Player Matchup

Bastet
Bastet
AquaDiscotekaa
Bastet
Level 59
God Stats
36W - 38L
1,615 SR
Queue Stats
199W - 231L
1,480 Elo+
Solo
Yemoja
Yemoja
LazzyPudding
Yemoja
Level 26
God Stats
15W - 20L
1,501 SR
Queue Stats
245W - 300L
1,413 Elo+
Party 2
Thanatos
Thanatos
Noo2005
Thanatos
Level 88
God Stats
2W - 0L
1,500 SR
Queue Stats
41W - 46L
1,434 Elo+
Party 3
Neith
Neith
Thimsnod
Neith
Level 45
God Stats
10W - 9L
1,647 SR
Queue Stats
465W - 503L
1,427 Elo+
Party 2
Gilgamesh
Gilgamesh
scary_mp3
Gilgamesh
Level 24
God Stats
9W - 9L
1,279 SR
Queue Stats
102W - 119L
1,393 Elo+
Party 3
Team Averages
Level 48
1,508 SR
1,429 Elo+

VS

Team Averages
Level 80
1,336 SR
1,457 Elo+
Ra
Ra
FKS-Adrilex
Ra
Level 4
God Stats
0W - 1L
1,280 SR
Queue Stats
0W - 2L
1,500 Elo+
Party 4
Chaac
Chaac
MUGI_3xG
Chaac
Level 124
God Stats
77W - 76L
1,451 SR
Queue Stats
324W - 373L
1,433 Elo+
Solo
Cupid
Cupid
MobilizedEagle4
Cupid
Level 126
God Stats
2W - 4L
1,260 SR
Queue Stats
250W - 252L
1,461 Elo+
Party 1
Apollo
Apollo
Stokeleyyyy
Apollo
Level 69
God Stats
13W - 13L
1,291 SR
Queue Stats
150W - 157L
1,431 Elo+
Party 1
Kali
Kali
firestone504
Kali
Level 76
God Stats
2W - 3L
1,397 SR
Queue Stats
66W - 69L
1,461 Elo+
Party 4

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
19
8 / 2 / 8
12,513
544
19,578
17,609
9,570
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Yemoja
17
2 / 1 / 16
11,753
511
9,027
8,333
10,562
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Thanatos
Noo2005
Thanatos
20
8 / 6 / 9
13,478
586
12,936
26,758
13,869
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Neith
Thimsnod
Neith
18
9 / 5 / 11
12,247
532
25,928
19,266
8,822
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Gilgamesh
scary_mp3
Gilgamesh
17
7 / 5 / 8
12,177
529
14,134
20,973
18,807
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
0 / 12 / 1
8,161
355
3,543
17,523
5,264
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Chaac
MUGI_3xG
Chaac
19
5 / 7 / 5
12,654
550
23,862
28,819
25,013
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

17
3 / 1 / 6
10,918
475
10,794
15,615
11,679
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Mace

Mace

+10
Physical Power

Apollo
15
4 / 8 / 2
10,175
442
11,563
19,557
6,336
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

17
7 / 6 / 6
11,387
495
13,153
23,671
16,870
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Heavy Mace

Heavy Mace

+30
Physical Power

Match Insights

Player Kills, Deaths, and Assists

86
Kill Participation
39
34
Kills
19
19
Deaths
34
52
Assists
20
Player
Kills
Deaths
Assists
KDA
W
8
2
8
6
L
0
12
1
0.04
W
Yemoja
2
1
16
10
L
Chaac
MUGI_3xG
Chaac
5
7
5
1.07
L
3
1
6
6
W
Thanatos
Noo2005
Thanatos
8
6
9
2.08
L
Apollo
4
8
2
0.63
W
Neith
Thimsnod
Neith
9
5
11
2.9
L
7
6
6
1.67
W
Gilgamesh
scary_mp3
Gilgamesh
7
5
8
2.2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

81,603
Damage
62,915
92,939
Taken
105,185
61,630
Mitigated
65,162
52,034
Healing
26,237
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
19,578
3,932
0
9,219
17,609
9,570
1,533
548
17,061
0
93,765
L
3,543
1,153
172
1,018
17,523
5,264
0
1,240
16,283
18,468
0
W
Yemoja
9,027
1,892
6,680
2,056
8,333
10,562
1,258
117
7,887
28,472
0
L
Chaac
MUGI_3xG
Chaac
23,862
4,943
0
8,990
28,819
25,013
1,616
1,330
27,489
0
95,198
L
10,794
4,445
1,551
3,832
15,615
11,679
1,811
1,092
14,523
0
48,909
W
Thanatos
Noo2005
Thanatos
12,936
6,842
0
20,291
26,758
13,869
1,857
1,072
25,686
0
95,227
L
Apollo
11,563
4,818
96
2,468
19,557
6,336
510
3,116
16,441
0
55,862
W
Neith
Thimsnod
Neith
25,928
16,823
0
7,302
19,266
8,822
6,264
1,743
17,523
0
86,876
L
13,153
4,681
226
7,884
23,671
16,870
0
2,249
21,422
0
60,121
W
Gilgamesh
scary_mp3
Gilgamesh
14,134
4,362
0
6,486
20,973
18,807
881
63
20,910
0
59,451

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

62,168
Gold Earned
53,295
524
Minions Killed
439
0
Camps Cleared
0
2,155,282
Distance Traveled
1,987,883
4
Wards Purchased
16
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Bastet
12,513
544
118
5
0
488,929
1
L
Ra
8,161
355
22
1
0
358,636
6
W
Yemoja
11,753
511
32
1
0
425,964
1
L
Chaac
12,654
550
163
7
0
395,067
5
L
Cupid
10,918
475
72
3
0
402,123
3
W
Thanatos
13,478
586
142
6
0
455,636
1
L
Apollo
10,175
442
92
4
0
413,127
1
W
Neith
12,247
532
122
5
0
346,859
1
L
Kali
11,387
495
90
4
0
418,930
1
W
Gilgamesh
12,177
529
110
5
0
437,894
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role