Player Matchup

King Arthur
King Arthur
 
King Arthur
Level 149
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Shiva
Shiva
Axeriom
Shiva
Level 124
God Stats
4W - 2L
1,677 SR
Queue Stats
56W - 35L
1,664 Elo+
Party 1
Kukulkan
Kukulkan
Verrronika
Kukulkan
Level 148
God Stats
4W - 3L
1,500 SR
Queue Stats
231W - 249L
1,370 Elo+
Party 2
Zeus
Zeus
Zyklopz
Zeus
Level 28
God Stats
1W - 0L
1,500 SR
Queue Stats
6W - 2L
1,798 Elo+
Party 1
Fenrir
Fenrir
ulpeace
Fenrir
Level 41
God Stats
4W - 4L
1,752 SR
Queue Stats
76W - 100L
1,401 Elo+
Party 2
Team Averages
Level 98
1,586 SR
1,547 Elo+

VS

Team Averages
Level 47
1,540 SR
1,461 Elo+
Kuzenbo
Kuzenbo
Angelus100
Kuzenbo
Level 17
God Stats
0W - 2L
1,674 SR
Queue Stats
5W - 9L
1,508 Elo+
Party 3
Fenrir
Fenrir
Armxndo_LP
Fenrir
Level 12
God Stats
0W - 2L
1,500 SR
Queue Stats
2W - 8L
1,290 Elo+
Party 3
Merlin
Merlin
ErunaSeeker
Merlin
Level 89
God Stats
0W - 1L
1,500 SR
Queue Stats
7W - 10L
1,586 Elo+
Party 3
Danzaburou
Danzaburou
Ioriia
Danzaburou
Level 99
God Stats
2W - 3L
1,453 SR
Queue Stats
10W - 12L
1,538 Elo+
Party 3
Nike
Nike
xKinshi
Nike
Level 17
God Stats
15W - 13L
1,572 SR
Queue Stats
102W - 142L
1,381 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
King Arthur
 
King Arthur
16
8 / 0 / 14
9,005
901
10,644
10,908
8,545
The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Shiva
Axeriom
Shiva
17
14 / 0 / 11
9,895
990
17,937
12,802
13,263
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Cudgel

Cudgel

+10
Physical Power
+50
Health

Kukulkan
Verrronika
Kukulkan
15
1 / 0 / 10
8,075
808
5,830
3,894
1,561
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Zeus
Zyklopz
Zeus
13
1 / 1 / 7
7,121
712
3,350
3,209
1,035
Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Fenrir
ulpeace
Fenrir
13
3 / 1 / 5
7,560
756
5,223
5,478
2,753
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kuzenbo
Angelus100
Kuzenbo
13
0 / 2 / 0
7,204
720
3,298
10,569
9,101
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

Fenrir
Armxndo_LP
Fenrir
11
1 / 7 / 0
6,507
651
2,406
10,742
3,339
Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Merlin
13
0 / 7 / 2
6,891
689
6,615
9,811
3,536
Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Danzaburou
Ioriia
Danzaburou
12
0 / 6 / 0
6,709
671
3,782
10,336
3,483
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Nike
xKinshi
Nike
11
0 / 5 / 0
6,273
627
3,837
8,673
3,096
Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Match Insights

Player Kills, Deaths, and Assists

74
Kill Participation
3
27
Kills
1
2
Deaths
27
47
Assists
2
Player
Kills
Deaths
Assists
KDA
W
King Arthur
 
King Arthur
8
0
14
15
L
Kuzenbo
Angelus100
Kuzenbo
0
2
0
0
L
Fenrir
Armxndo_LP
Fenrir
1
7
0
0.14
W
Shiva
Axeriom
Shiva
14
0
11
19.5
L
Merlin
0
7
2
0.14
L
Danzaburou
Ioriia
Danzaburou
0
6
0
0
W
Kukulkan
Verrronika
Kukulkan
1
0
10
6
W
Zeus
Zyklopz
Zeus
1
1
7
4.5
W
Fenrir
ulpeace
Fenrir
3
1
5
5.5
L
Nike
xKinshi
Nike
0
5
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

42,984
Damage
19,938
36,291
Taken
50,131
27,157
Mitigated
22,555
6,351
Healing
3,219
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
King Arthur
 
King Arthur
10,644
1,343
0
0
10,908
8,545
317
2,947
7,961
0
27,359
L
Kuzenbo
Angelus100
Kuzenbo
3,298
1,211
570
916
10,569
9,101
477
2,379
8,190
16,171
0
L
Fenrir
Armxndo_LP
Fenrir
2,406
514
0
63
10,742
3,339
165
2,662
8,080
0
5,834
W
Shiva
Axeriom
Shiva
17,937
2,557
2,043
2,372
12,802
13,263
57
3,296
9,506
0
38,638
L
Merlin
6,615
380
0
505
9,811
3,536
500
664
9,147
20,693
0
L
Danzaburou
Ioriia
Danzaburou
3,782
907
283
851
10,336
3,483
448
1,784
8,552
0
20,161
W
Kukulkan
Verrronika
Kukulkan
5,830
159
1,021
346
3,894
1,561
1,011
920
2,974
38,565
0
W
Zeus
Zyklopz
Zeus
3,350
0
0
441
3,209
1,035
785
1,651
1,558
12,340
0
W
Fenrir
ulpeace
Fenrir
5,223
1,051
0
128
5,478
2,753
325
1,099
4,379
0
11,290
L
Nike
xKinshi
Nike
3,837
449
0
31
8,673
3,096
0
1,691
6,982
0
9,214

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

41,656
Gold Earned
33,584
194
Minions Killed
122
0
Camps Cleared
0
1,031,781
Distance Traveled
895,349
5
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
King Arthur
9,005
901
40
4
0
232,575
0
L
Kuzenbo
7,204
720
37
4
0
186,308
3
L
Fenrir
6,507
651
7
1
0
158,241
0
W
Shiva
9,895
990
43
4
0
249,055
1
L
Merlin
6,891
689
37
4
0
187,199
2
L
Danzaburou
6,709
671
31
3
0
159,210
0
W
Kukulkan
8,075
808
70
7
0
192,947
4
W
Zeus
7,121
712
28
3
0
142,790
0
W
Fenrir
7,560
756
13
1
0
214,414
0
L
Nike
6,273
627
10
1
0
204,391
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role