Player Matchup

Scylla
Scylla
DinoSxmmy
Scylla
Level 81
God Stats
25W - 12L
1,703 SR
Queue Stats
104W - 108L
1,481 Elo+
Party 1
He Bo
He Bo
ZeNjustUsami
He Bo
Level 45
God Stats
2W - 1L
1,500 SR
Queue Stats
28W - 34L
1,488 Elo+
Solo
Kumbhakarna
Kumbhakarna
docteurAMD
Kumbhakarna
Level 84
God Stats
2W - 0L
1,500 SR
Queue Stats
19W - 24L
1,372 Elo+
Solo
Jing Wei
Jing Wei
spiritedeli
Jing Wei
Level 22
God Stats
1W - 0L
1,500 SR
Queue Stats
25W - 26L
1,454 Elo+
Party 1
Tsukuyomi
Tsukuyomi
vG Gamer91
Tsukuyomi
Level 108
God Stats
27W - 21L
1,430 SR
Queue Stats
76W - 72L
1,529 Elo+
Solo
Team Averages
Level 68
1,527 SR
1,465 Elo+

VS

Team Averages
Level 56
1,528 SR
1,557 Elo+
Discordia
Discordia
 
Discordia
Level 51
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Shiva
Shiva
AS J0keR
Shiva
Level 18
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 2L
1,837 Elo+
Party 2
Fenrir
Fenrir
BLAIRALWITCH
Fenrir
Level 33
God Stats
1W - 1L
1,500 SR
Queue Stats
51W - 63L
1,437 Elo+
Solo
Ravana
Ravana
LuniKFraD
Ravana
Level 145
God Stats
0W - 1L
1,538 SR
Queue Stats
38W - 47L
1,558 Elo+
Party 2
Nu Wa
Nu Wa
sawsansuomi2016
Nu Wa
Level 34
God Stats
4W - 3L
1,602 SR
Queue Stats
33W - 36L
1,450 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Scylla
DinoSxmmy
Scylla
19
14 / 2 / 9
13,738
1,374
17,479
8,192
2,108
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

18
5 / 3 / 15
11,841
1,184
11,941
8,878
2,739
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Kumbhakarna
docteurAMD
Kumbhakarna
19
2 / 1 / 23
12,394
1,239
6,128
11,191
14,473
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

OLD Hide of the Nemean Lion

OLD Hide of the Nemean Lion

+70
Physical Protection
+200
Mana
+20
Mp 5

PASSIVE - Every 8 seconds you gain a block stack if you have at least 80 total Protections from items and abilities, preventing 65% of the next Basic Attack's damage. For each additional 80 total Protections from items and abilities the max. stacks increases, up to a cap of 3.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Jing Wei
spiritedeli
Jing Wei
18
3 / 4 / 14
11,558
1,156
7,075
10,527
2,892
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Tsukuyomi
vG Gamer91
Tsukuyomi
19
10 / 1 / 16
13,556
1,356
18,432
11,060
4,261
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Mace

Mace

+10
Physical Power

Team 1 Tickets

278

VS

Team 2 Tickets

71

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Discordia
 
Discordia
17
5 / 3 / 5
12,433
1,243
17,917
8,651
2,822
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Shiva
AS J0keR
Shiva
16
0 / 6 / 1
9,562
956
2,459
10,590
7,551
Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Fenrir
17
1 / 8 / 8
11,929
1,193
5,350
18,996
13,517
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Lono's Mask (deprecated)

Lono's Mask (deprecated)

+300
Health
+40
Physical Protection
+40
Magical Protection
+20%
Crowd Control Reduction

PASSIVE - GAIN DEFENSE, SACRIFICE DAMAGE Only can be bought by Mages, Hunters, Assassins <font color='#42F46E'>-15% Damage Taken <font color='#F44242'>-15% Damage Dealt <font color='#F44242'>-15% Healing Done

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Ravana
LuniKFraD
Ravana
17
4 / 11 / 4
12,265
1,227
12,756
19,010
7,530
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

16
1 / 6 / 3
10,487
1,049
6,319
8,699
2,453
Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Match Insights

Player Kills, Deaths, and Assists

111
Kill Participation
32
34
Kills
11
11
Deaths
34
77
Assists
21
Player
Kills
Deaths
Assists
KDA
L
Discordia
 
Discordia
5
3
5
2.5
L
Shiva
AS J0keR
Shiva
0
6
1
0.08
L
Fenrir
1
8
8
0.63
W
Scylla
DinoSxmmy
Scylla
14
2
9
9.25
L
Ravana
LuniKFraD
Ravana
4
11
4
0.55
W
5
3
15
4.17
W
Kumbhakarna
docteurAMD
Kumbhakarna
2
1
23
13.5
L
1
6
3
0.42
W
Jing Wei
spiritedeli
Jing Wei
3
4
14
2.5
W
Tsukuyomi
vG Gamer91
Tsukuyomi
10
1
16
18

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

61,055
Damage
44,801
49,848
Taken
65,946
26,473
Mitigated
33,873
3,408
Healing
2,090
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Discordia
 
Discordia
17,917
388
0
0
8,651
2,822
0
2,875
5,776
31,520
0
L
Shiva
AS J0keR
Shiva
2,459
470
0
353
10,590
7,551
0
4,761
5,829
0
8,275
L
Fenrir
5,350
755
0
682
18,996
13,517
0
14,011
4,985
493
10,503
W
Scylla
DinoSxmmy
Scylla
17,479
1,668
399
1,242
8,192
2,108
0
3,940
4,252
39,649
0
L
Ravana
LuniKFraD
Ravana
12,756
2,021
0
865
19,010
7,530
0
9,190
9,820
0
34,831
W
11,941
429
146
651
8,878
2,739
0
4,659
4,219
20,594
0
W
Kumbhakarna
docteurAMD
Kumbhakarna
6,128
1,041
0
0
11,191
14,473
0
5,625
5,566
16,509
0
L
6,319
2,198
0
190
8,699
2,453
0
4,711
3,988
24,125
0
W
Jing Wei
spiritedeli
Jing Wei
7,075
4,689
0
710
10,527
2,892
0
4,618
5,909
0
18,210
W
Tsukuyomi
vG Gamer91
Tsukuyomi
18,432
5,055
0
260
11,060
4,261
0
5,492
5,568
0
46,464

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

63,087
Gold Earned
56,676
176
Minions Killed
139
7
Camps Cleared
3
985,671
Distance Traveled
839,596
1
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Discordia
12,433
1,243
43
4
0
197,326
0
L
Shiva
9,562
956
3
0
0
140,351
0
L
Fenrir
11,929
1,193
9
1
1
187,636
0
W
Scylla
13,738
1,374
57
6
0
216,968
0
L
Ravana
12,265
1,227
71
7
1
178,680
0
W
He Bo
11,841
1,184
18
2
0
181,903
0
W
Kumbhakarna
12,394
1,239
22
2
2
187,846
0
L
Nu Wa
10,487
1,049
13
1
1
135,603
2
W
Jing Wei
11,558
1,156
25
3
2
194,678
0
W
Tsukuyomi
13,556
1,356
54
5
3
204,276
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role