
38,791
43,912
Taken
47,812
39,408
Mitigated
25,949
6,876
Healing
16,790
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Artemis
 
Artemis
1,426
277
149
128
3,461
1,012
0
1,626
1,767
0
3,334
W
Sun Wukong
 
Sun Wukong
4,416
985
755
1,584
10,036
6,917
518
4,405
2,927
0
8,198
L
Gilgamesh
CurranToBeastyy
Gilgamesh
5,179
615
1,214
2,058
9,898
10,759
0
5,842
3,916
0
17,496
W
Nu Wa
DarkdioZ-
Nu Wa
13,512
4,618
879
1,557
6,994
2,199
789
3,055
3,939
28,914
0
W
Kukulkan
Digitalking21
Kukulkan
10,127
1,473
1,345
1,052
7,442
2,333
326
5,106
2,336
23,578
0
W
Vamana
6,865
2,467
1,439
5,311
12,736
11,259
579
4,949
7,787
0
16,038
L
Ganesha
IIXSAMMANXII
Ganesha
6,272
506
203
768
11,600
11,088
0
6,580
4,908
16,637
0
L
Cabrakan
ImFrankis
Cabrakan
5,053
484
699
674
11,668
14,066
0
6,658
4,746
8,578
0
L
Nu Wa
12,873
2,015
318
665
7,285
2,483
0
2,343
4,936
32,496
0
W
3,871
800
202
2,666
10,604
3,241
747
6,683
3,421
0
10,941

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

40,549
Gold Earned
46,362
82
Minions Killed
101
0
Camps Cleared
0
637,093
Distance Traveled
999,315
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Artemis
5,722
572
3
0
0
31,980
0
W
Sun Wukong
8,605
861
8
1
0
195,803
0
L
Gilgamesh
8,730
873
25
3
0
184,240
0
W
Nu Wa
9,817
982
21
2
0
189,964
0
W
Kukulkan
9,227
923
32
3
0
191,650
0
W
Vamana
10,068
1,007
21
2
0
196,542
0
L
Ganesha
7,415
742
2
0
0
136,394
0
L
Cabrakan
8,468
847
11
1
0
130,524
0
L
Nu Wa
10,214
1,021
41
4
0
153,955
0
W
Odin
8,645
865
19
2
0
225,356
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role