Player Matchup

Da Ji
Da Ji
 
Da Ji
Level 103
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Agni
Agni
EldritchStuffIDK
Agni
Level 6
God Stats
0W - 1L
1,882 SR
Queue Stats
3W - 3L
1,500 Elo+
Party 1
Shiva
Shiva
lordofcheese13
Shiva
Level 57
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 3L
1,500 Elo+
Party 1
Team Averages
Level 55
1,627 SR
1,500 Elo+

VS

Team Averages
Level 118
1,615 SR
1,452 Elo+
Thanatos
Thanatos
CainHopkins
Thanatos
Level 113
God Stats
6W - 11L
1,681 SR
Queue Stats
279W - 329L
1,438 Elo+
Solo
Khepri
Khepri
HyperJinSaotome
Khepri
Level 156
God Stats
64W - 67L
1,570 SR
Queue Stats
109W - 123L
1,385 Elo+
Solo
Scylla
Scylla
tylrsoccr7
Scylla
Level 85
God Stats
10W - 7L
1,595 SR
Queue Stats
53W - 50L
1,533 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Da Ji
 
Da Ji
11
2 / 4 / 3
6,835
684
5,044
7,549
3,027
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Mace

Mace

+10
Physical Power

11
1 / 6 / 4
6,663
666
3,251
7,936
2,162
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

12
2 / 3 / 3
7,404
740
6,081
11,274
4,941
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Enchanted Buckler

Enchanted Buckler

+7
Physical Power
+10
Magical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thanatos
CainHopkins
Thanatos
13
9 / 3 / 3
8,803
880
10,689
7,575
3,050
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

11
2 / 2 / 6
7,720
772
2,745
8,136
6,548
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Scylla
tylrsoccr7
Scylla
14
2 / 0 / 10
8,452
845
7,899
4,155
1,314
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

15
Kill Participation
32
5
Kills
13
13
Deaths
5
10
Assists
19
Player
Kills
Deaths
Assists
KDA
L
Da Ji
 
Da Ji
2
4
3
0.88
W
Thanatos
CainHopkins
Thanatos
9
3
3
3.5
L
1
6
4
0.5
W
2
2
6
2.5
L
2
3
3
1.17
W
Scylla
tylrsoccr7
Scylla
2
0
10
7

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

14,376
Damage
21,333
26,759
Taken
19,866
10,130
Mitigated
10,912
2,746
Healing
6,271
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Da Ji
 
Da Ji
5,044
1,575
0
168
7,549
3,027
0
1,742
5,745
0
16,821
W
Thanatos
CainHopkins
Thanatos
10,689
2,031
0
5,025
7,575
3,050
29
2,426
5,149
0
25,247
L
3,251
290
0
1,248
7,936
2,162
0
3,273
4,423
12,894
0
W
2,745
91
0
480
8,136
6,548
173
645
7,491
7,317
0
L
6,081
1,286
190
1,140
11,274
4,941
0
5,433
5,588
1,205
16,082
W
Scylla
tylrsoccr7
Scylla
7,899
653
0
766
4,155
1,314
384
801
3,354
34,749
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

20,902
Gold Earned
24,975
75
Minions Killed
109
4
Camps Cleared
6
529,976
Distance Traveled
602,813
2
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Da Ji
6,835
684
19
2
2
163,947
1
W
Thanatos
8,803
880
34
3
2
180,749
0
L
Agni
6,663
666
29
3
1
155,186
1
W
Khepri
7,720
772
3
0
1
225,449
6
L
Shiva
7,404
740
27
3
1
210,843
0
W
Scylla
8,452
845
72
7
3
196,615
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role