Player Matchup

Awilix
Awilix
Silver V
 
Awilix
Silver V
Level 150
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Gilgamesh
Gilgamesh
Silver II
 
Gilgamesh
Silver II
Level 156
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Khepri
Khepri
Gold V
Jolovi1
Khepri
Gold V
Level 121
God Stats
83W - 68L
1,663 SR
Queue Stats
175W - 181L
1,188 MMR
Solo
Medusa
Medusa
Gold V
VidarOdinson
Medusa
Gold V
Level 51
God Stats
3W - 3L
1,500 SR
Queue Stats
61W - 77L
1,243 MMR
Solo
Sol
Sol
Silver III
lokeslocus
Sol
Silver III
Level 103
God Stats
6W - 6L
1,301 SR
Queue Stats
40W - 47L
1,202 MMR
Solo
Team Averages
Silver II
Silver II
Average Tier
Level 116
1,493 SR
1,326 MMR

VS

Team Averages
Silver II
Silver II
Average Tier
Level 119
1,427 SR
1,218 MMR
Aphrodite
Aphrodite
Silver II
BobmenGG
Aphrodite
Silver II
Level 132
God Stats
0W - 1L
1,500 SR
Queue Stats
9W - 18L
1,200 MMR
Solo
Hou Yi
Hou Yi
Silver II
DaansFrau
Hou Yi
Silver II
Level 136
God Stats
0W - 3L
1,122 SR
Queue Stats
19W - 39L
1,271 MMR
Solo
Thoth
Thoth
Silver I
DavyyyDG
Thoth
Silver I
Level 127
God Stats
8W - 12L
1,515 SR
Queue Stats
73W - 103L
1,179 MMR
Solo
Ares
Ares
Silver I
pablocd3
Ares
Silver I
Level 115
God Stats
2W - 2L
1,500 SR
Queue Stats
378W - 374L
1,207 MMR
Solo
Cliodhna
Cliodhna
Silver II
sergiteje
Cliodhna
Silver II
Level 87
God Stats
4W - 1L
1,500 SR
Queue Stats
212W - 220L
1,234 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Awilix
 
Awilix
20
10 / 6 / 5
14,811
644
19,183
20,597
6,814
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Gilgamesh
 
Gilgamesh
20
7 / 1 / 5
14,649
637
11,562
22,398
22,710
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Khepri
Jolovi1
Khepri
18
0 / 2 / 21
12,802
557
7,403
20,633
28,687
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Medusa
20
8 / 2 / 4
15,217
662
16,172
19,550
8,800
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

19
4 / 4 / 9
13,369
581
10,452
15,703
4,110
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Bans
AgniArachneKaliSun Wukong

VS

Bans
MulanBastetAthenaErlang Shen
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Aphrodite
BobmenGG
Aphrodite
18
1 / 6 / 4
11,575
503
12,645
19,800
9,267
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Hou Yi
DaansFrau
Hou Yi
16
3 / 7 / 2
10,325
449
11,303
14,894
5,527
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Thoth
DavyyyDG
Thoth
18
4 / 7 / 4
11,444
498
11,900
12,540
4,795
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Ares
14
1 / 4 / 5
9,534
415
8,623
18,442
16,188
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Cliodhna
sergiteje
Cliodhna
18
5 / 5 / 5
11,331
493
15,809
18,642
7,586
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Match Insights

Player Kills, Deaths, and Assists

73
Kill Participation
34
29
Kills
14
15
Deaths
29
44
Assists
20
Player
Kills
Deaths
Assists
KDA
W
Awilix
 
Awilix
10
6
5
2.08
W
Gilgamesh
 
Gilgamesh
7
1
5
9.5
L
Aphrodite
BobmenGG
Aphrodite
1
6
4
0.5
L
Hou Yi
DaansFrau
Hou Yi
3
7
2
0.57
L
Thoth
DavyyyDG
Thoth
4
7
4
0.86
W
Khepri
Jolovi1
Khepri
0
2
21
5.25
W
Medusa
8
2
4
5
W
4
4
9
2.13
L
Ares
1
4
5
0.88
L
Cliodhna
sergiteje
Cliodhna
5
5
5
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

64,772
Damage
60,280
98,881
Taken
84,318
71,121
Mitigated
43,363
35,669
Healing
25,565
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Awilix
 
Awilix
19,183
8,613
0
5,350
20,597
6,814
3,266
6,612
13,658
0
103,195
W
Gilgamesh
 
Gilgamesh
11,562
2,622
0
6,055
22,398
22,710
2,161
8,167
13,737
4,630
73,659
L
Aphrodite
BobmenGG
Aphrodite
12,645
585
1,235
10,810
19,800
9,267
0
4,662
15,138
81,536
0
L
Hou Yi
DaansFrau
Hou Yi
11,303
6,621
0
1,560
14,894
5,527
1,618
3,638
11,256
0
62,524
L
Thoth
DavyyyDG
Thoth
11,900
304
0
1,300
12,540
4,795
0
2,845
9,695
82,865
0
W
Khepri
Jolovi1
Khepri
7,403
440
749
4,140
20,633
28,687
86
7,069
13,442
26,548
0
W
Medusa
16,172
9,808
0
13,325
19,550
8,800
6,909
4,985
14,251
0
150,378
W
10,452
1,900
0
6,050
15,703
4,110
1,723
6,102
9,324
95,776
0
L
Ares
8,623
358
123
3,765
18,442
16,188
36
3,774
14,668
29,635
0
L
Cliodhna
sergiteje
Cliodhna
15,809
1,844
0
6,772
18,642
7,586
0
3,299
15,343
0
86,638

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

70,848
Gold Earned
54,209
661
Minions Killed
603
0
Camps Cleared
0
2,258,788
Distance Traveled
2,086,600
32
Wards Purchased
23
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Awilix
14,811
644
151
7
0
459,501
8
W
Gilgamesh
14,649
637
131
6
0
452,766
0
L
Aphrodite
11,575
503
180
8
0
388,689
2
L
Hou Yi
10,325
449
112
5
0
395,745
4
L
Thoth
11,444
498
153
7
0
401,426
6
W
Khepri
12,802
557
26
1
0
485,985
13
W
Medusa
15,217
662
213
9
0
415,456
7
W
Sol
13,369
581
140
6
0
445,080
4
L
Ares
9,534
415
30
1
0
427,867
6
L
Cliodhna
11,331
493
128
6
0
472,873
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role